Player Matchup

Thor
Thor
 
Thor
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HungryFormula
Vulcan
Level 108
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 4L
1,429 Elo+
Party 1
Chang'e
Chang'e
Joss0418
Chang'e
Level 121
God Stats
2W - 8L
1,370 SR
Queue Stats
44W - 45L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
King_savage34567
Gilgamesh
Level 92
God Stats
2W - 4L
1,456 SR
Queue Stats
179W - 187L
1,378 Elo+
Party 1
Jing Wei
Jing Wei
TheCenurioN
Jing Wei
Level 121
God Stats
5W - 11L
1,460 SR
Queue Stats
301W - 287L
1,488 Elo+
Solo
Team Averages
Level 109
1,460 SR
1,458 Elo+

VS

Team Averages
Level 67
1,567 SR
1,492 Elo+
Nu Wa
Nu Wa
Ariels_inmypie
Nu Wa
Level 47
God Stats
58W - 58L
1,418 SR
Queue Stats
244W - 287L
1,433 Elo+
Solo
Chaac
Chaac
IST X DUNK
Chaac
Level 63
God Stats
2W - 0L
1,690 SR
Queue Stats
23W - 9L
1,666 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
QUEEN V xLFx
Ah Muzen Cab
Level 99
God Stats
58W - 41L
1,555 SR
Queue Stats
543W - 555L
1,483 Elo+
Solo
Athena
Athena
blue lights on
Athena
Level 57
God Stats
3W - 3L
1,765 SR
Queue Stats
326W - 322L
1,443 Elo+
Solo
Bastet
Bastet
kevinAbraxias
Bastet
Level 69
God Stats
5W - 4L
1,407 SR
Queue Stats
294W - 293L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 10 / 2
10,808
901
9,129
20,869
5,962
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 4 / 2
11,021
918
13,609
14,194
6,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
Joss0418
Chang'e
17
0 / 4 / 4
10,629
886
14,680
16,700
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
17
3 / 3 / 3
12,497
1,041
19,774
32,657
20,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
TheCenurioN
Jing Wei
17
2 / 6 / 4
11,097
925
7,987
16,601
4,088
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

108

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 12
11,732
978
21,796
8,269
4,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
19
4 / 0 / 15
12,125
1,010
19,274
14,544
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
QUEEN V xLFx
Ah Muzen Cab
20
13 / 1 / 10
13,694
1,141
25,844
12,690
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
1 / 1 / 14
12,433
1,036
7,369
17,121
23,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
7 / 3 / 10
12,700
1,058
21,564
16,942
7,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
88
7
Kills
27
27
Deaths
7
15
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
10
2
0.2
W
2
2
12
4
L
1
4
2
0.5
W
Chaac
4
0
15
11.5
L
Chang'e
Joss0418
Chang'e
0
4
4
0.5
L
Gilgamesh
3
3
3
1.5
W
Ah Muzen Cab
QUEEN V xLFx
Ah Muzen Cab
13
1
10
18
L
Jing Wei
TheCenurioN
Jing Wei
2
6
4
0.67
W
1
1
14
8
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,179
Damage
95,847
101,021
Taken
69,566
41,409
Mitigated
55,613
18,383
Healing
15,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,129
1,509
0
32
20,869
5,962
0
6,336
13,780
0
26,342
W
21,796
4,652
0
463
8,269
4,082
0
3,788
4,481
46,427
0
L
13,609
5,294
375
1,090
14,194
6,292
0
2,852
10,991
39,769
0
W
Chaac
19,274
6,065
215
7,411
14,544
15,035
0
5,677
8,867
0
40,676
L
Chang'e
Joss0418
Chang'e
14,680
1,419
5,417
4,663
16,700
4,573
0
3,945
12,334
55,924
0
L
Gilgamesh
19,774
3,647
2,881
3,925
32,657
20,494
0
9,809
21,742
9,553
35,820
W
Ah Muzen Cab
QUEEN V xLFx
Ah Muzen Cab
25,844
8,979
203
2,530
12,690
5,640
0
6,698
5,992
0
60,540
L
Jing Wei
TheCenurioN
Jing Wei
7,987
7,013
0
0
16,601
4,088
0
4,568
11,634
0
20,645
W
7,369
964
0
1,488
17,121
23,422
0
8,764
8,357
15,314
0
W
21,564
3,785
0
2,724
16,942
7,434
0
6,755
10,187
0
31,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,052
Gold Earned
62,684
306
Minions Killed
212
9
Camps Cleared
9
1,169,035
Distance Traveled
1,300,680
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,808
901
49
4
4
201,152
0
W
Nu Wa
11,732
978
65
5
0
221,870
0
L
Vulcan
11,021
918
62
5
2
240,972
0
W
Chaac
12,125
1,010
46
4
5
263,630
0
L
Chang'e
10,629
886
116
10
2
232,946
1
L
Gilgamesh
12,497
1,041
48
4
1
244,648
0
W
Ah Muzen Cab
13,694
1,141
69
6
1
270,827
0
L
Jing Wei
11,097
925
31
3
0
249,317
0
W
Athena
12,433
1,036
12
1
1
282,074
0
W
Bastet
12,700
1,058
20
2
2
262,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role