Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FilosofoPunk
Gilgamesh
Level 143
God Stats
1W - 3L
1,465 SR
Queue Stats
87W - 94L
1,373 Elo+
Solo
Danzaburou
Danzaburou
SI Prototypez
Danzaburou
Level 35
God Stats
38W - 30L
1,550 SR
Queue Stats
53W - 44L
1,452 Elo+
Party 2
Athena
Athena
VoidUltimate
Athena
Level 48
God Stats
9W - 6L
1,570 SR
Queue Stats
171W - 171L
1,407 Elo+
Party 3
Da Ji
Da Ji
x-Chacorta006
Da Ji
Level 78
God Stats
2W - 0L
1,721 SR
Queue Stats
337W - 384L
1,423 Elo+
Party 3
Team Averages
Level 90
1,561 SR
1,431 Elo+

VS

Team Averages
Level 56
1,536 SR
1,392 Elo+
Tsukuyomi
Tsukuyomi
FroschLecker248
Tsukuyomi
Level 29
God Stats
1W - 1L
1,550 SR
Queue Stats
27W - 30L
1,337 Elo+
Party 1
Nike
Nike
KrotenLecker
Nike
Level 64
God Stats
0W - 1L
1,506 SR
Queue Stats
51W - 46L
1,416 Elo+
Party 1
Tiamat
Tiamat
Lovelieyxx
Tiamat
Level 105
God Stats
2W - 8L
1,370 SR
Queue Stats
159W - 155L
1,450 Elo+
Party 1
Ares
Ares
Pyroclasthicc
Ares
Level 13
God Stats
6W - 4L
1,514 SR
Queue Stats
6W - 4L
1,392 Elo+
Party 1
Jing Wei
Jing Wei
WerdnAndreW7
Jing Wei
Level 71
God Stats
2W - 4L
1,741 SR
Queue Stats
108W - 125L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 6 / 15
14,794
592
33,065
16,278
6,278
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
FilosofoPunk
Gilgamesh
19
3 / 4 / 11
13,107
524
12,505
27,173
21,147
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
SI Prototypez
Danzaburou
20
4 / 2 / 10
14,394
576
15,779
14,685
6,588
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
18
4 / 5 / 16
13,209
528
12,508
31,938
33,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 10 / 18
14,799
592
18,319
22,295
10,488
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FroschLecker248
Tsukuyomi
18
9 / 7 / 11
12,128
485
11,600
20,846
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
4 / 5 / 14
10,986
439
12,721
25,873
24,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tiamat
Lovelieyxx
Tiamat
17
6 / 9 / 9
11,409
456
16,934
22,669
13,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 5 / 9
9,935
397
15,930
25,881
25,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
WerdnAndreW7
Jing Wei
20
4 / 4 / 4
12,415
497
14,756
22,291
8,412
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
73
30
Kills
26
27
Deaths
30
70
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
6
15
3.25
W
Gilgamesh
FilosofoPunk
Gilgamesh
3
4
11
2.13
L
Tsukuyomi
FroschLecker248
Tsukuyomi
9
7
11
2.07
L
4
5
14
2.2
L
Tiamat
Lovelieyxx
Tiamat
6
9
9
1.17
L
3
5
9
1.5
W
Danzaburou
SI Prototypez
Danzaburou
4
2
10
4.5
W
Athena
4
5
16
2.4
L
Jing Wei
WerdnAndreW7
Jing Wei
4
4
4
1.5
W
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,176
Damage
71,941
112,369
Taken
117,560
77,946
Mitigated
79,720
31,274
Healing
23,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
33,065
2,717
795
3,678
16,278
6,278
1,964
4,933
10,971
114,510
0
W
Gilgamesh
FilosofoPunk
Gilgamesh
12,505
3,074
526
8,516
27,173
21,147
360
10,904
15,144
0
60,821
L
Tsukuyomi
FroschLecker248
Tsukuyomi
11,600
3,990
0
5,284
20,846
7,847
776
8,994
11,852
0
67,502
L
12,721
1,293
1,116
4,862
25,873
24,223
183
8,871
17,002
0
37,174
L
Tiamat
Lovelieyxx
Tiamat
16,934
1,295
1,556
5,169
22,669
13,737
165
13,391
9,278
54,077
0
L
15,930
1,265
0
1,271
25,881
25,501
955
8,382
17,499
44,489
0
W
Danzaburou
SI Prototypez
Danzaburou
15,779
7,111
0
5,791
14,685
6,588
5,769
1,314
13,300
0
139,723
W
Athena
12,508
3,067
1,481
7,759
31,938
33,445
797
9,728
21,517
42,212
0
L
Jing Wei
WerdnAndreW7
Jing Wei
14,756
13,435
0
4,610
22,291
8,412
648
5,935
16,356
0
95,443
W
18,319
1,931
1,344
1,384
22,295
10,488
1,007
5,894
15,962
0
96,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,303
Gold Earned
56,873
629
Minions Killed
466
0
Camps Cleared
0
2,332,991
Distance Traveled
2,173,301
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,794
592
135
5
0
430,059
5
W
Gilgamesh
13,107
524
106
4
0
484,875
1
L
Tsukuyomi
12,128
485
111
4
0
441,078
5
L
Nike
10,986
439
45
2
0
427,829
1
L
Tiamat
11,409
456
96
4
0
388,297
2
L
Ares
9,935
397
63
3
0
435,054
3
W
Danzaburou
14,394
576
199
8
0
451,454
2
W
Athena
13,209
528
54
2
0
503,508
2
L
Jing Wei
12,415
497
151
6
0
481,043
2
W
Da Ji
14,799
592
135
5
0
463,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role