Player Matchup

Izanami
Izanami
BadGirl6179
Izanami
Level 29
God Stats
23W - 23L
1,655 SR
Queue Stats
134W - 135L
1,453 Elo+
Solo
Zeus
Zeus
GoingToHell9
Zeus
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
206W - 204L
1,506 Elo+
Party 3
King Arthur
King Arthur
Muller935
King Arthur
Level 46
God Stats
3W - 5L
1,312 SR
Queue Stats
164W - 156L
1,555 Elo+
Party 1
Sobek
Sobek
PlayBruh51
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
StonerExpress
Anubis
Level 5
God Stats
2W - 3L
1,347 SR
Queue Stats
2W - 3L
1,296 Elo+
Party 3
Team Averages
Level 26
1,463 SR
1,462 Elo+

VS

Team Averages
Level 18
1,408 SR
1,311 Elo+
Baron Samedi
Baron Samedi
Briginny
Baron Samedi
Level 29
God Stats
1W - 2L
1,494 SR
Queue Stats
81W - 111L
1,409 Elo+
Party 2
Thanatos
Thanatos
Digitalpoint
Thanatos
Level 28
God Stats
17W - 19L
1,520 SR
Queue Stats
127W - 151L
1,384 Elo+
Party 2
Bellona
Bellona
Jrit06
Bellona
Level 8
God Stats
0W - 1L
1,285 SR
Queue Stats
7W - 21L
1,149 Elo+
Party 2
Neith
Neith
Lumabest
Neith
Level 18
God Stats
28W - 32L
1,469 SR
Queue Stats
75W - 92L
1,406 Elo+
Party 2
Jormungandr
Jormungandr
Thatonesusbruh
Jormungandr
Level 6
God Stats
4W - 7L
1,272 SR
Queue Stats
7W - 18L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BadGirl6179
Izanami
17
1 / 1 / 3
10,369
576
6,040
9,109
4,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
11 / 1 / 6
11,298
628
10,885
9,748
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
Muller935
King Arthur
16
11 / 3 / 4
10,846
603
15,833
16,083
20,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Sobek
13
1 / 0 / 7
9,087
505
2,118
8,356
10,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
11 / 4 / 4
10,404
578
13,248
10,073
4,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Briginny
Baron Samedi
14
4 / 9 / 1
9,413
523
9,114
16,495
6,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Digitalpoint
Thanatos
13
4 / 10 / 0
8,512
473
7,751
17,029
6,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Jrit06
Bellona
9
0 / 11 / 1
6,662
370
5,116
17,602
12,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Lumabest
Neith
12
0 / 5 / 1
7,256
403
5,506
9,644
2,691
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Thatonesusbruh
Jormungandr
13
1 / 2 / 0
7,745
430
1,888
7,936
4,809
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
12
35
Kills
9
9
Deaths
37
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
BadGirl6179
Izanami
1
1
3
2.5
L
Baron Samedi
Briginny
Baron Samedi
4
9
1
0.5
L
Thanatos
Digitalpoint
Thanatos
4
10
0
0.4
W
11
1
6
14
L
Bellona
Jrit06
Bellona
0
11
1
0.05
L
Neith
Lumabest
Neith
0
5
1
0.1
W
King Arthur
Muller935
King Arthur
11
3
4
4.33
W
Sobek
1
0
7
4.5
W
11
4
4
3.25
L
Jormungandr
Thatonesusbruh
Jormungandr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,124
Damage
29,375
53,369
Taken
68,706
45,420
Mitigated
32,583
20,731
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BadGirl6179
Izanami
6,040
3,996
406
2,558
9,109
4,517
1,598
1,208
7,901
0
97,139
L
Baron Samedi
Briginny
Baron Samedi
9,114
1,231
166
2,128
16,495
6,037
576
11,375
5,021
37,017
0
L
Thanatos
Digitalpoint
Thanatos
7,751
3,121
0
5,706
17,029
6,158
332
4,799
11,596
0
52,210
W
10,885
2,892
0
6,436
9,748
6,038
98
1,359
8,287
85,099
0
L
Bellona
Jrit06
Bellona
5,116
786
0
1,643
17,602
12,888
385
3,294
13,417
7,990
15,349
L
Neith
Lumabest
Neith
5,506
3,084
0
2,030
9,644
2,691
0
3,685
5,959
0
44,407
W
King Arthur
Muller935
King Arthur
15,833
2,085
0
4,769
16,083
20,314
452
2,314
13,717
0
60,518
W
Sobek
2,118
323
0
2,111
8,356
10,231
274
2,937
5,237
10,697
0
W
13,248
1,530
82
4,369
10,073
4,320
1,852
4,723
5,032
50,680
0
L
Jormungandr
Thatonesusbruh
Jormungandr
1,888
515
0
702
7,936
4,809
0
3,098
4,838
33,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,004
Gold Earned
39,588
525
Minions Killed
356
0
Camps Cleared
0
1,560,659
Distance Traveled
1,541,157
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,369
576
191
11
0
261,754
6
L
Baron Samedi
9,413
523
56
3
0
258,804
0
L
Thanatos
8,512
473
87
5
0
337,988
0
W
Zeus
11,298
628
120
7
0
357,761
3
L
Bellona
6,662
370
49
3
0
314,875
1
L
Neith
7,256
403
83
5
0
318,143
0
W
King Arthur
10,846
603
107
6
0
358,778
1
W
Sobek
9,087
505
25
1
0
345,060
0
W
Anubis
10,404
578
82
5
0
237,306
0
L
Jormungandr
7,745
430
81
5
0
311,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role