Player Matchup

Neith
Neith
Cavemanjared
Neith
Level 65
God Stats
3W - 1L
1,486 SR
Queue Stats
18W - 12L
1,634 Elo+
Party 1
Serqet
Serqet
DoctorTongue
Serqet
Level 106
God Stats
0W - 1L
1,751 SR
Queue Stats
12W - 12L
1,620 Elo+
Party 1
Merlin
Merlin
Lemonlime69
Merlin
Level 21
God Stats
0W - 1L
1,486 SR
Queue Stats
8W - 5L
1,693 Elo+
Party 1
Mulan
Mulan
Thetwinsw
Mulan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,744 Elo+
Party 1
Team Averages
Level 55
1,556 SR
1,673 Elo+

VS

Team Averages
Level 123
1,728 SR
1,634 Elo+
Geb
Geb
AlexTesla3
Geb
Level 156
God Stats
13W - 5L
1,736 SR
Queue Stats
144W - 83L
1,695 Elo+
Party 2
Anhur
Anhur
AnimeYuusha
Anhur
Level 159
God Stats
3W - 1L
1,635 SR
Queue Stats
65W - 52L
1,636 Elo+
Party 2
Bastet
Bastet
Animepuucha
Bastet
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ra
Ra
XRapperxSoloX
Ra
Level 154
God Stats
7W - 0L
2,041 SR
Queue Stats
155W - 89L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,863
763
7,220
8,456
2,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serqet
13
2 / 4 / 0
7,792
866
2,786
9,586
2,851
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
11
0 / 6 / 1
6,568
730
4,664
7,680
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Thetwinsw
Mulan
12
1 / 5 / 0
7,091
788
2,848
13,271
7,917
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
8,683
965
5,568
8,051
5,277
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 1 / 5
9,057
1,006
6,967
6,902
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
15
10 / 1 / 3
9,853
1,095
10,943
8,246
3,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 1 / 10
9,564
1,063
7,346
5,267
2,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
52
4
Kills
21
21
Deaths
4
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
W
6
1
5
8.5
W
Bastet
10
1
3
11.5
L
1
6
2
0.33
L
Serqet
2
4
0
0.5
L
Merlin
0
6
1
0.08
L
Mulan
Thetwinsw
Mulan
1
5
0
0.2
W
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,518
Damage
30,824
38,993
Taken
28,466
15,366
Mitigated
13,489
3,794
Healing
10,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,568
260
134
2,504
8,051
5,277
799
1,407
6,644
14,397
0
W
6,967
4,476
0
791
6,902
2,586
3,203
1,172
5,730
0
29,297
W
Bastet
10,943
3,269
0
2,631
8,246
3,394
278
1,100
7,041
0
21,047
L
7,220
3,764
0
765
8,456
2,446
0
4,354
4,102
0
18,988
L
Serqet
2,786
282
0
0
9,586
2,851
0
3,572
6,014
0
13,180
L
Merlin
4,664
308
0
543
7,680
2,152
102
3,267
4,413
23,230
0
L
Mulan
Thetwinsw
Mulan
2,848
598
179
2,307
13,271
7,917
0
2,223
11,048
0
25,596
W
7,346
587
1,562
2,604
5,267
2,232
2,446
1,394
3,789
40,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,314
Gold Earned
37,157
138
Minions Killed
156
7
Camps Cleared
11
632,254
Distance Traveled
810,390
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,683
965
14
2
0
212,503
4
W
Anhur
9,057
1,006
40
4
3
176,041
1
W
Bastet
9,853
1,095
21
2
6
228,526
2
L
Neith
6,863
763
30
3
3
140,935
0
L
Serqet
7,792
866
33
4
3
180,482
2
L
Merlin
6,568
730
26
3
1
137,940
0
L
Mulan
7,091
788
49
5
0
172,897
0
W
Ra
9,564
1,063
81
9
2
193,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role