Player Matchup

Chiron
Chiron
GRANDERS0N
Chiron
Level 108
God Stats
1W - 1L
1,378 SR
Queue Stats
54W - 37L
1,570 Elo+
Party 1
Chronos
Chronos
LilGeigs
Chronos
Level 109
God Stats
1W - 0L
1,746 SR
Queue Stats
40W - 45L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
oH Cynical
Cthulhu
Level 126
God Stats
3W - 3L
1,575 SR
Queue Stats
198W - 149L
1,631 Elo+
Party 1
Team Averages
Level 114
1,566 SR
1,566 Elo+

VS

Team Averages
Level 67
1,527 SR
1,476 Elo+
Medusa
Medusa
CoMHeAdSHOT
Medusa
Level 63
God Stats
0W - 6L
1,286 SR
Queue Stats
298W - 258L
1,518 Elo+
Party 2
Geb
Geb
ItsRuiin
Geb
Level 38
God Stats
2W - 3L
1,774 SR
Queue Stats
172W - 158L
1,529 Elo+
Party 2
Merlin
Merlin
SKlion3357
Merlin
Level 100
God Stats
18W - 23L
1,521 SR
Queue Stats
201W - 285L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
GRANDERS0N
Chiron
13
3 / 1 / 7
8,899
685
7,518
10,166
3,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
LilGeigs
Chronos
13
5 / 0 / 6
9,019
694
10,762
7,407
4,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
oH Cynical
Cthulhu
14
4 / 1 / 6
9,102
700
8,400
16,266
13,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 4 / 0
7,840
603
9,209
9,842
3,439
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 4 / 2
7,619
586
4,726
12,394
10,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
SKlion3357
Merlin
9
0 / 4 / 1
6,902
531
5,514
7,887
2,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
12
Kills
2
2
Deaths
12
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
4
0
0.5
W
Chiron
GRANDERS0N
Chiron
3
1
7
6.5
L
0
4
2
0.25
W
Chronos
LilGeigs
Chronos
5
0
6
8
L
Merlin
SKlion3357
Merlin
0
4
1
0.13
W
Cthulhu
oH Cynical
Cthulhu
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,680
Damage
19,449
33,839
Taken
30,123
21,461
Mitigated
16,447
15,981
Healing
3,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
9,209
3,553
0
1,302
9,842
3,439
0
5,080
4,502
0
33,227
W
Chiron
GRANDERS0N
Chiron
7,518
2,196
634
3,973
10,166
3,582
1,475
3,858
5,886
0
35,837
L
4,726
253
0
940
12,394
10,047
0
6,925
5,035
7,676
0
W
Chronos
LilGeigs
Chronos
10,762
4,502
0
2,673
7,407
4,864
1,106
3,267
3,927
38,422
5,718
L
Merlin
SKlion3357
Merlin
5,514
75
0
858
7,887
2,961
0
5,093
2,535
21,853
0
W
Cthulhu
oH Cynical
Cthulhu
8,400
45
1,137
7,564
16,266
13,015
459
3,053
13,034
28,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
22,361
169
Minions Killed
104
11
Camps Cleared
1
722,664
Distance Traveled
588,345
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,840
603
57
4
1
217,934
5
W
Chiron
8,899
685
62
5
2
246,403
1
L
Geb
7,619
586
8
1
0
203,059
0
W
Chronos
9,019
694
63
5
6
211,617
3
L
Merlin
6,902
531
39
3
0
167,352
1
W
Cthulhu
9,102
700
44
3
3
264,644
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role