Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Nexus Gows
Baron Samedi
Level 114
God Stats
24W - 16L
1,558 SR
Queue Stats
125W - 124L
1,450 Elo+
Party 1
Olorun
Olorun
NexusRexx
Olorun
Level 28
God Stats
6W - 5L
1,690 SR
Queue Stats
85W - 67L
1,602 Elo+
Party 1
Rama
Rama
TLPoldgrim
Rama
Level 123
God Stats
7W - 10L
1,514 SR
Queue Stats
119W - 129L
1,434 Elo+
Party 1
Achilles
Achilles
kike-acdc
Achilles
Level 35
God Stats
7W - 6L
1,540 SR
Queue Stats
139W - 151L
1,408 Elo+
Solo
Team Averages
Level 82
1,560 SR
1,479 Elo+

VS

Team Averages
Level 50
1,499 SR
1,458 Elo+
Tsukuyomi
Tsukuyomi
ARTHURZORKL
Tsukuyomi
Level 34
God Stats
4W - 10L
1,267 SR
Queue Stats
119W - 143L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
JigglyBubbleBut
Sun Wukong
Level 117
God Stats
3W - 2L
1,587 SR
Queue Stats
175W - 190L
1,438 Elo+
Party 2
Sol
Sol
MHTERRORISTA157
Sol
Level 54
God Stats
5W - 8L
1,470 SR
Queue Stats
216W - 261L
1,431 Elo+
Party 3
Hera
Hera
iTS A TRAP YO
Hera
Level 34
God Stats
2W - 4L
1,446 SR
Queue Stats
253W - 277L
1,446 Elo+
Party 2
Izanami
Izanami
italianqt
Izanami
Level 10
God Stats
2W - 3L
1,726 SR
Queue Stats
4W - 4L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
20
13 / 3 / 11
15,234
635
25,328
18,505
9,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Nexus Gows
Baron Samedi
19
2 / 3 / 9
12,241
510
8,148
17,647
12,147
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
NexusRexx
Olorun
20
10 / 4 / 10
14,505
604
11,248
14,646
5,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 2 / 5
12,191
508
8,143
16,046
5,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
kike-acdc
Achilles
20
5 / 3 / 2
14,243
593
14,562
16,152
17,952
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ARTHURZORKL
Tsukuyomi
18
8 / 8 / 3
11,902
496
12,278
19,656
6,588
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
JigglyBubbleBut
Sun Wukong
18
2 / 5 / 3
11,278
470
6,354
21,037
23,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 6 / 3
10,921
455
14,249
21,850
8,247
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 7 / 2
10,877
453
8,545
12,463
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
italianqt
Izanami
14
2 / 8 / 3
9,720
405
8,664
13,601
3,163
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
29
34
Kills
15
15
Deaths
34
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
13
3
11
6.17
L
Tsukuyomi
ARTHURZORKL
Tsukuyomi
8
8
3
1.19
L
Sun Wukong
JigglyBubbleBut
Sun Wukong
2
5
3
0.7
L
2
6
3
0.58
W
Baron Samedi
Nexus Gows
Baron Samedi
2
3
9
2.17
W
Olorun
NexusRexx
Olorun
10
4
10
3.75
W
4
2
5
3.25
L
1
7
2
0.29
L
Izanami
italianqt
Izanami
2
8
3
0.44
W
Achilles
kike-acdc
Achilles
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,429
Damage
50,090
82,996
Taken
88,607
51,265
Mitigated
45,290
34,516
Healing
19,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
25,328
9,240
0
5,423
18,505
9,582
899
2,466
15,995
0
127,576
L
Tsukuyomi
ARTHURZORKL
Tsukuyomi
12,278
2,235
0
3,405
19,656
6,588
0
2,793
16,657
0
76,886
L
Sun Wukong
JigglyBubbleBut
Sun Wukong
6,354
1,832
0
4,786
21,037
23,104
0
3,293
15,748
0
56,554
L
14,249
2,600
0
9,705
21,850
8,247
0
9,815
12,035
78,293
0
W
Baron Samedi
Nexus Gows
Baron Samedi
8,148
416
907
7,640
17,647
12,147
596
4,601
13,020
80,578
0
W
Olorun
NexusRexx
Olorun
11,248
6,294
2,048
6,273
14,646
5,701
3,462
6,873
7,557
92,245
0
W
8,143
6,750
0
7,756
16,046
5,883
7,739
6,548
9,494
0
73,421
L
8,545
2,475
0
1,794
12,463
4,188
0
3,913
8,468
67,407
0
L
Izanami
italianqt
Izanami
8,664
5,957
0
250
13,601
3,163
0
3,060
10,492
0
56,336
W
Achilles
kike-acdc
Achilles
14,562
3,178
0
4,469
16,152
17,952
896
1,906
14,136
19,039
72,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,414
Gold Earned
54,698
722
Minions Killed
601
0
Camps Cleared
0
2,370,060
Distance Traveled
2,007,770
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,234
635
151
6
0
568,897
0
L
Tsukuyomi
11,902
496
132
6
0
403,651
2
L
Sun Wukong
11,278
470
126
5
0
380,083
2
L
Sol
10,921
455
113
5
0
410,479
1
W
Baron Samedi
12,241
510
106
4
0
418,031
5
W
Olorun
14,505
604
153
6
0
460,932
8
W
Rama
12,191
508
124
5
0
428,706
5
L
Hera
10,877
453
126
5
0
441,725
5
L
Izanami
9,720
405
104
4
0
371,832
0
W
Achilles
14,243
593
188
8
0
493,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role