Player Matchup

Guan Yu
Guan Yu
AZ-goodwillfond
Guan Yu
Level 124
God Stats
6W - 2L
1,715 SR
Queue Stats
237W - 321L
1,419 Elo+
Party 1
Chernobog
Chernobog
Az-Alexx
Chernobog
Level 85
God Stats
10W - 6L
1,503 SR
Queue Stats
181W - 233L
1,417 Elo+
Party 1
Gilgamesh
Gilgamesh
Az-Caro
Gilgamesh
Level 122
God Stats
1W - 1L
1,360 SR
Queue Stats
186W - 249L
1,427 Elo+
Party 1
Hera
Hera
Az-Redacted
Hera
Level 98
God Stats
5W - 2L
1,652 SR
Queue Stats
112W - 181L
1,397 Elo+
Party 1
Mercury
Mercury
Az-Rosette
Mercury
Level 67
God Stats
3W - 2L
1,659 SR
Queue Stats
161W - 210L
1,391 Elo+
Party 1
Team Averages
Level 99
1,578 SR
1,410 Elo+

VS

Team Averages
Level 107
1,512 SR
1,427 Elo+
Bellona
Bellona
AzulaHP
Bellona
Level 93
God Stats
4W - 5L
1,551 SR
Queue Stats
83W - 95L
1,486 Elo+
Party 2
Hera
Hera
Dragontail82
Hera
Level 160
God Stats
5W - 6L
1,450 SR
Queue Stats
681W - 673L
1,532 Elo+
Party 2
Ra
Ra
JediMaster98
Ra
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 22L
1,332 Elo+
Solo
Neith
Neith
kenegaro
Neith
Level 143
God Stats
93W - 104L
1,499 SR
Queue Stats
305W - 339L
1,510 Elo+
Party 2
Kumbhakarna
Kumbhakarna
postlink
Kumbhakarna
Level 78
God Stats
9W - 18L
1,559 SR
Queue Stats
215W - 316L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 12
16,754
540
19,257
33,118
49,699
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chernobog
Az-Alexx
Chernobog
20
10 / 3 / 4
16,111
520
24,762
25,585
11,997
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Az-Caro
Gilgamesh
20
5 / 4 / 13
14,873
480
14,861
35,327
51,000
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
11 / 7 / 16
16,025
517
39,591
19,755
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
Az-Rosette
Mercury
20
14 / 5 / 8
16,947
547
21,259
28,952
12,594
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AzulaHP
Bellona
19
2 / 7 / 3
12,800
413
7,889
30,651
24,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 8 / 12
14,482
467
30,807
27,782
20,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
7 / 11 / 1
15,251
492
16,419
29,553
12,718
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kenegaro
Neith
20
6 / 6 / 8
13,674
441
25,280
26,568
15,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
postlink
Kumbhakarna
19
2 / 11 / 10
13,291
429
8,251
40,683
53,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
43
Kills
21
21
Deaths
43
53
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
2
12
4.5
W
Chernobog
Az-Alexx
Chernobog
10
3
4
4
W
Gilgamesh
Az-Caro
Gilgamesh
5
4
13
2.88
W
11
7
16
2.71
W
Mercury
Az-Rosette
Mercury
14
5
8
3.6
L
Bellona
AzulaHP
Bellona
2
7
3
0.5
L
4
8
12
1.25
L
7
11
1
0.68
L
Neith
kenegaro
Neith
6
6
8
1.67
L
Kumbhakarna
postlink
Kumbhakarna
2
11
10
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,730
Damage
88,646
142,737
Taken
155,237
133,096
Mitigated
126,420
51,499
Healing
32,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,257
1,523
5,426
13,475
33,118
49,699
2,520
12,246
20,826
24,649
104,522
W
Chernobog
Az-Alexx
Chernobog
24,762
17,492
0
13,563
25,585
11,997
4,785
8,982
16,347
0
182,701
W
Gilgamesh
Az-Caro
Gilgamesh
14,861
3,495
1,178
8,055
35,327
51,000
261
9,988
25,121
0
65,126
W
39,591
9,308
0
1,686
19,755
7,806
2,276
9,764
9,895
126,120
0
W
Mercury
Az-Rosette
Mercury
21,259
10,096
0
8,116
28,952
12,594
0
13,948
14,744
0
128,253
L
Bellona
AzulaHP
Bellona
7,889
3,057
0
5,216
30,651
24,656
420
8,216
22,435
0
69,509
L
30,807
9,186
491
7,022
27,782
20,134
412
8,819
18,963
141,093
0
L
16,419
1,893
1,173
7,190
29,553
12,718
868
8,433
21,120
112,033
0
L
Neith
kenegaro
Neith
25,280
6,796
0
8,646
26,568
15,113
688
6,214
20,354
0
97,109
L
Kumbhakarna
postlink
Kumbhakarna
8,251
830
0
2,351
40,683
53,799
280
12,147
28,536
27,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,710
Gold Earned
69,498
747
Minions Killed
615
0
Camps Cleared
0
2,938,772
Distance Traveled
2,610,263
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,754
540
198
6
0
615,455
0
W
Chernobog
16,111
520
193
6
0
558,751
2
W
Gilgamesh
14,873
480
59
2
0
575,750
4
W
Hera
16,025
517
148
5
0
521,922
1
W
Mercury
16,947
547
149
5
0
666,894
0
L
Bellona
12,800
413
117
4
0
544,641
12
L
Hera
14,482
467
179
6
0
506,261
1
L
Ra
15,251
492
185
6
0
480,338
2
L
Neith
13,674
441
101
3
0
526,434
3
L
Kumbhakarna
13,291
429
33
1
0
552,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role