Player Matchup

Ra
Ra
 
Ra
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Xz---K3VIN---xZ
Terra
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,382 Elo+
Solo
Loki
Loki
d2b BirdMan
Loki
Level 137
God Stats
0W - 2L
1,540 SR
Queue Stats
79W - 78L
1,423 Elo+
Solo
Jing Wei
Jing Wei
oso gael
Jing Wei
Level 56
God Stats
3W - 6L
1,413 SR
Queue Stats
181W - 181L
1,406 Elo+
Solo
Amaterasu
Amaterasu
xGemiosXCVIIIx
Amaterasu
Level 83
God Stats
4W - 6L
1,500 SR
Queue Stats
89W - 96L
1,409 Elo+
Party 2
Team Averages
Level 92
1,491 SR
1,424 Elo+

VS

Team Averages
Level 100
1,530 SR
1,407 Elo+
Cu Chulainn
Cu Chulainn
Donezinhobr
Cu Chulainn
Level 87
God Stats
13W - 11L
1,509 SR
Queue Stats
316W - 384L
1,419 Elo+
Solo
Skadi
Skadi
Epsilon-SniperGT
Skadi
Level 65
God Stats
45W - 38L
1,542 SR
Queue Stats
412W - 403L
1,437 Elo+
Solo
Geb
Geb
MaNiaCs BLG
Geb
Level 148
God Stats
17W - 7L
1,637 SR
Queue Stats
956W - 1,007L
1,388 Elo+
Solo
Ah Puch
Ah Puch
TomasMosquera
Ah Puch
Level 94
God Stats
10W - 8L
1,554 SR
Queue Stats
219W - 265L
1,416 Elo+
Party 1
Pele
Pele
VELASCO 92 FVG
Pele
Level 107
God Stats
18W - 21L
1,406 SR
Queue Stats
206W - 236L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 4 / 1
6,142
409
5,227
9,092
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 4 / 1
6,017
401
2,846
13,150
9,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 2 / 2
6,641
443
2,220
7,494
2,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
oso gael
Jing Wei
11
1 / 3 / 1
6,322
421
5,377
9,074
2,720
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xGemiosXCVIIIx
Amaterasu
13
3 / 4 / 0
7,877
525
4,416
10,929
7,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Donezinhobr
Cu Chulainn
15
7 / 2 / 5
8,986
599
11,454
8,451
7,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 0 / 1
8,536
569
6,220
5,724
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 8
6,803
454
4,432
10,911
7,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Puch
15
7 / 1 / 2
9,054
604
11,770
4,464
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 1 / 5
7,434
496
3,480
11,261
3,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
6
Kills
17
17
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
4
1
0.13
W
Cu Chulainn
Donezinhobr
Cu Chulainn
7
2
5
4.75
W
3
0
1
3.5
W
0
2
8
2
W
Ah Puch
7
1
2
8
W
0
1
5
2.5
L
1
4
1
0.38
L
1
2
2
1
L
Jing Wei
oso gael
Jing Wei
1
3
1
0.5
L
Amaterasu
xGemiosXCVIIIx
Amaterasu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,086
Damage
37,356
49,739
Taken
40,811
25,678
Mitigated
21,295
15,622
Healing
12,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,227
486
531
2,837
9,092
3,382
0
4,582
4,510
41,442
0
W
Cu Chulainn
Donezinhobr
Cu Chulainn
11,454
1,642
0
854
8,451
7,084
276
1,265
7,120
11,035
38,333
W
6,220
2,153
0
2,769
5,724
2,013
1,161
503
5,221
0
67,235
W
4,432
606
281
2,287
10,911
7,159
0
2,091
8,650
13,564
0
W
Ah Puch
11,770
85
0
1,568
4,464
1,543
0
1,900
2,464
65,869
0
W
3,480
943
0
4,640
11,261
3,496
0
1,894
9,283
0
55,375
L
2,846
656
833
4,154
13,150
9,041
0
7,082
6,068
11,933
0
L
2,220
438
0
3,006
7,494
2,549
0
1,991
5,503
0
32,335
L
Jing Wei
oso gael
Jing Wei
5,377
4,301
0
1,932
9,074
2,720
505
2,562
6,512
0
37,572
L
Amaterasu
xGemiosXCVIIIx
Amaterasu
4,416
1,586
0
2,329
10,929
7,986
0
2,909
8,020
0
34,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,999
Gold Earned
40,813
318
Minions Killed
461
0
Camps Cleared
0
1,376,161
Distance Traveled
1,488,297
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,142
409
82
5
0
262,378
4
W
Cu Chulainn
8,986
599
88
6
0
293,911
3
W
Skadi
8,536
569
122
8
0
263,467
3
W
Geb
6,803
454
15
1
0
287,022
3
W
Ah Puch
9,054
604
134
9
0
289,543
4
W
Pele
7,434
496
102
7
0
354,354
4
L
Terra
6,017
401
11
1
0
272,344
3
L
Loki
6,641
443
65
4
0
309,334
4
L
Jing Wei
6,322
421
80
5
0
257,674
0
L
Amaterasu
7,877
525
80
5
0
274,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role