Player Matchup

Set
Set
 
Set
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Vulcan
Vulcan
BeautyNightshade
Vulcan
Level 106
God Stats
1W - 1L
1,688 SR
Queue Stats
164W - 133L
1,559 Elo+
Party 1
Cerberus
Cerberus
J0hnnnny
Cerberus
Level 28
God Stats
3W - 5L
1,319 SR
Queue Stats
47W - 68L
1,375 Elo+
Party 4
Izanami
Izanami
kh0r1
Izanami
Level 24
God Stats
4W - 4L
1,513 SR
Queue Stats
17W - 13L
1,288 Elo+
Party 1
Team Averages
Level 57
1,504 SR
1,444 Elo+

VS

Team Averages
Level 71
1,417 SR
1,383 Elo+
Artemis
Artemis
KalcadenX
Artemis
Level 12
God Stats
1W - 2L
1,499 SR
Queue Stats
8W - 11L
1,324 Elo+
Party 2
Persephone
Persephone
Kanadier
Persephone
Level 28
God Stats
0W - 2L
1,176 SR
Queue Stats
27W - 32L
1,335 Elo+
Party 3
Sylvanus
Sylvanus
MajinMoose
Sylvanus
Level 35
God Stats
2W - 7L
1,353 SR
Queue Stats
99W - 125L
1,419 Elo+
Party 3
Tyr
Tyr
lilpoppi
Tyr
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 83L
1,439 Elo+
Party 2
Baron Samedi
Baron Samedi
wiljea
Baron Samedi
Level 140
God Stats
0W - 2L
1,557 SR
Queue Stats
12W - 19L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
19
8 / 0 / 2
11,414
671
11,075
9,691
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
 
Danzaburou
15
10 / 6 / 7
10,633
625
14,352
12,210
4,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 18
9,288
546
13,006
10,444
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
J0hnnnny
Cerberus
13
1 / 3 / 10
8,177
481
6,153
14,479
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
kh0r1
Izanami
14
13 / 3 / 3
9,446
556
16,388
13,645
5,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KalcadenX
Artemis
11
2 / 9 / 1
7,032
414
7,872
13,847
3,471
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Kanadier
Persephone
12
4 / 7 / 2
8,340
491
10,882
11,852
3,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
MajinMoose
Sylvanus
10
0 / 8 / 5
6,767
398
5,878
22,904
15,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 4 / 5
9,312
548
7,399
12,085
7,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
wiljea
Baron Samedi
12
1 / 7 / 2
7,275
428
6,340
15,668
17,277
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
29
34
Kills
14
14
Deaths
35
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
8
0
2
9
W
Danzaburou
 
Danzaburou
10
6
7
2.25
W
2
2
18
5.5
W
Cerberus
J0hnnnny
Cerberus
1
3
10
2
L
Artemis
KalcadenX
Artemis
2
9
1
0.28
L
Persephone
Kanadier
Persephone
4
7
2
0.71
L
Sylvanus
MajinMoose
Sylvanus
0
8
5
0.31
W
Izanami
kh0r1
Izanami
13
3
3
4.83
L
7
4
5
2.38
L
Baron Samedi
wiljea
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,974
Damage
38,371
60,469
Taken
76,356
41,109
Mitigated
47,156
18,396
Healing
15,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
11,075
4,899
0
2,003
9,691
7,817
0
4,967
4,724
0
90,339
W
Danzaburou
 
Danzaburou
14,352
6,819
0
3,453
12,210
4,076
39
2,795
9,415
0
59,033
W
13,006
7,075
962
1,792
10,444
13,228
792
2,542
7,902
39,649
0
W
Cerberus
J0hnnnny
Cerberus
6,153
852
0
5,101
14,479
10,747
0
8,705
5,774
26,952
0
L
Artemis
KalcadenX
Artemis
7,872
3,195
0
914
13,847
3,471
941
2,612
11,235
0
27,809
L
Persephone
Kanadier
Persephone
10,882
1,175
55
1,984
11,852
3,431
449
3,397
8,448
38,198
0
L
Sylvanus
MajinMoose
Sylvanus
5,878
2,256
2,144
3,164
22,904
15,812
70
7,338
15,566
20,145
0
W
Izanami
kh0r1
Izanami
16,388
11,050
0
5,085
13,645
5,241
1,753
4,091
9,554
0
54,568
L
7,399
1,515
0
2,869
12,085
7,165
219
3,705
8,380
0
45,579
L
Baron Samedi
wiljea
Baron Samedi
6,340
566
1,082
3,508
15,668
17,277
0
2,105
13,563
42,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,958
Gold Earned
38,726
502
Minions Killed
303
0
Camps Cleared
0
1,547,922
Distance Traveled
1,309,057
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
11,414
671
171
10
0
349,087
1
W
Danzaburou
10,633
625
98
6
0
309,894
1
W
Vulcan
9,288
546
77
5
0
302,773
0
W
Cerberus
8,177
481
76
4
0
288,437
5
L
Artemis
7,032
414
34
2
0
273,463
3
L
Persephone
8,340
491
77
5
0
266,044
4
L
Sylvanus
6,767
398
29
2
0
217,304
0
W
Izanami
9,446
556
80
5
0
297,731
0
L
Tyr
9,312
548
82
5
0
315,087
0
L
Baron Samedi
7,275
428
81
5
0
237,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role