Player Matchup

Khepri
Khepri
CorkFizzlePop
Khepri
Level 105
God Stats
6W - 1L
1,884 SR
Queue Stats
79W - 88L
1,381 Elo+
Party 2
Kali
Kali
GravyFarts
Kali
Level 144
God Stats
4W - 2L
1,788 SR
Queue Stats
640W - 654L
1,428 Elo+
Party 2
Chang'e
Chang'e
Mr_Pototohead420
Chang'e
Level 123
God Stats
1W - 1L
1,211 SR
Queue Stats
205W - 235L
1,436 Elo+
Party 1
Neith
Neith
RozzyZombie
Neith
Level 97
God Stats
11W - 7L
1,527 SR
Queue Stats
106W - 124L
1,393 Elo+
Party 1
Anubis
Anubis
RustyDolphin_
Anubis
Level 108
God Stats
2W - 5L
1,343 SR
Queue Stats
388W - 409L
1,357 Elo+
Party 2
Team Averages
Level 115
1,550 SR
1,399 Elo+

VS

Team Averages
Level 56
1,392 SR
1,283 Elo+
Loki
Loki
Harxey
Loki
Level 27
God Stats
1W - 3L
1,304 SR
Queue Stats
22W - 33L
1,360 Elo+
Party 3
Chaac
Chaac
QuasGhoul
Chaac
Level 55
God Stats
5W - 13L
1,410 SR
Queue Stats
13W - 39L
1,233 Elo+
Party 3
Zeus
Zeus
paperman2021
Zeus
Level 47
God Stats
3W - 6L
1,428 SR
Queue Stats
21W - 44L
1,288 Elo+
Party 3
Cthulhu
Cthulhu
thefuture1236
Cthulhu
Level 29
God Stats
0W - 4L
1,249 SR
Queue Stats
2W - 10L
1,165 Elo+
Party 3
Heimdallr
Heimdallr
xXTheRisasXx
Heimdallr
Level 124
God Stats
7W - 4L
1,569 SR
Queue Stats
293W - 317L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
10,611
505
5,165
18,927
21,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 2 / 7
12,612
601
17,271
18,443
10,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 4 / 3
11,744
559
13,495
13,506
19,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

18
10 / 3 / 5
11,677
556
15,510
16,594
7,280
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 5
12,132
578
8,457
15,123
6,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Harxey
Loki
17
3 / 3 / 4
10,534
502
7,289
14,884
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
QuasGhoul
Chaac
17
3 / 5 / 1
10,157
484
9,924
20,671
23,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 8 / 1
10,564
503
9,787
13,784
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
15
1 / 5 / 4
8,919
425
12,448
16,202
6,497
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
xXTheRisasXx
Heimdallr
14
3 / 10 / 3
9,111
434
17,475
17,842
6,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
30
Kills
14
14
Deaths
31
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
8
2
7
5.75
L
Loki
Harxey
Loki
3
3
4
1.67
W
3
4
3
1.13
L
Chaac
QuasGhoul
Chaac
3
5
1
0.7
W
10
3
5
4.17
W
6
4
5
2.13
L
4
8
1
0.56
L
Cthulhu
1
5
4
0.6
L
Heimdallr
xXTheRisasXx
Heimdallr
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,898
Damage
56,923
82,593
Taken
83,383
66,381
Mitigated
45,545
39,200
Healing
22,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,165
396
0
3,861
18,927
21,971
277
5,775
13,152
27,524
0
W
17,271
10,700
0
11,139
18,443
10,822
470
2,842
15,601
0
102,183
L
Loki
Harxey
Loki
7,289
226
0
5,778
14,884
5,519
0
5,244
9,640
0
77,964
W
13,495
1,411
1,716
6,532
13,506
19,344
1,358
610
12,896
71,778
0
L
Chaac
QuasGhoul
Chaac
9,924
1,988
108
8,194
20,671
23,511
1,006
7,895
12,776
0
64,397
W
15,510
8,955
0
8,880
16,594
7,280
4,837
4,903
11,691
0
79,513
W
8,457
318
0
7,072
15,123
6,964
1,773
8,105
7,018
75,530
0
L
9,787
1,276
0
2,879
13,784
3,911
546
6,588
7,196
62,905
0
L
Cthulhu
12,448
865
86
3,845
16,202
6,497
248
3,678
12,524
39,549
0
L
Heimdallr
xXTheRisasXx
Heimdallr
17,475
8,077
0
1,938
17,842
6,107
558
3,929
13,913
0
61,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,776
Gold Earned
49,285
596
Minions Killed
484
0
Camps Cleared
0
2,100,855
Distance Traveled
1,866,490
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,611
505
46
2
0
493,413
4
W
Kali
12,612
601
139
7
0
504,512
1
L
Loki
10,534
502
123
6
0
465,688
3
W
Chang'e
11,744
559
141
7
0
375,749
1
L
Chaac
10,157
484
115
5
0
371,240
2
W
Neith
11,677
556
129
6
0
377,358
2
W
Anubis
12,132
578
141
7
0
349,823
1
L
Zeus
10,564
503
105
5
0
319,643
8
L
Cthulhu
8,919
425
50
2
0
360,547
1
L
Heimdallr
9,111
434
91
4
0
349,372
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role