Player Matchup

Scylla
Scylla
BTK Its Finn
Scylla
Level 15
God Stats
2W - 0L
1,664 SR
Queue Stats
22W - 22L
1,337 Elo+
Party 2
Skadi
Skadi
NOTNICELADY
Skadi
Level 26
God Stats
34W - 28L
1,489 SR
Queue Stats
76W - 83L
1,349 Elo+
Party 2
Izanami
Izanami
Reaper_ofShinobi
Izanami
Level 20
God Stats
18W - 8L
1,610 SR
Queue Stats
40W - 37L
1,378 Elo+
Solo
Ares
Ares
msharpsk7
Ares
Level 28
God Stats
28W - 18L
1,626 SR
Queue Stats
221W - 220L
1,311 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
samsharp22
Morgan Le Fay
Level 27
God Stats
9W - 10L
1,484 SR
Queue Stats
141W - 161L
1,289 Elo+
Party 1
Team Averages
Level 23
1,575 SR
1,333 Elo+

VS

Team Averages
Level 11
1,260 SR
1,228 Elo+
Ra
Ra
Bino204
Ra
Level 8
God Stats
0W - 5L
1,248 SR
Queue Stats
1W - 5L
1,058 Elo+
Solo
King Arthur
King Arthur
Crash_Cause
King Arthur
Level 7
God Stats
1W - 5L
1,171 SR
Queue Stats
8W - 17L
1,207 Elo+
Party 3
Merlin
Merlin
Goldentyger03
Merlin
Level 21
God Stats
0W - 3L
1,198 SR
Queue Stats
30W - 33L
1,290 Elo+
Party 3
Geb
Geb
Nightmare12prime
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,320 Elo+
Solo
Thor
Thor
SammyBoii027
Thor
Level 6
God Stats
5W - 8L
1,182 SR
Queue Stats
17W - 21L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
10 / 3 / 17
12,608
1,146
11,891
8,601
3,367
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 2 / 27
11,784
1,071
10,241
9,702
4,449
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

20
12 / 3 / 15
12,193
1,108
24,018
10,411
5,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
19
11 / 2 / 19
12,839
1,167
12,732
17,428
22,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
samsharp22
Morgan Le Fay
19
5 / 3 / 20
11,444
1,040
15,085
13,763
6,057
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

248

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 5
10,971
997
11,965
16,848
6,022
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Crash_Cause
King Arthur
18
0 / 13 / 4
10,715
974
7,597
24,705
24,428
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
9 / 5 / 1
13,273
1,207
19,352
11,805
4,275
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
0 / 14 / 5
10,506
955
7,500
27,981
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 4 / 2
9,805
891
4,317
5,975
1,926
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
29
40
Kills
12
13
Deaths
43
98
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
10
3
17
6.17
L
1
7
5
0.5
L
King Arthur
Crash_Cause
King Arthur
0
13
4
0.15
L
9
5
1
1.9
W
2
2
27
7.75
L
0
14
5
0.18
W
12
3
15
6.5
L
2
4
2
0.75
W
Ares
11
2
19
10.25
W
Morgan Le Fay
samsharp22
Morgan Le Fay
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,967
Damage
50,731
59,905
Taken
87,314
41,523
Mitigated
50,785
8,028
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
11,891
3,512
0
8
8,601
3,367
0
5,735
2,866
30,821
0
L
11,965
1,300
82
1,542
16,848
6,022
0
9,389
7,459
44,684
0
L
King Arthur
Crash_Cause
King Arthur
7,597
798
0
0
24,705
24,428
0
10,362
14,343
3,627
15,117
L
19,352
3,657
0
481
11,805
4,275
0
7,629
4,176
37,261
0
W
10,241
5,698
0
0
9,702
4,449
0
6,548
3,154
0
31,839
L
7,500
514
0
664
27,981
14,134
0
10,288
17,693
16,902
0
W
24,018
19,771
0
2,149
10,411
5,018
0
6,282
4,129
0
46,636
L
4,317
714
0
0
5,975
1,926
0
2,040
3,935
0
12,078
W
Ares
12,732
2,818
573
1,079
17,428
22,632
0
10,842
6,586
20,300
0
W
Morgan Le Fay
samsharp22
Morgan Le Fay
15,085
3,143
1,062
3,157
13,763
6,057
0
10,567
3,196
25,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,868
Gold Earned
55,270
186
Minions Killed
167
3
Camps Cleared
4
971,824
Distance Traveled
819,948
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,608
1,146
56
5
1
225,384
2
L
Ra
10,971
997
83
8
1
188,437
0
L
King Arthur
10,715
974
19
2
0
182,518
0
L
Merlin
13,273
1,207
40
4
1
185,328
0
W
Skadi
11,784
1,071
43
4
0
179,436
1
L
Geb
10,506
955
11
1
0
174,369
0
W
Izanami
12,193
1,108
62
6
0
168,817
0
L
Thor
9,805
891
14
1
2
89,296
0
W
Ares
12,839
1,167
8
1
1
203,065
0
W
Morgan Le Fay
11,444
1,040
17
2
1
195,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role