Player Matchup

Heimdallr
Heimdallr
BjornnTK
Heimdallr
Level 87
God Stats
7W - 8L
1,467 SR
Queue Stats
55W - 64L
1,399 Elo+
Party 2
Bakasura
Bakasura
Dragan654
Bakasura
Level 7
God Stats
9W - 8L
1,523 SR
Queue Stats
27W - 24L
1,577 Elo+
Party 2
Ne Zha
Ne Zha
Flyndoncal
Ne Zha
Level 17
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 4L
1,710 Elo+
Party 2
Ares
Ares
MalevolentCheese
Ares
Level 35
God Stats
1W - 0L
1,770 SR
Queue Stats
57W - 45L
1,562 Elo+
Party 2
Tiamat
Tiamat
SolomonRoscoe
Tiamat
Level 28
God Stats
15W - 4L
1,666 SR
Queue Stats
20W - 8L
1,655 Elo+
Party 2
Team Averages
Level 35
1,585 SR
1,581 Elo+

VS

Team Averages
Level 18
1,462 SR
1,330 Elo+
Nemesis
Nemesis
 
Nemesis
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Ripcurrents
Sobek
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Ymir
Ymir
atgever
Ymir
Level 17
God Stats
0W - 5L
1,385 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 1
Tiamat
Tiamat
wildgreen31
Tiamat
Level 33
God Stats
0W - 3L
1,426 SR
Queue Stats
0W - 5L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BjornnTK
Heimdallr
11
4 / 2 / 4
6,808
567
6,424
5,357
2,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
Dragan654
Bakasura
14
7 / 0 / 1
7,826
652
4,410
9,927
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Flyndoncal
Ne Zha
13
3 / 1 / 3
7,519
627
6,552
7,352
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 5
6,456
538
4,465
8,470
7,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 4
7,135
595
3,032
4,378
2,068
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 4 / 0
6,079
507
3,007
7,573
1,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
 
Charybdis
9
2 / 4 / 2
5,600
467
3,259
6,538
1,376
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,860
405
352
6,224
3,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
atgever
Ymir
8
1 / 5 / 2
5,067
422
1,739
9,120
5,389
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
10
0 / 4 / 0
5,939
495
2,016
6,283
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
18
Kills
5
5
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
0
0.5
L
Charybdis
 
Charybdis
2
4
2
0.75
W
Heimdallr
BjornnTK
Heimdallr
4
2
4
3
W
Bakasura
Dragan654
Bakasura
7
0
1
7.5
W
Ne Zha
Flyndoncal
Ne Zha
3
1
3
4.5
W
2
1
5
4.5
L
0
2
0
0
W
2
1
4
4
L
Ymir
atgever
Ymir
1
5
2
0.4
L
Tiamat
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,883
Damage
10,373
35,484
Taken
35,738
18,298
Mitigated
13,678
10,113
Healing
6,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,007
1,604
0
3,029
7,573
1,596
0
506
6,737
0
26,366
L
Charybdis
 
Charybdis
3,259
1,942
0
311
6,538
1,376
0
3,013
3,381
0
13,580
W
Heimdallr
BjornnTK
Heimdallr
6,424
3,857
0
1,040
5,357
2,250
1,044
475
4,882
0
45,158
W
Bakasura
Dragan654
Bakasura
4,410
3,099
0
2,343
9,927
3,691
0
133
9,794
0
50,086
W
Ne Zha
Flyndoncal
Ne Zha
6,552
2,301
0
2,833
7,352
2,987
460
352
7,000
0
50,008
W
4,465
508
0
2,411
8,470
7,302
0
1,330
7,140
9,797
0
L
352
66
0
1,309
6,224
3,404
0
0
6,224
10,549
0
W
3,032
274
0
1,486
4,378
2,068
518
1,883
2,495
33,163
0
L
Ymir
atgever
Ymir
1,739
838
240
897
9,120
5,389
0
1,946
7,103
12,753
0
L
Tiamat
2,016
96
0
1,090
6,283
1,913
220
1,738
3,765
35,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,744
Gold Earned
27,545
359
Minions Killed
209
0
Camps Cleared
0
1,143,215
Distance Traveled
1,028,149
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,079
507
58
5
0
203,848
2
L
Charybdis
5,600
467
26
2
0
253,727
0
W
Heimdallr
6,808
567
77
6
0
218,524
1
W
Bakasura
7,826
652
107
9
0
248,647
0
W
Ne Zha
7,519
627
96
8
0
231,612
1
W
Ares
6,456
538
16
1
0
238,615
3
L
Sobek
4,860
405
24
2
0
130,705
1
W
Tiamat
7,135
595
63
5
0
205,817
3
L
Ymir
5,067
422
20
2
0
234,501
3
L
Tiamat
5,939
495
81
7
0
205,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role