Player Matchup

Bastet
Bastet
GameGlitter7213
Bastet
Level 97
God Stats
13W - 17L
1,347 SR
Queue Stats
102W - 160L
1,242 Elo+
Solo
Janus
Janus
YawKnee2563
Janus
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 23L
1,384 Elo+
Party 1
Cthulhu
Cthulhu
blindsk8ralways
Cthulhu
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 34L
1,056 Elo+
Party 1
Team Averages
Level 41
1,449 SR
1,228 Elo+

VS

Team Averages
Level 70
1,516 SR
1,309 Elo+
Danzaburou
Danzaburou
ArcaneZatanna
Danzaburou
Level 144
God Stats
16W - 19L
1,519 SR
Queue Stats
164W - 266L
1,216 Elo+
Solo
Bastet
Bastet
August_Baby227
Bastet
Level 39
God Stats
1W - 2L
1,528 SR
Queue Stats
19W - 31L
1,210 Elo+
Solo
Hel
Hel
SuppressedN1nja
Hel
Level 28
God Stats
0W - 5L
1,500 SR
Queue Stats
19W - 30L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,354
635
4,622
6,172
1,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 2 / 1
6,801
680
6,149
4,144
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 3
6,849
685
2,987
6,625
3,852
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArcaneZatanna
Danzaburou
12
3 / 0 / 1
7,030
703
6,514
6,536
2,250
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 2
6,121
612
2,302
3,606
1,049
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 4
6,259
626
4,326
7,603
3,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
4
4
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArcaneZatanna
Danzaburou
3
0
1
3.5
L
1
1
2
2
W
1
1
2
2
L
0
4
4
0.5
W
3
2
1
1.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,758
Damage
13,142
16,941
Taken
17,745
6,992
Mitigated
6,657
4,074
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArcaneZatanna
Danzaburou
6,514
1,325
40
2,395
6,536
2,250
54
3,501
2,845
0
29,866
L
2,302
565
0
683
3,606
1,049
0
1,866
1,634
0
9,833
W
4,622
662
292
1,291
6,172
1,950
0
1,451
4,721
0
13,347
L
4,326
1,156
1,330
2,681
7,603
3,358
0
3,752
3,583
13,510
0
W
6,149
184
0
837
4,144
1,190
0
928
3,216
20,930
0
W
2,987
345
0
1,654
6,625
3,852
0
2,085
4,540
15,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,004
Gold Earned
19,410
107
Minions Killed
96
3
Camps Cleared
4
539,537
Distance Traveled
374,623
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,030
703
58
6
0
150,719
5
L
Bastet
6,121
612
16
2
3
81,053
1
W
Bastet
6,354
635
27
3
1
172,776
0
L
Hel
6,259
626
22
2
1
142,851
0
W
Janus
6,801
680
52
5
1
178,757
1
W
Cthulhu
6,849
685
28
3
1
188,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role