Player Matchup

Artemis
Artemis
IDVIC323
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Ares
Ares
MiguelCruzBR
Ares
Level 24
God Stats
4W - 4L
1,613 SR
Queue Stats
15W - 11L
1,534 Elo+
Party 2
Medusa
Medusa
Nightstalker594
Medusa
Level 15
God Stats
22W - 33L
1,381 SR
Queue Stats
27W - 39L
1,298 Elo+
Solo
Nemesis
Nemesis
TrinhHung
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 49L
1,357 Elo+
Solo
Fenrir
Fenrir
darthsharon
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,747 Elo+
Party 2
Team Averages
Level 17
1,499 SR
1,487 Elo+

VS

Team Averages
Level 40
1,594 SR
1,505 Elo+
Cliodhna
Cliodhna
Boogieman123920
Cliodhna
Level 28
God Stats
7W - 4L
1,534 SR
Queue Stats
40W - 41L
1,369 Elo+
Solo
Tsukuyomi
Tsukuyomi
BroBraSkie
Tsukuyomi
Level 29
God Stats
39W - 38L
1,606 SR
Queue Stats
143W - 154L
1,499 Elo+
Solo
Bellona
Bellona
Heatislap
Bellona
Level 29
God Stats
43W - 64L
1,417 SR
Queue Stats
86W - 111L
1,427 Elo+
Party 1
Izanami
Izanami
Mayrakiss
Izanami
Level 109
God Stats
3W - 8L
1,487 SR
Queue Stats
182W - 212L
1,420 Elo+
Party 1
Ra
Ra
Ralleezy
Ra
Level 7
God Stats
3W - 1L
1,927 SR
Queue Stats
3W - 2L
1,810 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IDVIC323
Artemis
6
1 / 3 / 0
5,999
333
1,096
2,548
450
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 5 / 2
8,157
453
7,920
18,721
21,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 7 / 2
7,320
407
5,523
15,333
4,878
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
TrinhHung
Nemesis
13
3 / 6 / 3
7,927
440
5,505
14,120
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
12
2 / 9 / 2
7,798
433
3,975
14,366
5,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
14
5 / 3 / 6
9,738
541
6,772
7,965
2,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
BroBraSkie
Tsukuyomi
18
10 / 1 / 5
11,869
659
12,891
10,616
4,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Heatislap
Bellona
16
4 / 4 / 10
10,725
596
11,747
11,888
10,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
Mayrakiss
Izanami
16
7 / 1 / 9
10,748
597
10,908
9,009
3,053
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 8
10,249
569
7,597
7,993
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
10
Kills
30
30
Deaths
12
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
5
3
6
2.67
W
Tsukuyomi
BroBraSkie
Tsukuyomi
10
1
5
12.5
W
Bellona
Heatislap
Bellona
4
4
10
2.25
L
Artemis
IDVIC323
Artemis
1
3
0
0.33
W
Izanami
Mayrakiss
Izanami
7
1
9
11.5
L
4
5
2
1
L
0
7
2
0.14
W
4
3
8
2.67
L
Nemesis
TrinhHung
Nemesis
3
6
3
0.75
L
Fenrir
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
49,915
65,088
Taken
47,471
36,789
Mitigated
24,327
7,616
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
6,772
184
0
61
7,965
2,953
2,285
1,268
6,697
0
28,216
W
Tsukuyomi
BroBraSkie
Tsukuyomi
12,891
3,567
0
6,096
10,616
4,425
464
1,533
9,083
0
81,988
W
Bellona
Heatislap
Bellona
11,747
5,179
451
2,581
11,888
10,808
3,045
2,789
9,099
0
69,854
L
Artemis
IDVIC323
Artemis
1,096
527
0
164
2,548
450
0
0
2,470
0
8,589
W
Izanami
Mayrakiss
Izanami
10,908
7,036
0
2,098
9,009
3,053
5,665
1,782
7,227
0
66,592
L
7,920
149
0
1,532
18,721
21,458
0
2,300
15,927
27,142
0
L
5,523
1,129
73
1,496
15,333
4,878
1,056
1,471
13,669
0
42,846
W
7,597
803
1,581
2,791
7,993
3,088
3,220
700
7,293
52,468
0
L
Nemesis
TrinhHung
Nemesis
5,505
1,906
0
1,493
14,120
4,705
0
1,859
11,994
0
26,571
L
Fenrir
3,975
600
0
2,858
14,366
5,298
0
1,509
12,634
0
36,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,201
Gold Earned
53,329
258
Minions Killed
536
0
Camps Cleared
0
1,333,655
Distance Traveled
1,658,803
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,738
541
57
3
0
358,053
0
W
Tsukuyomi
11,869
659
137
8
0
370,015
2
W
Bellona
10,725
596
120
7
0
286,795
5
L
Artemis
5,999
333
19
1
0
111,828
0
W
Izanami
10,748
597
105
6
0
327,215
2
L
Ares
8,157
453
32
2
0
323,811
2
L
Medusa
7,320
407
71
4
0
297,154
0
W
Ra
10,249
569
117
7
0
316,725
3
L
Nemesis
7,927
440
58
3
0
288,305
0
L
Fenrir
7,798
433
78
4
0
312,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role