Player Matchup

Artemis
Artemis
AppleSauceBuddy
Artemis
Level 89
God Stats
5W - 7L
1,547 SR
Queue Stats
99W - 113L
1,583 Elo+
Party 1
Mulan
Mulan
FoxyKity
Mulan
Level 145
God Stats
8W - 9L
1,622 SR
Queue Stats
278W - 350L
1,500 Elo+
Party 1
Nox
Nox
MerthasMalkir
Nox
Level 40
God Stats
2W - 1L
1,794 SR
Queue Stats
103W - 145L
1,412 Elo+
Party 1
Team Averages
Level 91
1,654 SR
1,498 Elo+

VS

Team Averages
Level 71
1,390 SR
1,391 Elo+
King Arthur
King Arthur
HabituallyHigh
King Arthur
Level 91
God Stats
0W - 9L
1,170 SR
Queue Stats
12W - 33L
1,298 Elo+
Party 2
Sol
Sol
ShadedxBunny
Sol
Level 18
God Stats
16W - 25L
1,377 SR
Queue Stats
21W - 33L
1,352 Elo+
Party 2
Cernunnos
Cernunnos
Voxxelized
Cernunnos
Level 103
God Stats
37W - 25L
1,622 SR
Queue Stats
620W - 621L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 7
9,146
831
11,090
7,495
2,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mulan
FoxyKity
Mulan
11
7 / 1 / 7
8,231
748
11,263
14,672
10,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 4 / 14
7,684
699
5,589
6,430
1,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HabituallyHigh
King Arthur
7
0 / 7 / 2
6,221
566
2,322
11,589
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 8 / 3
7,392
672
7,252
9,310
2,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
Voxxelized
Cernunnos
12
4 / 3 / 1
8,139
740
11,763
11,786
3,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
17
Kills
6
6
Deaths
18
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Mulan
FoxyKity
Mulan
7
1
7
10.5
L
King Arthur
HabituallyHigh
King Arthur
0
7
2
0.14
W
1
4
14
2
L
2
8
3
0.44
L
Cernunnos
Voxxelized
Cernunnos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,942
Damage
21,337
28,597
Taken
32,685
15,180
Mitigated
12,634
8,020
Healing
6,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,090
6,090
196
1,622
7,495
2,509
302
1,655
5,840
0
31,563
W
Mulan
FoxyKity
Mulan
11,263
1,415
0
5,282
14,672
10,681
10
4,486
10,186
0
22,457
L
King Arthur
HabituallyHigh
King Arthur
2,322
0
0
480
11,589
6,244
0
1,953
9,006
266
9,955
W
5,589
591
239
681
6,430
1,990
68
1,916
4,514
16,431
0
L
7,252
2,206
0
1,512
9,310
2,503
16
2,109
6,634
14,855
0
L
Cernunnos
Voxxelized
Cernunnos
11,763
6,375
0
4,413
11,786
3,887
168
1,468
9,832
0
26,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,061
Gold Earned
21,752
104
Minions Killed
77
7
Camps Cleared
3
600,723
Distance Traveled
570,223
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,146
831
52
5
2
180,878
2
W
Mulan
8,231
748
20
2
2
220,633
1
L
King Arthur
6,221
566
12
1
1
193,792
5
W
Nox
7,684
699
32
3
3
199,212
3
L
Sol
7,392
672
17
2
0
180,315
1
L
Cernunnos
8,139
740
48
4
2
196,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role