Player Matchup

Scylla
Scylla
 
Scylla
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Darjrist
Thanatos
Level 68
God Stats
1W - 0L
1,395 SR
Queue Stats
92W - 122L
1,412 Elo+
Solo
Sun Wukong
Sun Wukong
Itz_MizzyM
Sun Wukong
Level 86
God Stats
3W - 2L
1,561 SR
Queue Stats
264W - 247L
1,472 Elo+
Party 2
Geb
Geb
SweatGodSquee
Geb
Level 101
God Stats
8W - 5L
1,503 SR
Queue Stats
584W - 576L
1,461 Elo+
Party 2
Artemis
Artemis
r1chismyname
Artemis
Level 84
God Stats
2W - 5L
1,500 SR
Queue Stats
139W - 152L
1,464 Elo+
Solo
Team Averages
Level 97
1,492 SR
1,462 Elo+

VS

Team Averages
Level 91
1,477 SR
1,462 Elo+
Neith
Neith
BertsDirtyWork
Neith
Level 57
God Stats
6W - 11L
1,435 SR
Queue Stats
37W - 58L
1,401 Elo+
Solo
Hun Batz
Hun Batz
DankSousa
Hun Batz
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 104L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Elpepperoni05
Kuzenbo
Level 86
God Stats
23W - 16L
1,593 SR
Queue Stats
333W - 447L
1,456 Elo+
Party 1
Zeus
Zeus
Elsalami11
Zeus
Level 121
God Stats
6W - 3L
1,641 SR
Queue Stats
227W - 319L
1,406 Elo+
Party 1
Tyr
Tyr
SadBrandonio
Tyr
Level 107
God Stats
0W - 1L
1,213 SR
Queue Stats
90W - 58L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 2 / 4
10,255
513
9,988
7,481
2,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Darjrist
Thanatos
15
2 / 4 / 8
9,103
455
5,132
14,112
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Itz_MizzyM
Sun Wukong
16
5 / 1 / 5
10,162
508
12,076
15,853
14,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 6 / 17
9,628
481
9,830
16,898
18,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
r1chismyname
Artemis
16
8 / 3 / 6
10,251
513
22,568
16,964
6,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
8,874
444
12,098
15,718
6,021
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
DankSousa
Hun Batz
14
0 / 5 / 5
8,456
423
7,875
15,837
8,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
12
3 / 3 / 6
8,816
441
4,953
16,634
18,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 6 / 2
9,858
493
10,001
10,971
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
2 / 1 / 2
9,463
473
7,624
17,639
19,147
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
22
Kills
16
16
Deaths
22
40
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
4
4
L
4
7
3
0.79
L
Hun Batz
DankSousa
Hun Batz
0
5
5
0.5
W
Thanatos
Darjrist
Thanatos
2
4
8
1.5
L
Kuzenbo
3
3
6
2
L
7
6
2
1.33
W
Sun Wukong
Itz_MizzyM
Sun Wukong
5
1
5
7.5
L
2
1
2
3
W
1
6
17
1.58
W
Artemis
r1chismyname
Artemis
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,594
Damage
42,551
71,308
Taken
76,799
47,444
Mitigated
56,739
33,648
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,988
902
0
1,727
7,481
2,407
1,386
1,676
5,649
68,912
0
L
12,098
5,959
0
4,337
15,718
6,021
0
3,073
12,639
0
52,891
L
Hun Batz
DankSousa
Hun Batz
7,875
1,270
0
5,076
15,837
8,568
0
4,714
10,987
0
58,195
W
Thanatos
Darjrist
Thanatos
5,132
494
0
10,659
14,112
5,575
0
2,487
11,441
0
52,723
L
Kuzenbo
4,953
2,055
0
2,951
16,634
18,416
14
5,174
11,336
16,326
0
L
10,001
581
0
1,000
10,971
4,587
0
3,738
7,017
49,974
0
W
Sun Wukong
Itz_MizzyM
Sun Wukong
12,076
1,460
0
6,771
15,853
14,288
924
2,267
13,478
156
64,080
L
7,624
869
0
5,922
17,639
19,147
0
2,756
14,877
0
54,375
W
9,830
842
441
3,251
16,898
18,532
42
4,734
11,935
31,622
0
W
Artemis
r1chismyname
Artemis
22,568
14,632
0
10,799
16,964
6,642
731
3,033
13,851
0
83,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,399
Gold Earned
45,467
497
Minions Killed
463
0
Camps Cleared
0
1,935,867
Distance Traveled
1,878,218
19
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,255
513
131
7
0
374,836
6
L
Neith
8,874
444
95
5
0
330,984
3
L
Hun Batz
8,456
423
96
5
0
403,286
7
W
Thanatos
9,103
455
90
5
0
392,424
4
L
Kuzenbo
8,816
441
19
1
0
387,577
10
L
Zeus
9,858
493
129
6
0
353,314
5
W
Sun Wukong
10,162
508
114
6
0
412,909
5
L
Tyr
9,463
473
124
6
0
403,057
2
W
Geb
9,628
481
34
2
0
417,167
3
W
Artemis
10,251
513
128
6
0
338,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role