Player Matchup

Neith
Neith
Bersace
Neith
Level 106
God Stats
4W - 1L
1,912 SR
Queue Stats
412W - 408L
1,503 Elo+
Solo
Cu Chulainn
Cu Chulainn
Obito Racer
Cu Chulainn
Level 45
God Stats
2W - 1L
1,817 SR
Queue Stats
160W - 78L
1,738 Elo+
Solo
Kuzenbo
Kuzenbo
SoftballHo
Kuzenbo
Level 104
God Stats
11W - 12L
1,577 SR
Queue Stats
179W - 162L
1,542 Elo+
Party 1
Izanami
Izanami
TheWhiteBoi
Izanami
Level 69
God Stats
22W - 14L
1,632 SR
Queue Stats
106W - 86L
1,539 Elo+
Party 1
Cliodhna
Cliodhna
yuesiab
Cliodhna
Level 40
God Stats
0W - 7L
1,500 SR
Queue Stats
121W - 115L
1,579 Elo+
Solo
Team Averages
Level 73
1,687 SR
1,580 Elo+

VS

Team Averages
Level 99
1,661 SR
1,545 Elo+
Scylla
Scylla
DisturbedOver
Scylla
Level 148
God Stats
11W - 2L
1,889 SR
Queue Stats
389W - 366L
1,490 Elo+
Solo
Ares
Ares
EscapedApe
Ares
Level 43
God Stats
5W - 1L
1,641 SR
Queue Stats
171W - 43L
1,815 Elo+
Solo
Bastet
Bastet
WendelsBaby
Bastet
Level 44
God Stats
3W - 3L
1,411 SR
Queue Stats
18W - 21L
1,479 Elo+
Solo
King Arthur
King Arthur
boonay
King Arthur
Level 123
God Stats
190W - 182L
1,462 SR
Queue Stats
407W - 413L
1,458 Elo+
Solo
Neith
Neith
seadragon626
Neith
Level 138
God Stats
3W - 1L
1,900 SR
Queue Stats
171W - 163L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bersace
Neith
9
0 / 5 / 0
5,062
506
2,305
6,498
2,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Obito Racer
Cu Chulainn
11
2 / 2 / 0
5,991
599
3,472
8,119
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
SoftballHo
Kuzenbo
7
0 / 1 / 0
4,207
421
1,089
5,614
3,409
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
TheWhiteBoi
Izanami
9
0 / 3 / 0
5,338
534
1,990
5,505
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
yuesiab
Cliodhna
8
0 / 3 / 0
4,959
496
2,402
6,946
1,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
6,090
609
2,613
3,314
769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
5 / 0 / 5
6,644
664
5,997
5,996
3,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
10
1 / 0 / 5
5,419
542
5,397
5,509
1,944
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
boonay
King Arthur
10
2 / 2 / 2
6,007
601
5,894
6,889
4,853
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
4 / 0 / 1
6,509
651
3,615
4,190
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
2
Kills
14
14
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Bersace
Neith
0
5
0
0
W
2
0
2
3
W
5
0
5
7.5
L
Cu Chulainn
Obito Racer
Cu Chulainn
2
2
0
1
L
Kuzenbo
SoftballHo
Kuzenbo
0
1
0
0
L
Izanami
TheWhiteBoi
Izanami
0
3
0
0
W
Bastet
1
0
5
3.5
W
King Arthur
boonay
King Arthur
2
2
2
1.5
W
4
0
1
4.5
L
Cliodhna
yuesiab
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,258
Damage
23,516
32,682
Taken
25,898
12,977
Mitigated
12,133
7,389
Healing
10,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bersace
Neith
2,305
894
0
958
6,498
2,046
0
3,077
3,289
0
26,762
W
2,613
187
0
1,404
3,314
769
277
22
3,292
39,115
0
W
5,997
1,359
0
2,826
5,996
3,084
0
107
5,889
30,036
0
L
Cu Chulainn
Obito Racer
Cu Chulainn
3,472
892
12
2,321
8,119
4,306
0
1,091
7,028
4,239
30,307
L
Kuzenbo
SoftballHo
Kuzenbo
1,089
534
30
909
5,614
3,409
10
566
5,013
8,807
0
L
Izanami
TheWhiteBoi
Izanami
1,990
1,978
0
750
5,505
1,269
0
502
5,003
0
36,367
W
Bastet
5,397
1,271
120
2,431
5,509
1,944
0
505
5,004
0
19,235
W
King Arthur
boonay
King Arthur
5,894
898
0
1,483
6,889
4,853
266
642
6,247
0
33,305
W
3,615
844
0
1,929
4,190
1,483
0
510
3,680
0
45,232
L
Cliodhna
yuesiab
Cliodhna
2,402
217
0
2,409
6,946
1,947
0
3,167
3,739
0
26,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,557
Gold Earned
30,669
293
Minions Killed
353
0
Camps Cleared
0
972,166
Distance Traveled
1,033,428
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,062
506
59
6
0
198,252
3
W
Scylla
6,090
609
89
9
0
185,196
6
W
Ares
6,644
664
54
5
0
212,815
2
L
Cu Chulainn
5,991
599
79
8
0
176,275
0
L
Kuzenbo
4,207
421
10
1
0
208,378
4
L
Izanami
5,338
534
87
9
0
174,811
2
W
Bastet
5,419
542
22
2
0
228,504
3
W
King Arthur
6,007
601
76
8
0
221,414
2
W
Neith
6,509
651
112
11
0
185,499
3
L
Cliodhna
4,959
496
58
6
0
214,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role