Player Matchup

Ymir
Ymir
 
Ymir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
IV DPG777
Nu Wa
Level 102
God Stats
4W - 1L
1,497 SR
Queue Stats
238W - 269L
1,369 Elo+
Solo
Medusa
Medusa
Osoroshi-Void
Medusa
Level 86
God Stats
2W - 4L
1,397 SR
Queue Stats
72W - 62L
1,351 Elo+
Party 3
Geb
Geb
THATONEJOTO
Geb
Level 97
God Stats
6W - 4L
1,389 SR
Queue Stats
286W - 289L
1,378 Elo+
Party 1
Da Ji
Da Ji
ThCrimsonPanther
Da Ji
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
77W - 79L
1,326 Elo+
Party 1
Team Averages
Level 78
1,457 SR
1,385 Elo+

VS

Team Averages
Level 38
1,546 SR
1,290 Elo+
Kuzenbo
Kuzenbo
Harxey
Kuzenbo
Level 27
God Stats
0W - 1L
1,748 SR
Queue Stats
22W - 33L
1,383 Elo+
Party 2
Chaac
Chaac
QuasGhoul
Chaac
Level 55
God Stats
5W - 13L
1,440 SR
Queue Stats
13W - 39L
1,251 Elo+
Party 2
Izanami
Izanami
lAnietyl
Izanami
Level 32
God Stats
0W - 3L
1,312 SR
Queue Stats
39W - 51L
1,288 Elo+
Solo
Chiron
Chiron
paperman2021
Chiron
Level 47
God Stats
2W - 4L
1,731 SR
Queue Stats
21W - 44L
1,307 Elo+
Party 2
Ra
Ra
thefuture1236
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,219 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 0 / 0
5,134
513
1,815
4,355
2,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
IV DPG777
Nu Wa
11
4 / 0 / 1
6,524
652
5,402
5,639
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
0 / 0 / 0
4,810
481
3,089
3,894
945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
3 / 0 / 0
6,063
606
5,537
6,609
2,952
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

8
1 / 0 / 2
5,021
502
1,378
3,116
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Harxey
Kuzenbo
8
0 / 0 / 0
4,947
495
2,146
5,441
4,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
QuasGhoul
Chaac
8
0 / 2 / 0
4,568
457
2,861
8,365
5,919
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
lAnietyl
Izanami
2
0 / 2 / 0
3,547
355
69
2,288
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chiron
8
0 / 0 / 0
4,732
473
2,942
3,636
1,002
9
0 / 4 / 0
4,622
462
3,025
5,964
1,858
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
8
Kills
0
0
Deaths
8
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
0
0
L
Kuzenbo
Harxey
Kuzenbo
0
0
0
0
W
Nu Wa
IV DPG777
Nu Wa
4
0
1
4.5
W
0
0
0
0
L
Chaac
QuasGhoul
Chaac
0
2
0
0
W
3
0
0
3
W
1
0
2
2
L
Izanami
lAnietyl
Izanami
0
2
0
0
L
Chiron
0
0
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,221
Damage
11,043
23,613
Taken
25,694
8,981
Mitigated
13,802
9,686
Healing
9,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,815
488
101
1,361
4,355
2,457
0
1,354
3,001
9,680
0
L
Kuzenbo
Harxey
Kuzenbo
2,146
1,090
158
2,355
5,441
4,479
54
1,779
3,662
9,095
0
W
Nu Wa
IV DPG777
Nu Wa
5,402
1,410
63
1,864
5,639
1,748
465
2,525
3,114
42,842
0
W
3,089
884
213
1,133
3,894
945
0
762
3,132
0
30,702
L
Chaac
QuasGhoul
Chaac
2,861
624
0
4,071
8,365
5,919
0
5,161
3,204
0
18,652
W
5,537
1,202
0
3,598
6,609
2,952
0
116
6,493
34,291
0
W
1,378
92
0
1,353
3,116
879
81
414
2,702
0
15,042
L
Izanami
lAnietyl
Izanami
69
69
0
292
2,288
544
0
923
1,365
0
3,635
L
Chiron
2,942
937
280
1,659
3,636
1,002
176
964
2,672
0
26,326
L
3,025
645
0
1,031
5,964
1,858
175
3,980
1,984
26,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
22,416
262
Minions Killed
145
0
Camps Cleared
0
1,005,168
Distance Traveled
769,821
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,134
513
16
2
0
195,126
4
L
Kuzenbo
4,947
495
20
2
0
192,531
4
W
Nu Wa
6,524
652
74
7
0
190,236
4
W
Medusa
4,810
481
60
6
0
196,240
4
L
Chaac
4,568
457
29
3
0
185,343
2
W
Geb
6,063
606
71
7
0
216,720
2
W
Da Ji
5,021
502
41
4
0
206,846
1
L
Izanami
3,547
355
6
1
0
36,909
0
L
Chiron
4,732
473
56
6
0
167,895
1
L
Ra
4,622
462
34
3
0
187,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role