Player Matchup

Hel
Hel
Daddy9856
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,471 Elo+
Party 2
Kali
Kali
FlimsyGrimsy
Kali
Level 34
God Stats
0W - 1L
1,263 SR
Queue Stats
75W - 84L
1,430 Elo+
Party 3
Loki
Loki
Hawainese
Loki
Level 46
God Stats
8W - 9L
1,487 SR
Queue Stats
92W - 120L
1,366 Elo+
Party 2
Medusa
Medusa
RenxMHA
Medusa
Level 11
God Stats
3W - 5L
1,589 SR
Queue Stats
3W - 5L
1,783 Elo+
Party 3
Ares
Ares
XxRealMartixX
Ares
Level 67
God Stats
5W - 6L
1,533 SR
Queue Stats
232W - 214L
1,431 Elo+
Party 3
Team Averages
Level 35
1,474 SR
1,496 Elo+

VS

Team Averages
Level 41
1,565 SR
1,515 Elo+
Da Ji
Da Ji
BroHelpMe
Da Ji
Level 29
God Stats
8W - 4L
1,527 SR
Queue Stats
60W - 48L
1,554 Elo+
Party 1
Cliodhna
Cliodhna
Femmboy
Cliodhna
Level 39
God Stats
3W - 0L
1,539 SR
Queue Stats
66W - 48L
1,553 Elo+
Party 1
Rama
Rama
Givemedagems
Rama
Level 28
God Stats
10W - 6L
1,602 SR
Queue Stats
63W - 50L
1,551 Elo+
Party 1
Danzaburou
Danzaburou
HoleLottaCap
Danzaburou
Level 63
God Stats
3W - 1L
1,638 SR
Queue Stats
79W - 66L
1,530 Elo+
Party 1
Geb
Geb
NMWildAles
Geb
Level 48
God Stats
9W - 10L
1,519 SR
Queue Stats
134W - 145L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
4,497
450
2,985
8,101
2,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
2 / 4 / 1
6,137
614
5,211
8,935
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
0 / 5 / 0
5,120
512
1,220
5,828
3,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
RenxMHA
Medusa
8
1 / 2 / 0
5,083
508
2,047
3,830
916
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
1 / 2 / 0
4,941
494
2,379
9,935
5,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BroHelpMe
Da Ji
10
4 / 2 / 4
6,317
632
2,589
6,348
2,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
Femmboy
Cliodhna
11
6 / 0 / 3
6,985
699
4,849
3,398
2,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
9 / 2 / 4
7,298
730
9,682
9,517
3,181
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Danzaburou
HoleLottaCap
Danzaburou
10
2 / 0 / 1
5,915
592
5,180
5,120
1,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 0 / 4
5,987
599
3,120
6,834
3,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
4
Kills
21
22
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BroHelpMe
Da Ji
4
2
4
3
L
0
9
1
0.06
W
Cliodhna
Femmboy
Cliodhna
6
0
3
7.5
L
2
4
1
0.63
W
9
2
4
5.5
L
Loki
0
5
0
0
W
Danzaburou
HoleLottaCap
Danzaburou
2
0
1
2.5
W
0
0
4
2
L
Medusa
RenxMHA
Medusa
1
2
0
0.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,842
Damage
25,420
36,629
Taken
31,217
15,172
Mitigated
12,196
6,203
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BroHelpMe
Da Ji
2,589
321
0
546
6,348
2,352
0
940
5,312
0
26,064
L
2,985
318
0
723
8,101
2,187
0
387
7,636
14,277
0
W
Cliodhna
Femmboy
Cliodhna
4,849
898
0
1,349
3,398
2,224
263
172
3,186
0
27,418
L
5,211
1,754
0
2,828
8,935
2,804
0
499
8,396
0
17,991
W
9,682
7,775
0
4,291
9,517
3,181
1,914
2,144
7,135
0
45,087
L
Loki
1,220
138
0
1,266
5,828
3,332
468
0
5,425
0
19,610
W
Danzaburou
HoleLottaCap
Danzaburou
5,180
2,657
0
1,623
5,120
1,371
557
292
4,828
0
35,404
W
3,120
667
1,620
1,785
6,834
3,068
203
1,572
5,230
13,858
0
L
Medusa
RenxMHA
Medusa
2,047
1,049
0
394
3,830
916
260
545
3,285
0
17,997
L
2,379
31
0
992
9,935
5,933
0
1,689
8,246
11,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
32,502
159
Minions Killed
274
0
Camps Cleared
0
927,767
Distance Traveled
1,021,508
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,317
632
41
4
0
213,003
2
L
Hel
4,497
450
22
2
0
163,524
0
W
Cliodhna
6,985
699
63
6
0
207,798
4
L
Kali
6,137
614
32
3
0
213,496
0
W
Rama
7,298
730
89
9
0
193,686
2
L
Loki
5,120
512
51
5
0
168,720
2
W
Danzaburou
5,915
592
62
6
0
184,442
3
W
Geb
5,987
599
19
2
0
222,579
2
L
Medusa
5,083
508
33
3
0
190,734
1
L
Ares
4,941
494
21
2
0
191,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role