Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
Cartheb
Bastet
Level 28
God Stats
1W - 0L
1,520 SR
Queue Stats
7W - 12L
1,392 Elo+
Party 1
Baba Yaga
Baba Yaga
Crabapple10
Baba Yaga
Level 27
God Stats
2W - 2L
1,618 SR
Queue Stats
5W - 9L
1,294 Elo+
Party 1
Neith
Neith
sepelion
Neith
Level 158
God Stats
1W - 0L
1,586 SR
Queue Stats
18W - 12L
1,602 Elo+
Party 2
Team Averages
Level 85
1,556 SR
1,447 Elo+

VS

Team Averages
Level 56
1,556 SR
1,547 Elo+
Cthulhu
Cthulhu
BlazeInferno99
Cthulhu
Level 25
God Stats
1W - 1L
1,519 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Caximo
Merlin
Level 73
God Stats
2W - 4L
1,685 SR
Queue Stats
18W - 22L
1,562 Elo+
Party 3
Thanatos
Thanatos
ReaperChristian
Thanatos
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,558 Elo+
Solo
Odin
Odin
Thanton
Odin
Level 104
God Stats
3W - 3L
1,518 SR
Queue Stats
206W - 184L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
6 / 1 / 9
11,387
876
12,410
16,462
18,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Cartheb
Bastet
17
6 / 3 / 3
11,028
848
10,989
13,365
5,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
Crabapple10
Baba Yaga
16
2 / 0 / 8
10,217
786
6,303
7,415
4,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
sepelion
Neith
17
5 / 2 / 5
11,491
884
8,478
8,361
2,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 3
8,345
642
8,111
9,957
9,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Caximo
Merlin
15
1 / 3 / 2
9,250
712
6,268
10,996
3,800
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
13
0 / 8 / 2
8,176
629
2,269
11,841
3,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
Thanton
Odin
16
5 / 3 / 1
10,348
796
5,836
15,171
10,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
6
6
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
9
10.5
L
0
5
3
0.3
W
Bastet
Cartheb
Bastet
6
3
3
2.5
L
Merlin
Caximo
Merlin
1
3
2
0.67
W
Baba Yaga
Crabapple10
Baba Yaga
2
0
8
6
L
Thanatos
0
8
2
0.13
L
Odin
Thanton
Odin
5
3
1
1.83
W
Neith
sepelion
Neith
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,180
Damage
22,484
45,603
Taken
47,965
31,950
Mitigated
28,312
11,701
Healing
9,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,410
493
0
2,649
16,462
18,681
443
5,215
10,658
40,923
0
L
8,111
473
544
763
9,957
9,678
0
5,649
3,728
24,947
0
W
Bastet
Cartheb
Bastet
10,989
3,524
0
3,685
13,365
5,496
2,339
2,569
10,548
0
41,344
L
Merlin
Caximo
Merlin
6,268
160
93
3,216
10,996
3,800
0
2,562
8,108
45,767
0
W
Baba Yaga
Crabapple10
Baba Yaga
6,303
744
152
2,269
7,415
4,833
106
3,332
3,868
20,668
0
L
Thanatos
2,269
536
166
3,978
11,841
3,924
0
5,839
5,578
0
17,926
L
Odin
Thanton
Odin
5,836
935
0
693
15,171
10,910
0
3,573
11,129
2,800
21,242
W
Neith
sepelion
Neith
8,478
4,207
0
2,946
8,361
2,940
3,733
4,015
4,177
0
49,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
36,119
242
Minions Killed
200
15
Camps Cleared
8
1,095,729
Distance Traveled
865,992
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,387
876
72
6
3
272,067
1
L
Cthulhu
8,345
642
39
3
2
207,783
1
W
Bastet
11,028
848
59
5
6
294,828
0
L
Merlin
9,250
712
89
7
5
208,509
1
W
Baba Yaga
10,217
786
37
3
1
284,895
0
L
Thanatos
8,176
629
34
3
1
200,429
0
L
Odin
10,348
796
38
3
0
249,271
0
W
Neith
11,491
884
74
6
5
243,939
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role