Player Matchup

Ganesha
Ganesha
Lil_Mike_6969
Ganesha
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 17L
1,395 Elo+
Party 2
Thoth
Thoth
UncleShanks
Thoth
Level 69
God Stats
4W - 6L
1,523 SR
Queue Stats
92W - 123L
1,439 Elo+
Party 2
Izanami
Izanami
yoits2k12
Izanami
Level 46
God Stats
10W - 6L
1,539 SR
Queue Stats
80W - 108L
1,419 Elo+
Party 2
Team Averages
Level 55
1,521 SR
1,418 Elo+

VS

Team Averages
Level 102
1,511 SR
1,480 Elo+
Chaac
Chaac
CuuckWhorris
Chaac
Level 93
God Stats
13W - 10L
1,484 SR
Queue Stats
234W - 272L
1,457 Elo+
Party 1
Hachiman
Hachiman
mcsk4tcat
Hachiman
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,477 Elo+
Party 1
Zeus
Zeus
thehylianloach
Zeus
Level 121
God Stats
15W - 16L
1,549 SR
Queue Stats
226W - 236L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 2 / 5
8,089
674
3,084
12,621
12,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
3 / 7 / 3
8,458
705
6,266
11,450
3,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
yoits2k12
Izanami
12
3 / 6 / 2
8,318
693
7,897
13,365
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 7
9,397
783
8,613
12,250
9,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
mcsk4tcat
Hachiman
13
2 / 2 / 11
8,701
725
8,489
5,958
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
7 / 2 / 3
9,020
752
16,355
7,048
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
7
Kills
15
15
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
L
Ganesha
1
2
5
1.75
L
3
7
3
0.64
W
Hachiman
mcsk4tcat
Hachiman
2
2
11
3.75
W
7
2
3
4.25
L
Izanami
yoits2k12
Izanami
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,247
Damage
33,457
37,436
Taken
25,256
20,733
Mitigated
12,566
4,393
Healing
8,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,613
708
299
5,234
12,250
9,017
312
4,381
7,869
2,390
31,076
L
Ganesha
3,084
393
382
2,161
12,621
12,981
0
4,007
7,837
10,288
0
L
6,266
418
144
1,215
11,450
3,589
0
6,127
4,809
24,474
0
W
Hachiman
mcsk4tcat
Hachiman
8,489
4,615
0
1,694
5,958
1,755
1,487
2,294
3,664
0
31,794
W
16,355
1,089
0
1,549
7,048
1,794
493
3,250
3,798
28,138
0
L
Izanami
yoits2k12
Izanami
7,897
4,170
0
491
13,365
4,163
0
5,923
6,841
0
27,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,865
Gold Earned
27,118
98
Minions Killed
133
5
Camps Cleared
6
596,038
Distance Traveled
669,951
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,397
783
59
5
5
229,203
2
L
Ganesha
8,089
674
3
0
0
220,923
1
L
Thoth
8,458
705
40
3
2
180,052
2
W
Hachiman
8,701
725
45
4
0
225,802
3
W
Zeus
9,020
752
29
2
1
214,946
3
L
Izanami
8,318
693
55
5
3
195,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role