Player Matchup

Guan Yu
Guan Yu
D4rkCl0ud610
Guan Yu
Level 99
God Stats
10W - 3L
1,492 SR
Queue Stats
258W - 214L
1,485 Elo+
Solo
Heimdallr
Heimdallr
GIMMIEAHELLYEH
Heimdallr
Level 96
God Stats
19W - 19L
1,531 SR
Queue Stats
356W - 352L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
Infowarsveteran
Jing Wei
Level 106
God Stats
2W - 0L
1,712 SR
Queue Stats
28W - 27L
1,460 Elo+
Solo
Nu Wa
Nu Wa
Nesshii
Nu Wa
Level 103
God Stats
20W - 22L
1,515 SR
Queue Stats
69W - 93L
1,393 Elo+
Solo
Cthulhu
Cthulhu
o_o-Intelligence
Cthulhu
Level 108
God Stats
4W - 4L
1,359 SR
Queue Stats
626W - 612L
1,446 Elo+
Party 2
Team Averages
Level 102
1,522 SR
1,438 Elo+

VS

Team Averages
Level 90
1,396 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Fat_Marco-_-
Sobek
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 98L
1,374 Elo+
Party 1
The Morrigan
The Morrigan
KosmicKoala9810
The Morrigan
Level 148
God Stats
7W - 14L
1,402 SR
Queue Stats
65W - 65L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
mytoy206
Baron Samedi
Level 66
God Stats
1W - 4L
1,328 SR
Queue Stats
70W - 83L
1,401 Elo+
Party 1
Pele
Pele
sonicfans0506
Pele
Level 84
God Stats
1W - 3L
1,249 SR
Queue Stats
114W - 126L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
D4rkCl0ud610
Guan Yu
11
0 / 0 / 1
6,181
618
2,407
6,653
4,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
GIMMIEAHELLYEH
Heimdallr
11
9 / 1 / 6
6,968
697
6,908
5,607
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
10
2 / 0 / 3
5,542
554
4,552
5,258
1,279
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Nesshii
Nu Wa
11
5 / 0 / 7
6,537
654
4,905
2,875
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 0 / 5
5,026
503
4,289
6,509
3,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
0 / 3 / 0
4,786
479
3,703
6,808
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
0 / 2 / 0
4,601
460
2,422
9,341
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

The Morrigan
KosmicKoala9810
The Morrigan
11
1 / 1 / 0
6,400
640
3,775
4,696
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
mytoy206
Baron Samedi
8
0 / 5 / 0
4,996
500
1,181
6,137
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 6 / 1
4,985
499
3,517
8,415
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
17
Kills
1
1
Deaths
17
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
0
0
W
Guan Yu
D4rkCl0ud610
Guan Yu
0
0
1
0.5
L
0
2
0
0
W
Heimdallr
GIMMIEAHELLYEH
Heimdallr
9
1
6
12
W
Jing Wei
2
0
3
3.5
L
The Morrigan
KosmicKoala9810
The Morrigan
1
1
0
1
W
Nu Wa
Nesshii
Nu Wa
5
0
7
8.5
L
Baron Samedi
mytoy206
Baron Samedi
0
5
0
0
W
1
0
5
3.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,061
Damage
14,598
26,902
Taken
35,397
11,801
Mitigated
11,442
9,999
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,703
2,206
0
2,859
6,808
1,516
0
1,722
4,972
0
23,035
W
Guan Yu
D4rkCl0ud610
Guan Yu
2,407
131
0
3,638
6,653
4,636
0
3,084
3,259
0
36,741
L
2,422
314
0
2,077
9,341
4,881
0
2,122
7,117
10,329
0
W
Heimdallr
GIMMIEAHELLYEH
Heimdallr
6,908
1,588
0
1,109
5,607
1,736
682
209
5,354
0
35,848
W
Jing Wei
4,552
3,185
0
2,353
5,258
1,279
0
674
4,578
0
32,970
L
The Morrigan
KosmicKoala9810
The Morrigan
3,775
1,202
0
910
4,696
1,232
0
485
3,805
38,045
0
W
Nu Wa
Nesshii
Nu Wa
4,905
988
0
980
2,875
659
463
824
1,935
25,735
0
L
Baron Samedi
mytoy206
Baron Samedi
1,181
85
0
1,253
6,137
2,032
0
1,492
4,548
23,883
0
W
4,289
482
282
1,637
6,509
3,491
0
2,065
4,398
20,611
0
L
3,517
382
0
2,369
8,415
1,781
0
2,902
5,385
0
21,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,254
Gold Earned
25,768
287
Minions Killed
230
0
Camps Cleared
0
995,521
Distance Traveled
996,897
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,786
479
46
5
0
187,429
3
W
Guan Yu
6,181
618
85
9
0
195,922
4
L
Sobek
4,601
460
10
1
0
229,198
0
W
Heimdallr
6,968
697
57
6
0
190,555
0
W
Jing Wei
5,542
554
55
6
0
187,617
0
L
The Morrigan
6,400
640
76
8
0
172,415
1
W
Nu Wa
6,537
654
63
6
0
210,792
0
L
Baron Samedi
4,996
500
50
5
0
173,821
5
W
Cthulhu
5,026
503
27
3
0
210,635
2
L
Pele
4,985
499
48
5
0
234,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role