Player Matchup

Sobek
Sobek
DurielLightbane
Sobek
Level 21
God Stats
3W - 1L
1,492 SR
Queue Stats
5W - 5L
1,447 Elo+
Party 1
Charybdis
Charybdis
KillaCWalka
Charybdis
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 16L
1,436 Elo+
Party 1
Olorun
Olorun
OogaBoogaGrug
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
VioletIcarus
The Morrigan
Level 66
God Stats
1W - 0L
1,528 SR
Queue Stats
19W - 14L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
legoslayer10
Jormungandr
Level 24
God Stats
23W - 14L
1,602 SR
Queue Stats
26W - 19L
1,582 Elo+
Party 1
Team Averages
Level 35
1,524 SR
1,511 Elo+

VS

Team Averages
Level 26
1,388 SR
1,368 Elo+
King Arthur
King Arthur
AegisSpammer
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,531 Elo+
Solo
Kali
Kali
Shakabean
Kali
Level 7
God Stats
0W - 2L
1,319 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 2
Poseidon
Poseidon
TBonkerz
Poseidon
Level 107
God Stats
32W - 36L
1,479 SR
Queue Stats
673W - 756L
1,488 Elo+
Party 3
Guan Yu
Guan Yu
dapperlele7
Guan Yu
Level 4
God Stats
1W - 7L
1,151 SR
Queue Stats
2W - 8L
1,140 Elo+
Party 2
Ra
Ra
karmandy
Ra
Level 8
God Stats
7W - 7L
1,492 SR
Queue Stats
101W - 92L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 23
10,595
1,060
5,882
17,413
19,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
KillaCWalka
Charybdis
19
7 / 3 / 25
12,307
1,231
22,667
15,411
5,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 4 / 18
10,659
1,066
7,900
7,171
2,081
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
VioletIcarus
The Morrigan
20
26 / 1 / 13
15,485
1,549
30,197
9,641
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
legoslayer10
Jormungandr
17
3 / 4 / 24
10,739
1,074
11,022
18,890
11,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

226

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AegisSpammer
King Arthur
15
3 / 5 / 4
9,661
966
4,538
8,581
4,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kali
17
4 / 10 / 12
11,290
1,129
18,242
20,759
7,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
TBonkerz
Poseidon
17
7 / 6 / 7
11,335
1,134
14,683
13,423
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
dapperlele7
Guan Yu
17
1 / 9 / 12
9,964
996
10,579
26,923
33,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 9 / 9
10,346
1,035
12,747
14,707
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
62
39
Kills
18
18
Deaths
39
103
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AegisSpammer
King Arthur
3
5
4
1
W
0
6
23
1.92
W
Charybdis
KillaCWalka
Charybdis
7
3
25
6.5
W
3
4
18
3
L
Kali
4
10
12
1
L
Poseidon
TBonkerz
Poseidon
7
6
7
1.75
W
The Morrigan
VioletIcarus
The Morrigan
26
1
13
32.5
L
Guan Yu
dapperlele7
Guan Yu
1
9
12
0.78
L
3
9
9
0.83
W
Jormungandr
legoslayer10
Jormungandr
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,668
Damage
60,789
68,526
Taken
84,393
42,520
Mitigated
54,772
15,702
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AegisSpammer
King Arthur
4,538
408
0
0
8,581
4,153
0
4,733
3,848
0
9,672
W
5,882
533
175
2,740
17,413
19,529
0
8,528
8,144
12,664
0
W
Charybdis
KillaCWalka
Charybdis
22,667
18,164
0
6,302
15,411
5,580
0
6,603
8,663
0
46,740
W
7,900
5,093
301
1,678
7,171
2,081
0
2,341
4,566
30,941
0
L
Kali
18,242
7,969
0
2,489
20,759
7,696
0
16,063
4,696
0
34,717
L
Poseidon
TBonkerz
Poseidon
14,683
2,618
0
0
13,423
4,050
0
5,728
7,695
38,307
0
W
The Morrigan
VioletIcarus
The Morrigan
30,197
6,887
0
1,764
9,641
4,328
0
3,679
5,830
41,794
2,258
L
Guan Yu
dapperlele7
Guan Yu
10,579
1,786
550
4,164
26,923
33,437
0
17,712
9,211
0
21,532
L
12,747
2,701
1,837
1,477
14,707
5,436
0
9,503
5,204
42,922
0
W
Jormungandr
legoslayer10
Jormungandr
11,022
2,839
649
2,093
18,890
11,002
0
6,279
12,101
26,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,785
Gold Earned
52,596
181
Minions Killed
177
9
Camps Cleared
6
851,975
Distance Traveled
876,057
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,661
966
4
0
2
126,491
1
W
Sobek
10,595
1,060
13
1
0
178,499
0
W
Charybdis
12,307
1,231
50
5
2
154,603
0
W
Olorun
10,659
1,066
56
6
4
148,181
1
L
Kali
11,290
1,129
29
3
4
182,544
3
L
Poseidon
11,335
1,134
46
5
0
184,891
0
W
The Morrigan
15,485
1,549
36
4
3
206,645
0
L
Guan Yu
9,964
996
21
2
0
207,803
0
L
Ra
10,346
1,035
77
8
0
174,328
0
W
Jormungandr
10,739
1,074
26
3
0
164,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role