Player Matchup

Odin
Odin
Eviscerator11
Odin
Level 61
God Stats
1W - 0L
1,788 SR
Queue Stats
9W - 6L
1,601 Elo+
Party 1
Xing Tian
Xing Tian
HarbearCountdown
Xing Tian
Level 48
God Stats
1W - 0L
1,743 SR
Queue Stats
11W - 7L
1,610 Elo+
Party 1
Izanami
Izanami
Muza12
Izanami
Level 104
God Stats
2W - 2L
1,705 SR
Queue Stats
11W - 6L
1,638 Elo+
Party 1
Hera
Hera
XChiefSpartanX
Hera
Level 104
God Stats
3W - 3L
1,458 SR
Queue Stats
8W - 6L
1,551 Elo+
Party 1
Fenrir
Fenrir
dinoman101010
Fenrir
Level 119
God Stats
1W - 0L
1,673 SR
Queue Stats
10W - 7L
1,569 Elo+
Party 1
Team Averages
Level 87
1,673 SR
1,594 Elo+

VS

Team Averages
Level 66
1,584 SR
1,520 Elo+
Mulan
Mulan
Eternalpain14
Mulan
Level 92
God Stats
0W - 1L
1,802 SR
Queue Stats
185W - 180L
1,530 Elo+
Party 2
Heimdallr
Heimdallr
ItsSaxWell
Heimdallr
Level 126
God Stats
1W - 3L
1,415 SR
Queue Stats
244W - 240L
1,533 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PureTrash
Morgan Le Fay
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 16L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
TRexing
Cthulhu
Level 29
God Stats
1W - 2L
1,826 SR
Queue Stats
39W - 32L
1,569 Elo+
Party 2
Kali
Kali
weasel13
Kali
Level 40
God Stats
4W - 1L
1,379 SR
Queue Stats
176W - 159L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,859
521
3,643
11,356
7,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
13
1 / 1 / 10
8,363
492
6,415
15,088
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Muza12
Izanami
15
6 / 1 / 3
9,363
551
7,750
7,751
2,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
8 / 2 / 7
9,544
561
10,493
6,665
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
12 / 1 / 5
10,086
593
14,913
10,061
3,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,845
461
8,219
15,254
7,445
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
ItsSaxWell
Heimdallr
12
2 / 5 / 0
7,660
451
4,707
12,112
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
PureTrash
Morgan Le Fay
13
3 / 6 / 0
7,953
468
3,804
8,886
2,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
TRexing
Cthulhu
12
0 / 3 / 3
6,810
401
3,863
10,582
8,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kali
12
2 / 8 / 3
7,981
469
6,857
14,177
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
28
Kills
8
8
Deaths
29
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
1
3
4
1
W
Xing Tian
1
1
10
6
L
Heimdallr
ItsSaxWell
Heimdallr
2
5
0
0.4
W
Izanami
Muza12
Izanami
6
1
3
7.5
L
Morgan Le Fay
PureTrash
Morgan Le Fay
3
6
0
0.5
L
Cthulhu
TRexing
Cthulhu
0
3
3
0.5
W
8
2
7
5.75
W
12
1
5
14.5
L
Kali
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
27,450
50,921
Taken
61,011
29,012
Mitigated
27,084
11,945
Healing
12,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,219
1,073
0
3,467
15,254
7,445
0
3,093
12,093
0
40,744
W
3,643
1,410
0
125
11,356
7,073
111
110
11,246
0
42,660
W
Xing Tian
6,415
998
0
3,690
15,088
13,757
105
3,222
11,814
19,195
0
L
Heimdallr
ItsSaxWell
Heimdallr
4,707
821
0
2,595
12,112
3,740
0
1,620
10,448
0
46,678
W
Izanami
Muza12
Izanami
7,750
4,637
0
1,072
7,751
2,452
552
1,071
6,680
0
68,795
L
Morgan Le Fay
PureTrash
Morgan Le Fay
3,804
315
0
1,500
8,886
2,906
174
4,069
4,657
41,212
0
L
Cthulhu
TRexing
Cthulhu
3,863
378
354
381
10,582
8,191
0
3,422
7,022
21,275
0
W
10,493
2,478
0
1,773
6,665
1,908
616
1,382
5,119
51,370
0
W
14,913
3,965
0
5,285
10,061
3,822
0
1,887
8,088
0
58,757
L
Kali
6,857
2,434
0
4,460
14,177
4,802
0
4,184
9,883
0
38,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,215
Gold Earned
38,249
420
Minions Killed
357
0
Camps Cleared
0
1,765,918
Distance Traveled
1,512,550
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,845
461
88
5
0
304,417
1
W
Odin
8,859
521
95
6
0
295,002
1
W
Xing Tian
8,363
492
25
1
0
315,065
3
L
Heimdallr
7,660
451
87
5
0
319,601
5
W
Izanami
9,363
551
131
8
0
355,181
6
L
Morgan Le Fay
7,953
468
76
4
0
228,101
4
L
Cthulhu
6,810
401
35
2
0
355,106
3
W
Hera
9,544
561
89
5
0
369,620
4
W
Fenrir
10,086
593
80
5
0
431,050
7
L
Kali
7,981
469
71
4
0
305,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role