Player Matchup

Geb
Geb
BCsteelJLC
Geb
Level 59
God Stats
1W - 1L
1,727 SR
Queue Stats
176W - 217L
1,416 Elo+
Solo
Aphrodite
Aphrodite
BI_CH0_TA69
Aphrodite
Level 138
God Stats
12W - 10L
1,831 SR
Queue Stats
668W - 671L
1,422 Elo+
Solo
Mercury
Mercury
Jojihe
Mercury
Level 129
God Stats
2W - 3L
1,478 SR
Queue Stats
63W - 74L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Nlej0ker
Danzaburou
Level 66
God Stats
18W - 19L
1,371 SR
Queue Stats
332W - 372L
1,436 Elo+
Solo
Sun Wukong
Sun Wukong
StxBigR66
Sun Wukong
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 167L
1,451 Elo+
Solo
Team Averages
Level 107
1,581 SR
1,429 Elo+

VS

Team Averages
Level 116
1,374 SR
1,425 Elo+
Anubis
Anubis
DaeWae
Anubis
Level 136
God Stats
1W - 5L
1,273 SR
Queue Stats
244W - 205L
1,459 Elo+
Solo
Baron Samedi
Baron Samedi
FoolishKatze
Baron Samedi
Level 124
God Stats
11W - 10L
1,490 SR
Queue Stats
135W - 117L
1,431 Elo+
Solo
Loki
Loki
HorizionOG
Loki
Level 67
God Stats
2W - 3L
1,397 SR
Queue Stats
180W - 169L
1,403 Elo+
Solo
Chernobog
Chernobog
punepouncer
Chernobog
Level 98
God Stats
1W - 5L
1,094 SR
Queue Stats
248W - 263L
1,401 Elo+
Solo
Geb
Geb
weedlewogg
Geb
Level 156
God Stats
6W - 4L
1,615 SR
Queue Stats
89W - 97L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,436
429
4,705
13,794
7,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
BI_CH0_TA69
Aphrodite
10
0 / 2 / 0
6,141
409
3,388
8,660
4,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Jojihe
Mercury
13
3 / 1 / 1
7,552
503
4,542
8,062
2,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Nlej0ker
Danzaburou
12
1 / 4 / 2
7,134
476
4,545
8,653
2,345
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
StxBigR66
Sun Wukong
12
1 / 5 / 0
7,146
476
9,356
13,552
6,271

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DaeWae
Anubis
15
3 / 1 / 3
9,048
603
7,438
9,719
4,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
FoolishKatze
Baron Samedi
14
1 / 0 / 4
8,327
555
8,935
9,083
3,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 2
8,474
565
5,921
9,573
3,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
punepouncer
Chernobog
13
3 / 3 / 4
7,908
527
6,285
9,785
3,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 5
7,477
498
6,303
8,033
5,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
16
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
L
Aphrodite
BI_CH0_TA69
Aphrodite
0
2
0
0
W
Anubis
DaeWae
Anubis
3
1
3
4.5
W
Baron Samedi
FoolishKatze
Baron Samedi
1
0
4
3
W
7
0
2
8
L
Mercury
Jojihe
Mercury
3
1
1
3.5
L
Danzaburou
Nlej0ker
Danzaburou
1
4
2
0.5
L
Sun Wukong
StxBigR66
Sun Wukong
1
5
0
0.2
W
Chernobog
punepouncer
Chernobog
3
3
4
1.67
W
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,536
Damage
34,882
52,721
Taken
46,193
23,582
Mitigated
21,574
16,409
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,705
639
0
2,684
13,794
7,936
11
6,990
6,804
20,974
0
L
Aphrodite
BI_CH0_TA69
Aphrodite
3,388
117
1,016
3,798
8,660
4,162
0
4,666
3,994
31,184
0
W
Anubis
DaeWae
Anubis
7,438
485
0
6,294
9,719
4,759
0
0
9,719
55,609
0
W
Baron Samedi
FoolishKatze
Baron Samedi
8,935
672
1,426
5,427
9,083
3,899
300
3,559
5,524
62,182
0
W
5,921
1,389
0
3,786
9,573
3,078
218
1,843
7,730
0
43,741
L
Mercury
Jojihe
Mercury
4,542
2,320
0
3,570
8,062
2,868
0
1,920
6,142
0
49,002
L
Danzaburou
Nlej0ker
Danzaburou
4,545
2,160
309
2,278
8,653
2,345
1,113
1,889
6,764
0
42,892
L
Sun Wukong
StxBigR66
Sun Wukong
9,356
1,002
0
2,754
13,552
6,271
166
7,211
6,341
0
43,280
W
Chernobog
punepouncer
Chernobog
6,285
2,165
0
3,005
9,785
3,845
1,097
1,259
8,526
0
49,135
W
6,303
822
0
2,245
8,033
5,993
167
1,792
6,241
22,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,409
Gold Earned
41,234
364
Minions Killed
442
0
Camps Cleared
0
1,344,010
Distance Traveled
1,421,105
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,436
429
38
3
0
256,168
5
L
Aphrodite
6,141
409
41
3
0
259,420
4
W
Anubis
9,048
603
130
9
0
251,750
3
W
Baron Samedi
8,327
555
114
8
0
276,010
5
W
Loki
8,474
565
73
5
0
336,268
1
L
Mercury
7,552
503
101
7
0
314,802
1
L
Danzaburou
7,134
476
95
6
0
251,845
4
L
Sun Wukong
7,146
476
89
6
0
261,775
8
W
Chernobog
7,908
527
102
7
0
253,523
3
W
Geb
7,477
498
23
2
0
303,554
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role