Player Matchup

Ne Zha
Ne Zha
Connor72727
Ne Zha
Level 29
God Stats
14W - 11L
1,704 SR
Queue Stats
204W - 193L
1,570 Elo+
Solo
Thanatos
Thanatos
EkaAll
Thanatos
Level 29
God Stats
7W - 3L
1,722 SR
Queue Stats
201W - 50L
1,860 Elo+
Solo
Fafnir
Fafnir
GoldNeptune07
Fafnir
Level 24
God Stats
4W - 3L
1,633 SR
Queue Stats
25W - 12L
1,565 Elo+
Solo
Nu Wa
Nu Wa
W1nd0w marker
Nu Wa
Level 31
God Stats
13W - 5L
1,689 SR
Queue Stats
86W - 73L
1,559 Elo+
Solo
Izanami
Izanami
xDeTeKz
Izanami
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,973 Elo+
Solo
Team Averages
Level 27
1,649 SR
1,706 Elo+

VS

Team Averages
Level 30
1,500 SR
1,354 Elo+
Anubis
Anubis
Cole19
Anubis
Level 35
God Stats
58W - 60L
1,451 SR
Queue Stats
77W - 102L
1,341 Elo+
Party 1
Persephone
Persephone
GodKingWolfy
Persephone
Level 58
God Stats
1W - 2L
1,565 SR
Queue Stats
82W - 107L
1,340 Elo+
Party 1
Medusa
Medusa
Spazzy7151
Medusa
Level 18
God Stats
5W - 3L
1,708 SR
Queue Stats
31W - 37L
1,407 Elo+
Party 1
Bastet
Bastet
Temmp
Bastet
Level 25
God Stats
3W - 6L
1,278 SR
Queue Stats
37W - 52L
1,331 Elo+
Party 1
Cerberus
Cerberus
ToxicSnake1691
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
5 / 0 / 5
11,480
574
7,550
7,976
5,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
EkaAll
Thanatos
19
10 / 2 / 4
11,932
597
15,840
16,035
5,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 2 / 4
10,187
509
8,488
12,850
11,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 1 / 6
11,396
570
14,579
6,351
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
xDeTeKz
Izanami
3
0 / 0 / 0
4,354
218
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cole19
Anubis
11
0 / 8 / 3
7,580
379
5,502
13,276
4,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
GodKingWolfy
Persephone
14
0 / 6 / 2
8,709
435
4,540
10,168
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Spazzy7151
Medusa
12
1 / 7 / 2
7,888
394
3,951
12,136
3,364
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Temmp
Bastet
15
1 / 3 / 2
9,084
454
5,315
11,369
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
13
3 / 3 / 0
9,068
453
2,969
17,702
14,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
27
Kills
5
5
Deaths
27
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cole19
Anubis
0
8
3
0.19
W
Ne Zha
5
0
5
7.5
W
Thanatos
EkaAll
Thanatos
10
2
4
6
L
Persephone
GodKingWolfy
Persephone
0
6
2
0.17
W
4
2
4
3
L
Medusa
Spazzy7151
Medusa
1
7
2
0.29
L
Bastet
Temmp
Bastet
1
3
2
0.67
L
Cerberus
3
3
0
1
W
8
1
6
11
W
Izanami
xDeTeKz
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,457
Damage
22,277
43,212
Taken
64,651
24,822
Mitigated
28,218
25,047
Healing
12,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cole19
Anubis
5,502
0
0
2,366
13,276
4,435
328
5,927
7,349
39,042
0
W
Ne Zha
7,550
971
0
2,197
7,976
5,507
0
1,621
6,119
0
65,179
W
Thanatos
EkaAll
Thanatos
15,840
6,602
0
14,967
16,035
5,752
2,038
4,802
11,097
0
97,561
L
Persephone
GodKingWolfy
Persephone
4,540
279
0
1,460
10,168
2,275
0
2,001
8,161
38,548
0
W
8,488
3,007
97
5,996
12,850
11,336
738
4,071
8,735
49,570
0
L
Medusa
Spazzy7151
Medusa
3,951
1,373
0
1,052
12,136
3,364
926
5,916
6,220
0
39,186
L
Bastet
Temmp
Bastet
5,315
1,169
0
4,622
11,369
3,270
10
1,609
9,760
0
64,863
L
Cerberus
2,969
579
0
3,096
17,702
14,874
68
7,654
10,048
29,280
0
W
14,579
2,536
0
1,790
6,351
2,227
2,303
2,272
4,079
71,264
3,190
W
Izanami
xDeTeKz
Izanami
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,349
Gold Earned
42,329
486
Minions Killed
436
0
Camps Cleared
0
1,515,407
Distance Traveled
1,632,546
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,580
379
71
4
0
233,237
0
W
Ne Zha
11,480
574
127
6
0
391,269
5
W
Thanatos
11,932
597
138
7
0
426,256
1
L
Persephone
8,709
435
103
5
0
317,656
0
W
Fafnir
10,187
509
84
4
0
351,944
0
L
Medusa
7,888
394
81
4
0
346,675
0
L
Bastet
9,084
454
115
6
0
377,375
0
L
Cerberus
9,068
453
66
3
0
357,603
1
W
Nu Wa
11,396
570
137
7
0
345,938
6
W
Izanami
4,354
218
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role