Player Matchup

Rama
Rama
ChadMaxson
Rama
Level 28
God Stats
4W - 2L
1,638 SR
Queue Stats
130W - 86L
1,659 Elo+
Solo
Yemoja
Yemoja
DirtyPotatos
Yemoja
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 45L
1,600 Elo+
Solo
Achilles
Achilles
ItsYourBoiPaul
Achilles
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,703 Elo+
Solo
Artio
Artio
JackNicke1Je3
Artio
Level 24
God Stats
5W - 1L
1,824 SR
Queue Stats
180W - 149L
1,623 Elo+
Solo
Janus
Janus
RICIIRICII
Janus
Level 25
God Stats
2W - 3L
1,532 SR
Queue Stats
39W - 27L
1,718 Elo+
Solo
Team Averages
Level 21
1,599 SR
1,660 Elo+

VS

Team Averages
Level 33
1,640 SR
1,658 Elo+
Baba Yaga
Baba Yaga
CactusJoose
Baba Yaga
Level 22
God Stats
0W - 2L
1,338 SR
Queue Stats
38W - 18L
1,523 Elo+
Solo
King Arthur
King Arthur
SheLikesMonster
King Arthur
Level 123
God Stats
16W - 15L
1,668 SR
Queue Stats
443W - 386L
1,647 Elo+
Party 1
Scylla
Scylla
bmobapo
Scylla
Level 4
God Stats
4W - 2L
1,885 SR
Queue Stats
4W - 3L
1,720 Elo+
Solo
Izanami
Izanami
iwillalwaysLoveu
Izanami
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 18L
1,634 Elo+
Solo
Cliodhna
Cliodhna
qtFrxst
Cliodhna
Level 7
God Stats
3W - 3L
1,807 SR
Queue Stats
18W - 17L
1,765 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,192
575
6,054
10,816
2,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
12
0 / 1 / 4
7,462
466
3,536
10,324
8,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
16
5 / 1 / 0
9,242
578
7,582
9,362
3,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 1
9,086
568
9,935
15,233
11,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
12
0 / 1 / 2
7,559
472
5,774
7,357
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
CactusJoose
Baba Yaga
12
0 / 0 / 2
6,856
429
5,798
7,145
5,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SheLikesMonster
King Arthur
13
1 / 3 / 0
7,726
483
10,483
13,365
11,120
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
bmobapo
Scylla
13
1 / 2 / 1
7,581
474
3,433
8,398
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 2 / 0
8,223
514
7,629
9,329
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
qtFrxst
Cliodhna
13
1 / 1 / 1
7,536
471
4,605
8,461
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
8
Kills
5
5
Deaths
8
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
CactusJoose
Baba Yaga
0
0
2
1
W
1
1
0
1
W
Yemoja
0
1
4
2
W
Achilles
5
1
0
5
W
2
1
1
2.5
W
Janus
0
1
2
1
L
King Arthur
SheLikesMonster
King Arthur
1
3
0
0.33
L
Scylla
bmobapo
Scylla
1
2
1
0.75
L
2
2
0
1
L
Cliodhna
qtFrxst
Cliodhna
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,881
Damage
31,948
53,092
Taken
46,698
28,877
Mitigated
24,632
24,607
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
CactusJoose
Baba Yaga
5,798
1,091
239
2,390
7,145
5,332
620
2,725
4,292
34,632
0
W
6,054
4,930
0
6,473
10,816
2,967
0
863
9,953
0
73,445
W
Yemoja
3,536
730
487
2,832
10,324
8,536
0
4,330
5,854
28,173
0
W
Achilles
7,582
1,631
0
5,332
9,362
3,862
0
1,122
8,222
0
72,098
W
9,935
1,388
78
8,905
15,233
11,296
40
0
15,233
63,911
0
W
Janus
5,774
466
0
500
7,357
2,216
0
2,678
4,599
49,623
0
L
King Arthur
SheLikesMonster
King Arthur
10,483
2,106
0
3,155
13,365
11,120
0
9,778
3,587
0
49,423
L
Scylla
bmobapo
Scylla
3,433
271
0
1,205
8,398
2,472
0
4,163
4,021
44,692
0
L
7,629
5,371
0
3,044
9,329
2,980
0
738
8,591
0
70,661
L
Cliodhna
qtFrxst
Cliodhna
4,605
677
0
4,243
8,461
2,728
140
1,473
6,962
0
45,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,541
Gold Earned
37,922
562
Minions Killed
481
0
Camps Cleared
0
1,531,271
Distance Traveled
1,495,773
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,856
429
66
4
0
323,756
6
W
Rama
9,192
575
150
9
0
282,033
2
W
Yemoja
7,462
466
36
2
0
298,056
3
W
Achilles
9,242
578
134
8
0
337,737
0
W
Artio
9,086
568
131
8
0
325,164
3
W
Janus
7,559
472
111
7
0
288,281
3
L
King Arthur
7,726
483
88
6
0
282,833
5
L
Scylla
7,581
474
99
6
0
283,410
1
L
Izanami
8,223
514
134
8
0
287,212
6
L
Cliodhna
7,536
471
94
6
0
318,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role