Player Matchup

Nu Wa
Nu Wa
Endo6Legion
Nu Wa
Level 69
God Stats
5W - 8L
1,399 SR
Queue Stats
57W - 65L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
Seth4790
Jing Wei
Level 143
God Stats
1W - 2L
1,315 SR
Queue Stats
180W - 174L
1,588 Elo+
Party 1
Geb
Geb
o Legendary2Cup
Geb
Level 113
God Stats
0W - 4L
1,461 SR
Queue Stats
242W - 238L
1,522 Elo+
Party 1
Team Averages
Level 108
1,392 SR
1,511 Elo+

VS

Team Averages
Level 105
1,573 SR
1,473 Elo+
Sol
Sol
Hirohige
Sol
Level 147
God Stats
3W - 5L
1,634 SR
Queue Stats
235W - 260L
1,487 Elo+
Solo
Gilgamesh
Gilgamesh
RareAspects
Gilgamesh
Level 121
God Stats
31W - 29L
1,580 SR
Queue Stats
646W - 709L
1,490 Elo+
Solo
Camazotz
Camazotz
Slumped8020
Camazotz
Level 46
God Stats
3W - 2L
1,506 SR
Queue Stats
261W - 338L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,246
625
4,022
9,821
3,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
Seth4790
Jing Wei
11
2 / 5 / 1
6,840
684
9,457
12,602
5,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 5 / 2
7,281
728
2,655
15,925
10,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 8
9,397
940
15,631
10,717
3,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
RareAspects
Gilgamesh
12
3 / 0 / 11
7,930
793
6,949
7,040
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Slumped8020
Camazotz
12
6 / 3 / 9
8,446
845
9,375
10,875
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
19
19
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
10
0
8
14
W
Gilgamesh
RareAspects
Gilgamesh
3
0
11
8.5
L
Jing Wei
Seth4790
Jing Wei
2
5
1
0.5
W
Camazotz
Slumped8020
Camazotz
6
3
9
3.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
31,955
38,348
Taken
28,632
19,805
Mitigated
11,116
4,891
Healing
15,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,022
807
0
510
9,821
3,909
0
4,783
4,997
15,839
0
W
15,631
6,253
0
7,098
10,717
3,013
1,710
3,481
7,236
50,329
0
W
Gilgamesh
RareAspects
Gilgamesh
6,949
742
0
2,035
7,040
4,836
339
1,428
5,612
1,373
19,069
L
Jing Wei
Seth4790
Jing Wei
9,457
5,820
0
1,222
12,602
5,131
0
3,780
8,564
0
27,088
W
Camazotz
Slumped8020
Camazotz
9,375
1,934
275
6,061
10,875
3,267
447
2,338
8,537
0
21,660
L
2,655
309
366
2,793
15,925
10,765
0
7,774
7,799
7,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
25,773
69
Minions Killed
139
2
Camps Cleared
7
472,194
Distance Traveled
572,034
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,246
625
20
2
1
112,214
0
W
Sol
9,397
940
72
7
2
179,136
1
W
Gilgamesh
7,930
793
39
4
2
195,224
4
L
Jing Wei
6,840
684
40
4
1
182,357
1
W
Camazotz
8,446
845
28
3
3
197,674
0
L
Geb
7,281
728
9
1
0
177,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role