Player Matchup

Artemis
Artemis
About15babies
Artemis
Level 89
God Stats
2W - 1L
1,287 SR
Queue Stats
202W - 186L
1,635 Elo+
Party 1
Nox
Nox
CamprInDisguise
Nox
Level 114
God Stats
2W - 3L
1,155 SR
Queue Stats
164W - 173L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
gwasho
Guan Yu
Level 4
God Stats
4W - 2L
1,562 SR
Queue Stats
4W - 2L
1,604 Elo+
Party 1
Team Averages
Level 69
1,334 SR
1,620 Elo+

VS

Team Averages
Level 49
1,353 SR
1,412 Elo+
Neith
Neith
Big_Bad_Baris
Neith
Level 26
God Stats
39W - 53L
1,483 SR
Queue Stats
103W - 147L
1,420 Elo+
Party 2
Yemoja
Yemoja
SW1FTYY
Yemoja
Level 79
God Stats
2W - 6L
1,309 SR
Queue Stats
167W - 260L
1,376 Elo+
Party 2
Tiamat
Tiamat
Tank6907
Tiamat
Level 41
God Stats
0W - 2L
1,268 SR
Queue Stats
212W - 322L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
2 / 0 / 8
7,340
734
7,879
3,674
1,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 3
8,019
802
7,625
3,266
1,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
gwasho
Guan Yu
10
1 / 1 / 5
6,409
641
1,386
4,392
3,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,876
588
2,053
6,759
2,051
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SW1FTYY
Yemoja
8
1 / 3 / 0
6,185
619
1,723
7,038
5,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tiamat
Tank6907
Tiamat
8
0 / 5 / 1
5,665
567
2,688
6,703
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
2
0
8
6
L
0
2
0
0
W
7
0
3
8.5
L
Yemoja
SW1FTYY
Yemoja
1
3
0
0.33
L
Tiamat
Tank6907
Tiamat
0
5
1
0.1
W
Guan Yu
gwasho
Guan Yu
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,890
Damage
6,464
11,332
Taken
20,500
5,821
Mitigated
9,419
2,510
Healing
4,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
7,879
3,240
0
405
3,674
1,257
1,076
1,841
1,577
0
29,032
L
2,053
811
0
803
6,759
2,051
0
2,735
4,024
0
19,911
W
7,625
294
0
820
3,266
1,360
354
1,007
2,213
37,531
0
L
Yemoja
SW1FTYY
Yemoja
1,723
230
2,013
1,419
7,038
5,053
0
2,483
4,555
5,860
0
L
Tiamat
Tank6907
Tiamat
2,688
307
0
310
6,703
2,315
0
2,867
3,836
10,316
0
W
Guan Yu
gwasho
Guan Yu
1,386
121
796
489
4,392
3,204
0
1,880
2,362
0
3,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,768
Gold Earned
17,726
129
Minions Killed
80
7
Camps Cleared
1
506,639
Distance Traveled
488,633
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,340
734
42
4
2
175,025
3
L
Neith
5,876
588
43
4
0
155,651
0
W
Nox
8,019
802
82
8
4
175,427
3
L
Yemoja
6,185
619
14
1
0
171,421
0
L
Tiamat
5,665
567
23
2
1
161,561
0
W
Guan Yu
6,409
641
5
1
1
156,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role