Player Matchup

Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum III
 
Hercules
Platinum III
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond IV
BronzieDestroyer
Hou Yi
Diamond IV
Level 40
God Stats
24W - 14L
1,747 SR
Queue Stats
81W - 57L
2,175 MMR
Solo
Discordia
Discordia
Platinum IV
Rusxk
Discordia
Platinum IV
Level 141
God Stats
7W - 5L
1,597 SR
Queue Stats
20W - 22L
1,715 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
S0ulSaint
Gilgamesh
Diamond II
Level 144
God Stats
55W - 42L
1,691 SR
Queue Stats
764W - 744L
2,205 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 117
1,607 SR
1,819 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,561 SR
1,958 MMR
Ravana
Ravana
Diamond I
Anthony767
Ravana
Diamond I
Level 157
God Stats
6W - 3L
1,627 SR
Queue Stats
244W - 235L
2,395 MMR
Solo
Agni
Agni
Platinum IV
FeddyHussle
Agni
Platinum IV
Level 89
God Stats
63W - 37L
1,742 SR
Queue Stats
574W - 585L
1,820 MMR
Party 1
Ares
Ares
Platinum IV
MIDLOKI4LIFE
Ares
Platinum IV
Level 154
God Stats
12W - 17L
1,555 SR
Queue Stats
447W - 448L
1,845 MMR
Solo
Nike
Nike
Diamond V
OGSurg
Nike
Diamond V
Level 152
God Stats
19W - 26L
1,541 SR
Queue Stats
647W - 637L
2,044 MMR
Party 1
Ullr
Ullr
Gold I
OversizedChungus
Ullr
Gold I
Level 109
God Stats
1W - 2L
1,337 SR
Queue Stats
76W - 72L
1,687 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
14
3 / 0 / 11
9,867
580
4,025
8,690
8,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
 
Hercules
16
0 / 0 / 1
9,767
575
8,009
12,760
8,313
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

17
11 / 2 / 5
10,972
645
15,453
12,614
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
Rusxk
Discordia
16
3 / 2 / 3
9,643
567
8,119
10,352
3,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
S0ulSaint
Gilgamesh
16
4 / 0 / 4
9,703
571
6,026
9,677
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
ArtioMulanGebTiamat

VS

Bans
AthenaAnhurOdinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anthony767
Ravana
16
2 / 2 / 0
9,067
533
3,706
7,905
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 1
8,085
476
7,056
10,840
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 9 / 1
6,221
366
7,309
14,655
10,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nike
OGSurg
Nike
14
0 / 0 / 0
8,215
483
7,781
11,305
8,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 6 / 1
7,954
468
2,839
8,680
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
21
Kills
4
4
Deaths
21
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
11
8.5
W
Hercules
 
Hercules
0
0
1
0.5
L
Ravana
Anthony767
Ravana
2
2
0
1
W
11
2
5
6.75
L
1
4
1
0.38
L
0
9
1
0.06
L
Nike
OGSurg
Nike
0
0
0
0
L
1
6
1
0.25
W
Discordia
Rusxk
Discordia
3
2
3
2.25
W
Gilgamesh
S0ulSaint
Gilgamesh
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,632
Damage
28,691
54,093
Taken
53,385
28,652
Mitigated
27,065
30,048
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,025
808
3,239
4,371
8,690
8,373
0
2,594
5,570
15,500
0
W
Hercules
 
Hercules
8,009
3,370
0
6,767
12,760
8,313
467
2,674
8,807
0
61,974
L
Ravana
Anthony767
Ravana
3,706
580
0
1,916
7,905
3,291
0
1,815
6,090
0
67,090
W
15,453
10,180
0
6,568
12,614
4,212
830
4,026
8,295
0
98,423
L
7,056
458
0
2,858
10,840
3,448
0
6,270
4,570
49,160
0
L
7,309
339
0
2,882
14,655
10,028
0
3,053
11,602
24,864
0
L
Nike
OGSurg
Nike
7,781
1,288
0
3,900
11,305
8,910
244
409
10,394
9,969
49,791
L
2,839
853
0
458
8,680
1,388
365
973
7,707
0
43,773
W
Discordia
Rusxk
Discordia
8,119
548
96
3,712
10,352
3,640
45
6,443
3,424
61,978
0
W
Gilgamesh
S0ulSaint
Gilgamesh
6,026
2,241
0
5,295
9,677
4,114
0
1,325
8,107
0
89,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,952
Gold Earned
39,542
542
Minions Killed
493
0
Camps Cleared
0
1,760,488
Distance Traveled
1,633,100
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,867
580
17
1
0
324,884
4
W
Hercules
9,767
575
133
8
0
367,217
6
L
Ravana
9,067
533
149
9
0
378,270
3
W
Hou Yi
10,972
645
141
8
0
328,812
4
L
Agni
8,085
476
108
6
0
312,990
7
L
Ares
6,221
366
33
2
0
308,451
0
L
Nike
8,215
483
123
7
0
358,255
6
L
Ullr
7,954
468
80
5
0
275,134
3
W
Discordia
9,643
567
121
7
0
333,561
8
W
Gilgamesh
9,703
571
130
8
0
406,014
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role