Player Matchup

Ganesha
Ganesha
Bzzztt
Ganesha
Level 12
God Stats
30W - 11L
1,957 SR
Queue Stats
59W - 24L
1,735 Elo+
Party 3
Rama
Rama
Coofers
Rama
Level 18
God Stats
2W - 1L
1,755 SR
Queue Stats
58W - 32L
1,603 Elo+
Party 3
Kumbhakarna
Kumbhakarna
DrWyattPhD
Kumbhakarna
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,769 Elo+
Party 3
Anubis
Anubis
GangDaFrump
Anubis
Level 19
God Stats
26W - 12L
1,857 SR
Queue Stats
124W - 69L
1,696 Elo+
Party 3
Mercury
Mercury
Zedcarnage
Mercury
Level 17
God Stats
14W - 3L
1,334 SR
Queue Stats
95W - 46L
1,673 Elo+
Party 3
Team Averages
Level 26
1,681 SR
1,695 Elo+

VS

Team Averages
Level 41
1,582 SR
1,584 Elo+
Raijin
Raijin
Axaxaxaxa0
Raijin
Level 7
God Stats
3W - 2L
1,694 SR
Queue Stats
13W - 14L
1,580 Elo+
Party 1
Pele
Pele
MR_VDEF
Pele
Level 105
God Stats
3W - 3L
1,924 SR
Queue Stats
26W - 26L
1,519 Elo+
Party 1
Achilles
Achilles
ThotGladiator
Achilles
Level 45
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 3L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
go_ravens212
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,745 Elo+
Party 2
Odin
Odin
sully1-8
Odin
Level 46
God Stats
1W - 1L
1,531 SR
Queue Stats
5W - 7L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bzzztt
Ganesha
18
0 / 0 / 35
11,271
1,127
10,380
10,852
11,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Coofers
Rama
17
10 / 2 / 11
10,783
1,078
13,733
5,887
2,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
DrWyattPhD
Kumbhakarna
18
11 / 0 / 24
12,385
1,239
13,546
9,070
9,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
19
10 / 1 / 26
12,424
1,242
22,784
10,779
6,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Zedcarnage
Mercury
17
12 / 3 / 17
11,447
1,145
19,175
9,101
4,593
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

333

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Axaxaxaxa0
Raijin
15
1 / 7 / 2
8,625
863
7,728
11,192
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
MR_VDEF
Pele
15
3 / 6 / 2
10,266
1,027
8,880
12,675
3,734
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
ThotGladiator
Achilles
15
1 / 8 / 3
10,011
1,001
7,794
19,867
22,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
go_ravens212
Sun Wukong
14
0 / 14 / 1
8,492
849
6,235
24,647
20,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odin
15
1 / 8 / 4
9,352
935
8,632
18,756
7,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
18
43
Kills
6
6
Deaths
43
113
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Raijin
Axaxaxaxa0
Raijin
1
7
2
0.29
W
Ganesha
Bzzztt
Ganesha
0
0
35
17.5
W
Rama
Coofers
Rama
10
2
11
7.75
W
Kumbhakarna
DrWyattPhD
Kumbhakarna
11
0
24
23
W
Anubis
10
1
26
23
L
Pele
MR_VDEF
Pele
3
6
2
0.67
L
Achilles
ThotGladiator
Achilles
1
8
3
0.31
W
Mercury
Zedcarnage
Mercury
12
3
17
6.83
L
Sun Wukong
go_ravens212
Sun Wukong
0
14
1
0.04
L
Odin
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,618
Damage
39,269
45,689
Taken
87,137
35,536
Mitigated
57,363
12,263
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Axaxaxaxa0
Raijin
7,728
642
0
0
11,192
3,463
0
6,720
4,472
9,275
0
W
Ganesha
Bzzztt
Ganesha
10,380
1,889
0
1,157
10,852
11,498
0
882
9,260
17,830
0
W
Rama
Coofers
Rama
13,733
10,340
0
640
5,887
2,893
0
1,819
3,928
0
24,075
W
Kumbhakarna
DrWyattPhD
Kumbhakarna
13,546
1,884
865
2,390
9,070
9,927
0
2,223
6,466
29,775
0
W
Anubis
22,784
1,846
1,074
6,137
10,779
6,625
0
1,572
9,068
52,773
0
L
Pele
MR_VDEF
Pele
8,880
1,778
0
1,763
12,675
3,734
0
7,264
5,411
0
37,980
L
Achilles
ThotGladiator
Achilles
7,794
1,264
172
1,671
19,867
22,251
0
7,900
11,967
0
24,145
W
Mercury
Zedcarnage
Mercury
19,175
13,579
0
0
9,101
4,593
0
1,232
7,689
0
20,673
L
Sun Wukong
go_ravens212
Sun Wukong
6,235
1,148
0
568
24,647
20,506
0
12,068
12,579
0
11,252
L
Odin
8,632
555
239
1,104
18,756
7,409
0
12,758
5,998
0
18,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,310
Gold Earned
46,746
141
Minions Killed
113
11
Camps Cleared
5
957,521
Distance Traveled
812,208
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,625
863
2
0
0
112,042
0
W
Ganesha
11,271
1,127
1
0
0
212,850
0
W
Rama
10,783
1,078
16
2
5
156,260
0
W
Kumbhakarna
12,385
1,239
28
3
0
201,741
0
W
Anubis
12,424
1,242
88
9
5
186,798
0
L
Pele
10,266
1,027
48
5
2
143,087
1
L
Achilles
10,011
1,001
31
3
1
199,444
0
W
Mercury
11,447
1,145
8
1
1
199,872
0
L
Sun Wukong
8,492
849
13
1
0
179,413
0
L
Odin
9,352
935
19
2
2
178,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role