Player Matchup

Yemoja
Yemoja
An__ELEPHANT
Yemoja
Level 5
God Stats
0W - 1L
1,198 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
King Arthur
King Arthur
Red_Flag54
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
YaBettaNawt
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 5
1,399 SR
1,500 Elo+

VS

Team Averages
Level 17
1,632 SR
1,449 Elo+
Scylla
Scylla
Qc_SpecialGore4
Scylla
Level 29
God Stats
11W - 8L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Tri_Hazzy4-9
Cthulhu
Level 16
God Stats
2W - 0L
1,718 SR
Queue Stats
17W - 7L
1,347 Elo+
Solo
Ymir
Ymir
ralph_bacc
Ymir
Level 5
God Stats
1W - 2L
1,678 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
3 / 7 / 1
9,320
666
5,968
15,250
17,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Red_Flag54
King Arthur
10
1 / 12 / 2
8,019
573
5,662
21,077
18,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
11
0 / 9 / 2
7,550
539
8,289
13,955
6,472
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 0 / 10
11,067
791
14,689
6,263
1,982
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Tri_Hazzy4-9
Cthulhu
16
12 / 2 / 11
11,396
814
18,103
13,138
8,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 3 / 17
10,773
770
10,604
15,240
11,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
66
4
Kills
28
28
Deaths
5
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Yemoja
3
7
1
0.5
W
11
0
10
16
L
King Arthur
Red_Flag54
King Arthur
1
12
2
0.17
W
Cthulhu
Tri_Hazzy4-9
Cthulhu
12
2
11
8.75
L
Olorun
0
9
2
0.11
W
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
43,396
50,282
Taken
34,641
43,346
Mitigated
22,321
8,300
Healing
8,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,968
2,706
3,113
1,234
15,250
17,919
0
13,593
1,657
18,458
0
W
14,689
3,397
0
1,058
6,263
1,982
1,102
2,629
3,504
37,277
0
L
King Arthur
Red_Flag54
King Arthur
5,662
1,989
74
1,377
21,077
18,955
0
16,979
4,098
0
16,157
W
Cthulhu
Tri_Hazzy4-9
Cthulhu
18,103
1,216
195
3,974
13,138
8,809
371
5,848
6,989
48,252
2,205
L
Olorun
8,289
6,500
1,213
1,289
13,955
6,472
0
12,677
1,278
25,177
0
W
10,604
1,071
349
3,074
15,240
11,530
606
7,469
7,322
26,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,889
Gold Earned
33,236
87
Minions Killed
139
2
Camps Cleared
8
550,512
Distance Traveled
725,497
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,320
666
29
2
1
178,947
0
W
Scylla
11,067
791
40
3
3
213,666
0
L
King Arthur
8,019
573
17
1
1
194,185
1
W
Cthulhu
11,396
814
69
5
4
270,513
1
L
Olorun
7,550
539
41
3
0
177,380
0
W
Ymir
10,773
770
30
2
1
241,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role