Player Matchup

Geb
Geb
AtomicBean3782
Geb
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Finnagun5
Sun Wukong
Level 15
God Stats
0W - 1L
1,468 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpeedyPython509
Tsukuyomi
Level 4
God Stats
0W - 1L
1,332 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,433 SR
1,500 Elo+

VS

Team Averages
Level 98
1,677 SR
1,415 Elo+
Geb
Geb
Clinc03
Geb
Level 19
God Stats
24W - 7L
1,865 SR
Queue Stats
175W - 126L
1,434 Elo+
Party 1
Chernobog
Chernobog
Lykanroc
Chernobog
Level 135
God Stats
6W - 10L
1,489 SR
Queue Stats
612W - 660L
1,399 Elo+
Solo
Baron Samedi
Baron Samedi
mynamejeff21js
Baron Samedi
Level 139
God Stats
22W - 9L
1,675 SR
Queue Stats
216W - 178L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 15 / 2
6,842
570
4,809
21,935
16,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Finnagun5
Sun Wukong
9
0 / 8 / 2
6,749
562
5,855
18,579
13,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
SpeedyPython509
Tsukuyomi
8
1 / 13 / 0
6,771
564
4,600
14,020
4,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
14
9 / 0 / 21
10,061
838
7,931
8,458
6,638
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
Lykanroc
Chernobog
14
18 / 1 / 13
11,002
917
18,826
8,113
3,111
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
mynamejeff21js
Baron Samedi
14
9 / 1 / 22
10,161
847
13,907
8,781
3,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
92
1
Kills
36
36
Deaths
2
4
Assists
56
Player
Kills
Deaths
Assists
KDA
L
0
15
2
0.07
W
Geb
9
0
21
19.5
L
Sun Wukong
Finnagun5
Sun Wukong
0
8
2
0.13
W
Chernobog
Lykanroc
Chernobog
18
1
13
24.5
L
Tsukuyomi
SpeedyPython509
Tsukuyomi
1
13
0
0.08
W
Baron Samedi
mynamejeff21js
Baron Samedi
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,264
Damage
40,664
54,534
Taken
25,352
34,483
Mitigated
13,430
1,954
Healing
12,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,809
1,495
0
366
21,935
16,090
0
7,187
14,748
7,387
0
W
Geb
7,931
1,474
0
1,199
8,458
6,638
370
2,402
5,727
17,212
0
L
Sun Wukong
Finnagun5
Sun Wukong
5,855
454
0
1,012
18,579
13,955
0
7,287
11,292
0
14,763
W
Chernobog
Lykanroc
Chernobog
18,826
15,259
0
2,259
8,113
3,111
1,191
1,021
7,051
0
48,135
L
Tsukuyomi
SpeedyPython509
Tsukuyomi
4,600
138
0
576
14,020
4,438
0
7,364
6,656
0
11,655
W
Baron Samedi
mynamejeff21js
Baron Samedi
13,907
1,853
3,606
5,403
8,781
3,681
445
1,827
6,625
31,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,362
Gold Earned
31,224
29
Minions Killed
115
0
Camps Cleared
8
570,391
Distance Traveled
591,012
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,842
570
1
0
0
157,215
0
W
Geb
10,061
838
10
1
0
208,013
0
L
Sun Wukong
6,749
562
14
1
0
218,841
1
W
Chernobog
11,002
917
53
4
4
194,909
1
L
Tsukuyomi
6,771
564
14
1
0
194,335
0
W
Baron Samedi
10,161
847
52
4
4
188,090
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role