Player Matchup

Kuzenbo
Kuzenbo
Banglala_Bhai
Kuzenbo
Level 24
God Stats
0W - 3L
1,186 SR
Queue Stats
43W - 62L
1,289 Elo+
Party 2
Jing Wei
Jing Wei
Corpanzil
Jing Wei
Level 108
God Stats
2W - 4L
1,547 SR
Queue Stats
175W - 196L
1,435 Elo+
Solo
Skadi
Skadi
JollyBunny61420
Skadi
Level 89
God Stats
69W - 61L
1,552 SR
Queue Stats
190W - 208L
1,381 Elo+
Solo
Loki
Loki
ehzishan
Loki
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 67L
1,276 Elo+
Party 2
Ra
Ra
rttyyT6566555
Ra
Level 87
God Stats
1W - 2L
1,765 SR
Queue Stats
25W - 21L
1,487 Elo+
Solo
Team Averages
Level 73
1,510 SR
1,374 Elo+

VS

Team Averages
Level 64
1,568 SR
1,344 Elo+
Neith
Neith
 
Neith
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BigJigs69
Arachne
Level 28
God Stats
36W - 43L
1,396 SR
Queue Stats
92W - 114L
1,266 Elo+
Party 1
Artio
Artio
Mr_Cabbagepants
Artio
Level 105
God Stats
12W - 16L
1,372 SR
Queue Stats
629W - 717L
1,346 Elo+
Party 1
Bastet
Bastet
Spence_96
Bastet
Level 83
God Stats
14W - 4L
1,791 SR
Queue Stats
428W - 503L
1,297 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
VansPK
Morgan Le Fay
Level 36
God Stats
5W - 2L
1,780 SR
Queue Stats
108W - 145L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
12
2 / 6 / 4
8,504
405
6,276
17,276
19,650
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Corpanzil
Jing Wei
13
2 / 7 / 6
8,619
410
6,978
12,974
3,623
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 5 / 4
10,847
517
13,919
14,641
3,839
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
1 / 9 / 8
8,527
406
8,836
16,384
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 6 / 4
10,061
479
21,594
13,387
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
4 / 1 / 10
9,850
469
12,772
12,852
4,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
BigJigs69
Arachne
17
10 / 2 / 7
11,355
541
10,157
15,577
7,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 2 / 12
9,632
459
12,361
25,586
16,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
Spence_96
Bastet
20
11 / 1 / 4
13,342
635
15,155
15,173
7,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
VansPK
Morgan Le Fay
14
3 / 7 / 10
9,686
461
10,901
17,633
6,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
76
13
Kills
33
33
Deaths
13
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
10
9
L
Kuzenbo
2
6
4
0.67
W
Arachne
BigJigs69
Arachne
10
2
7
6.75
L
Jing Wei
Corpanzil
Jing Wei
2
7
6
0.71
L
3
5
4
1
W
5
2
12
5.5
W
Bastet
Spence_96
Bastet
11
1
4
13
W
Morgan Le Fay
VansPK
Morgan Le Fay
3
7
10
1.14
L
Loki
1
9
8
0.56
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,603
Damage
61,346
74,662
Taken
86,821
36,891
Mitigated
42,668
14,613
Healing
42,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,772
4,806
330
6,126
12,852
4,522
2,400
5,013
7,669
0
61,851
L
Kuzenbo
6,276
1,620
377
1,854
17,276
19,650
90
5,093
11,545
26,122
0
W
Arachne
BigJigs69
Arachne
10,157
5,866
1,023
6,094
15,577
7,906
723
4,986
10,325
0
69,306
L
Jing Wei
Corpanzil
Jing Wei
6,978
3,843
0
572
12,974
3,623
0
4,550
7,953
0
28,221
L
13,919
6,547
70
2,594
14,641
3,839
706
2,973
11,357
0
75,810
W
12,361
832
2,344
13,289
25,586
16,230
268
6,748
18,612
36,127
0
W
Bastet
Spence_96
Bastet
15,155
3,261
365
7,189
15,173
7,108
2,531
3,169
11,876
0
108,518
W
Morgan Le Fay
VansPK
Morgan Le Fay
10,901
952
607
4,678
17,633
6,902
141
7,040
10,187
43,088
0
L
Loki
8,836
3,438
0
2,788
16,384
4,656
0
2,980
12,987
0
40,737
L
21,594
1,267
1,598
4,760
13,387
5,123
0
5,278
7,393
75,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,558
Gold Earned
53,865
461
Minions Killed
488
0
Camps Cleared
0
1,883,530
Distance Traveled
2,042,098
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,850
469
102
5
0
346,494
11
L
Kuzenbo
8,504
405
18
1
0
372,544
1
W
Arachne
11,355
541
99
5
0
467,110
4
L
Jing Wei
8,619
410
44
2
0
336,315
5
L
Skadi
10,847
517
162
8
0
384,842
3
W
Artio
9,632
459
44
2
0
419,947
4
W
Bastet
13,342
635
181
9
0
455,115
2
W
Morgan Le Fay
9,686
461
62
3
0
353,432
3
L
Loki
8,527
406
79
4
0
404,588
2
L
Ra
10,061
479
158
8
0
385,241
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role