Player Matchup

Guan Yu
Guan Yu
Silver V
 
Guan Yu
Silver V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Silver V
Elsalami11
Baba Yaga
Silver V
Level 121
God Stats
0W - 1L
1,505 SR
Queue Stats
19W - 39L
622 MMR
Solo
Nike
Nike
Bronze III
HenJarias
Nike
Bronze III
Level 127
God Stats
2W - 3L
1,431 SR
Queue Stats
310W - 344L
-66 MMR
Solo
Cernunnos
Cernunnos
Silver IV
MKarotto
Cernunnos
Silver IV
Level 140
God Stats
37W - 33L
1,571 SR
Queue Stats
345W - 368L
654 MMR
Solo
Nemesis
Nemesis
Silver V
joaocoyote
Nemesis
Silver V
Level 143
God Stats
1W - 2L
1,539 SR
Queue Stats
128W - 158L
528 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,509 SR
647 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,509 SR
928 MMR
King Arthur
King Arthur
Bronze I
 
King Arthur
Bronze I
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze I
 
Fafnir
Bronze I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
HaMm3rH3aD260
Vulcan
Silver III
Level 123
God Stats
2W - 3L
1,545 SR
Queue Stats
10W - 22L
1,024 MMR
Party 1
Athena
Athena
Bronze III
guvarurt
Athena
Bronze III
Level 157
God Stats
14W - 14L
1,471 SR
Queue Stats
353W - 382L
-11 MMR
Solo
Neith
Neith
Silver V
rrichardson11
Neith
Silver V
Level 80
God Stats
2W - 5L
1,531 SR
Queue Stats
18W - 41L
629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
5
1 / 1 / 0
4,700
470
1,394
2,846
1,273
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baba Yaga
Elsalami11
Baba Yaga
8
2 / 1 / 0
5,073
507
2,440
3,387
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nike
7
0 / 3 / 1
4,860
486
4,011
7,005
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cernunnos
MKarotto
Cernunnos
8
0 / 2 / 1
4,788
479
4,258
5,673
1,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
joaocoyote
Nemesis
9
0 / 1 / 1
5,161
516
2,417
6,645
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CliodhnaLokiArtioGilgamesh

VS

Bans
GebSun WukongTiamatYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 2 / 2
5,676
568
2,045
8,106
4,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fafnir
 
Fafnir
8
0 / 0 / 5
5,521
552
2,391
5,099
3,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 0 / 1
6,020
602
4,457
3,418
1,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
guvarurt
Athena
8
1 / 1 / 2
5,320
532
1,494
6,224
3,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
3 / 0 / 3
5,675
568
4,662
5,252
1,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
8
8
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
1
0
1
W
King Arthur
 
King Arthur
1
2
2
1
W
Fafnir
 
Fafnir
0
0
5
2.5
L
Baba Yaga
Elsalami11
Baba Yaga
2
1
0
2
W
3
0
1
3.5
L
Nike
0
3
1
0.17
L
Cernunnos
MKarotto
Cernunnos
0
2
1
0.25
W
Athena
guvarurt
Athena
1
1
2
2
L
Nemesis
joaocoyote
Nemesis
0
1
1
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
15,049
25,556
Taken
28,099
8,654
Mitigated
14,370
9,733
Healing
8,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,394
291
0
1,570
2,846
1,273
0
134
2,712
0
10,766
W
King Arthur
 
King Arthur
2,045
247
0
1,596
8,106
4,995
13
142
7,964
3,452
22,373
W
Fafnir
 
Fafnir
2,391
597
0
2,051
5,099
3,312
0
463
4,584
10,138
0
L
Baba Yaga
Elsalami11
Baba Yaga
2,440
92
0
1,379
3,387
937
216
1,562
1,717
22,012
0
W
4,457
1,688
0
668
3,418
1,080
31
295
3,075
33,285
0
L
Nike
4,011
522
233
1,995
7,005
3,004
0
3,147
3,776
0
14,403
L
Cernunnos
MKarotto
Cernunnos
4,258
2,717
0
1,722
5,673
1,566
340
1,363
4,306
0
28,281
W
Athena
guvarurt
Athena
1,494
549
0
1,070
6,224
3,573
446
556
5,564
16,522
0
L
Nemesis
joaocoyote
Nemesis
2,417
736
0
2,834
6,645
1,874
0
2,221
4,350
0
28,560
W
4,662
2,086
0
2,692
5,252
1,410
611
716
4,472
0
30,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,582
Gold Earned
28,212
217
Minions Killed
240
0
Camps Cleared
0
894,485
Distance Traveled
1,069,218
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,700
470
33
3
0
86,793
1
W
King Arthur
5,676
568
57
6
0
204,001
2
W
Fafnir
5,521
552
23
2
0
218,549
6
L
Baba Yaga
5,073
507
43
4
0
211,450
2
W
Vulcan
6,020
602
72
7
0
217,547
1
L
Nike
4,860
486
23
2
0
197,929
2
L
Cernunnos
4,788
479
54
5
0
176,003
5
W
Athena
5,320
532
45
5
0
228,735
6
L
Nemesis
5,161
516
64
6
0
222,310
3
W
Neith
5,675
568
43
4
0
200,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role