Player Matchup

Fafnir
Fafnir
Bacon8er52
Fafnir
Level 105
God Stats
2W - 1L
1,669 SR
Queue Stats
324W - 312L
1,629 Elo+
Party 2
Hercules
Hercules
JewishHagrid
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 52L
1,464 Elo+
Party 2
Sol
Sol
MisakiAyuzawa19
Sol
Level 156
God Stats
12W - 15L
1,669 SR
Queue Stats
250W - 244L
1,639 Elo+
Party 2
Susano
Susano
RëdFace
Susano
Level 156
God Stats
3W - 1L
1,589 SR
Queue Stats
71W - 60L
1,687 Elo+
Party 2
Anhur
Anhur
TwentyTHunder3
Anhur
Level 118
God Stats
17W - 29L
1,504 SR
Queue Stats
308W - 285L
1,645 Elo+
Party 2
Team Averages
Level 110
1,586 SR
1,613 Elo+

VS

Team Averages
Level 57
1,525 SR
1,459 Elo+
Neith
Neith
 
Neith
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Buddler
Thanatos
Level 49
God Stats
19W - 21L
1,481 SR
Queue Stats
38W - 47L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
Wolfuminati
Gilgamesh
Level 101
God Stats
1W - 1L
1,734 SR
Queue Stats
56W - 55L
1,541 Elo+
Party 1
Ah Puch
Ah Puch
snoochieboochi
Ah Puch
Level 14
God Stats
0W - 2L
1,411 SR
Queue Stats
0W - 4L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bacon8er52
Fafnir
7
1 / 2 / 0
5,093
509
2,108
6,695
5,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
JewishHagrid
Hercules
9
0 / 1 / 2
4,732
473
1,806
6,371
4,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
8 / 0 / 1
6,617
662
5,664
5,128
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
RëdFace
Susano
11
3 / 0 / 3
6,414
641
4,843
6,281
1,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,324
532
3,733
6,310
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 2
5,880
588
7,366
5,140
1,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
 
Ganesha
7
0 / 1 / 3
4,290
429
1,231
5,204
2,321
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Buddler
Thanatos
9
2 / 5 / 0
5,198
520
2,016
8,107
2,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Wolfuminati
Gilgamesh
10
1 / 2 / 0
5,760
576
4,955
6,462
2,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,777
478
353
2,706
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
12
Kills
5
5
Deaths
12
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
1
2
3
L
Ganesha
 
Ganesha
0
1
3
1.5
W
Fafnir
Bacon8er52
Fafnir
1
2
0
0.5
L
Thanatos
Buddler
Thanatos
2
5
0
0.4
W
Hercules
JewishHagrid
Hercules
0
1
2
1
W
8
0
1
8.5
W
Susano
RëdFace
Susano
3
0
3
4.5
W
0
2
1
0.25
L
Gilgamesh
Wolfuminati
Gilgamesh
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,154
Damage
15,921
30,785
Taken
27,619
14,596
Mitigated
9,266
12,768
Healing
8,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,366
3,200
0
1,912
5,140
1,295
0
1,594
3,546
0
41,500
L
Ganesha
 
Ganesha
1,231
0
156
216
5,204
2,321
0
2,251
2,953
3,819
0
W
Fafnir
Bacon8er52
Fafnir
2,108
404
122
1,714
6,695
5,223
0
674
6,001
10,900
0
L
Thanatos
Buddler
Thanatos
2,016
434
0
5,186
8,107
2,065
0
2,314
5,793
0
21,573
W
Hercules
JewishHagrid
Hercules
1,806
299
0
3,129
6,371
4,346
0
0
6,371
1,314
13,034
W
5,664
1,806
0
3,441
5,128
1,643
534
198
4,890
34,155
4,082
W
Susano
RëdFace
Susano
4,843
1,082
0
2,478
6,281
1,879
46
418
5,851
0
32,844
W
3,733
1,562
0
1,884
6,310
1,505
0
222
6,088
0
32,775
L
Gilgamesh
Wolfuminati
Gilgamesh
4,955
1,757
0
873
6,462
2,846
228
355
5,707
0
31,027
L
353
41
0
499
2,706
739
96
1,220
1,486
13,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,180
Gold Earned
25,905
265
Minions Killed
256
0
Camps Cleared
0
992,194
Distance Traveled
985,946
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,880
588
94
9
0
199,161
4
L
Ganesha
4,290
429
0
0
0
201,630
2
W
Fafnir
5,093
509
14
1
0
203,977
2
L
Thanatos
5,198
520
51
5
0
209,114
3
W
Hercules
4,732
473
25
3
0
179,366
0
W
Sol
6,617
662
76
8
0
197,132
4
W
Susano
6,414
641
79
8
0
232,923
5
W
Anhur
5,324
532
71
7
0
178,796
0
L
Gilgamesh
5,760
576
71
7
0
190,892
3
L
Ah Puch
4,777
478
40
4
0
185,149
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role