Player Matchup

Jing Wei
Jing Wei
Airel4077
Jing Wei
Level 29
God Stats
24W - 33L
1,393 SR
Queue Stats
105W - 113L
1,470 Elo+
Solo
Ra
Ra
Cruznick
Ra
Level 28
God Stats
8W - 4L
1,758 SR
Queue Stats
176W - 157L
1,601 Elo+
Party 2
Kali
Kali
LadygagakillsBri
Kali
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
425W - 446L
1,504 Elo+
Solo
Guan Yu
Guan Yu
kaveka5doom
Guan Yu
Level 28
God Stats
18W - 11L
1,718 SR
Queue Stats
187W - 193L
1,531 Elo+
Party 2
Ao Kuang
Ao Kuang
leninsuke26
Ao Kuang
Level 29
God Stats
11W - 11L
1,465 SR
Queue Stats
262W - 274L
1,489 Elo+
Solo
Team Averages
Level 28
1,567 SR
1,519 Elo+

VS

Team Averages
Level 13
1,643 SR
1,531 Elo+
Tsukuyomi
Tsukuyomi
AlphaNinjaa
Tsukuyomi
Level 6
God Stats
7W - 15L
1,702 SR
Queue Stats
25W - 43L
1,603 Elo+
Party 1
Odin
Odin
BraggerHorse587
Odin
Level 21
God Stats
15W - 11L
1,664 SR
Queue Stats
58W - 66L
1,436 Elo+
Solo
Ganesha
Ganesha
Bucs_24FS
Ganesha
Level 27
God Stats
1W - 2L
1,566 SR
Queue Stats
136W - 116L
1,640 Elo+
Solo
Yemoja
Yemoja
Deathwatch02
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,372 Elo+
Solo
Kukulkan
Kukulkan
SwervO_oSniper24
Kukulkan
Level 2
God Stats
28W - 39L
1,784 SR
Queue Stats
50W - 75L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Airel4077
Jing Wei
19
5 / 1 / 18
12,483
1,040
17,084
11,608
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 23
13,482
1,124
19,502
10,482
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 1 / 23
11,362
947
12,666
13,043
5,840
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
kaveka5doom
Guan Yu
19
3 / 2 / 22
11,978
998
13,172
20,853
29,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
leninsuke26
Ao Kuang
20
22 / 0 / 13
14,825
1,235
30,289
10,034
5,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AlphaNinjaa
Tsukuyomi
16
0 / 14 / 3
10,197
850
10,601
25,305
15,682
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
0 / 8 / 1
9,826
819
15,021
21,500
17,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
Bucs_24FS
Ganesha
17
0 / 4 / 3
10,215
851
9,010
19,816
9,063
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
16
1 / 8 / 1
10,852
904
5,780
18,500
16,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
3 / 6 / 1
11,156
930
17,770
16,371
5,750
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
13
40
Kills
4
4
Deaths
40
99
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Airel4077
Jing Wei
5
1
18
14
L
Tsukuyomi
AlphaNinjaa
Tsukuyomi
0
14
3
0.11
L
0
8
1
0.06
L
Ganesha
Bucs_24FS
Ganesha
0
4
3
0.38
W
8
0
23
19.5
L
Yemoja
1
8
1
0.19
W
2
1
23
13.5
L
3
6
1
0.58
W
Guan Yu
kaveka5doom
Guan Yu
3
2
22
7
W
Ao Kuang
leninsuke26
Ao Kuang
22
0
13
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,713
Damage
58,182
66,020
Taken
101,492
49,940
Mitigated
64,424
28,229
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Airel4077
Jing Wei
17,084
11,389
0
0
11,608
5,137
0
5,043
6,565
0
59,412
L
Tsukuyomi
AlphaNinjaa
Tsukuyomi
10,601
2,808
0
1,325
25,305
15,682
0
12,699
12,232
0
31,683
L
15,021
1,392
0
93
21,500
17,009
0
9,487
11,729
1,169
28,203
L
Ganesha
Bucs_24FS
Ganesha
9,010
1,168
0
1,474
19,816
9,063
0
9,742
9,683
28,220
0
W
19,502
546
4,409
3,848
10,482
4,783
0
4,534
5,948
43,429
0
L
Yemoja
5,780
1,777
1,602
800
18,500
16,920
0
10,346
7,930
19,974
0
W
12,666
7,904
0
2,439
13,043
5,840
0
8,089
4,954
0
16,750
L
17,770
2,438
174
1,638
16,371
5,750
0
5,412
10,628
49,404
0
W
Guan Yu
kaveka5doom
Guan Yu
13,172
1,727
4,399
7,656
20,853
29,175
0
10,588
10,265
0
24,690
W
Ao Kuang
leninsuke26
Ao Kuang
30,289
9,908
0
5,478
10,034
5,005
0
5,154
4,880
41,730
3,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,130
Gold Earned
52,246
237
Minions Killed
195
15
Camps Cleared
3
1,362,509
Distance Traveled
991,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,483
1,040
107
9
4
254,823
0
L
Tsukuyomi
10,197
850
42
4
1
186,907
3
L
Odin
9,826
819
30
3
1
223,024
0
L
Ganesha
10,215
851
1
0
0
217,886
0
W
Ra
13,482
1,124
68
6
2
285,919
1
L
Yemoja
10,852
904
35
3
1
156,282
0
W
Kali
11,362
947
11
1
0
289,059
0
L
Kukulkan
11,156
930
87
7
0
207,111
0
W
Guan Yu
11,978
998
17
1
3
280,388
1
W
Ao Kuang
14,825
1,235
34
3
6
252,320
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role