Player Matchup

Discordia
Discordia
JohnDeathman
Discordia
Level 25
God Stats
13W - 12L
1,687 SR
Queue Stats
239W - 323L
1,467 Elo+
Solo
Artio
Artio
LynxWolfe
Artio
Level 17
God Stats
4W - 3L
1,582 SR
Queue Stats
27W - 39L
1,302 Elo+
Party 2
Thor
Thor
Sharkshadow186
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 60L
1,453 Elo+
Solo
Izanami
Izanami
Sinforoza_
Izanami
Level 23
God Stats
14W - 13L
1,505 SR
Queue Stats
34W - 33L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
sparelife6
Baron Samedi
Level 17
God Stats
10W - 13L
1,400 SR
Queue Stats
23W - 37L
1,307 Elo+
Party 2
Team Averages
Level 22
1,535 SR
1,397 Elo+

VS

Team Averages
Level 19
1,533 SR
1,377 Elo+
Susano
Susano
A7X Madness
Susano
Level 10
God Stats
3W - 9L
1,500 SR
Queue Stats
79W - 80L
1,436 Elo+
Party 1
Kali
Kali
MM Slasher13
Kali
Level 11
God Stats
8W - 8L
1,661 SR
Queue Stats
49W - 49L
1,392 Elo+
Party 1
Apollo
Apollo
Mystic Rain
Apollo
Level 28
God Stats
9W - 2L
1,716 SR
Queue Stats
226W - 239L
1,440 Elo+
Party 1
Ganesha
Ganesha
Rezwraith
Ganesha
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 83L
1,317 Elo+
Party 3
Scylla
Scylla
Stupe888
Scylla
Level 22
God Stats
1W - 2L
1,286 SR
Queue Stats
49W - 61L
1,300 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JohnDeathman
Discordia
20
5 / 6 / 25
14,317
1,023
24,543
21,615
14,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artio
LynxWolfe
Artio
20
4 / 8 / 21
13,473
962
9,488
27,012
22,630
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 14 / 22
13,757
983
17,993
31,900
12,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Sinforoza_
Izanami
20
16 / 4 / 13
17,167
1,226
47,731
24,672
7,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Baron Samedi
sparelife6
Baron Samedi
20
6 / 7 / 17
14,215
1,015
22,794
25,385
10,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

64

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
14 / 9 / 11
15,537
1,110
43,432
26,484
11,912
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 8 / 20
18,361
1,312
32,167
37,138
29,490
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Apollo
20
7 / 9 / 16
14,217
1,016
20,023
19,885
12,319
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Rezwraith
Ganesha
20
0 / 6 / 21
14,205
1,015
11,815
35,619
55,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
Stupe888
Scylla
20
3 / 4 / 16
14,031
1,002
15,703
13,612
5,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
123
36
Kills
39
39
Deaths
36
98
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Susano
14
9
11
2.17
L
Discordia
JohnDeathman
Discordia
5
6
25
2.92
L
Artio
LynxWolfe
Artio
4
8
21
1.81
W
15
8
20
3.13
W
Apollo
7
9
16
1.67
W
Ganesha
Rezwraith
Ganesha
0
6
21
1.75
L
5
14
22
1.14
L
Izanami
Sinforoza_
Izanami
16
4
13
5.63
W
Scylla
Stupe888
Scylla
3
4
16
2.75
L
Baron Samedi
sparelife6
Baron Samedi
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,549
Damage
123,140
130,584
Taken
132,738
67,184
Mitigated
114,857
13,672
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
43,432
5,924
0
0
26,484
11,912
0
10,832
15,652
0
65,587
L
Discordia
JohnDeathman
Discordia
24,543
7,714
0
0
21,615
14,912
0
3,610
18,005
46,618
0
L
Artio
LynxWolfe
Artio
9,488
3,171
1,297
2,123
27,012
22,630
0
8,390
18,622
23,903
0
W
32,167
18,582
0
11,518
37,138
29,490
0
15,355
21,783
0
51,263
W
Apollo
20,023
13,278
0
0
19,885
12,319
0
7,510
12,375
0
30,760
W
Ganesha
Rezwraith
Ganesha
11,815
2,366
0
1,162
35,619
55,956
0
16,486
19,133
33,059
0
L
17,993
5,328
0
80
31,900
12,291
0
4,621
27,279
0
29,693
L
Izanami
Sinforoza_
Izanami
47,731
36,743
136
254
24,672
7,284
0
5,040
19,632
0
81,648
W
Scylla
Stupe888
Scylla
15,703
2,134
0
2,742
13,612
5,180
0
6,642
6,970
65,790
0
L
Baron Samedi
sparelife6
Baron Samedi
22,794
1,808
6,462
3,320
25,385
10,067
0
5,857
19,528
48,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,929
Gold Earned
76,351
238
Minions Killed
256
5
Camps Cleared
5
1,113,134
Distance Traveled
1,323,128
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
15,537
1,110
45
3
0
288,453
0
L
Discordia
14,317
1,023
49
4
0
202,983
0
L
Artio
13,473
962
27
2
1
214,532
0
W
Kali
18,361
1,312
32
2
2
281,849
0
W
Apollo
14,217
1,016
30
2
1
262,675
0
W
Ganesha
14,205
1,015
4
0
1
270,662
1
L
Thor
13,757
983
30
2
0
220,709
0
L
Izanami
17,167
1,226
82
6
4
225,901
0
W
Scylla
14,031
1,002
145
10
1
219,489
0
L
Baron Samedi
14,215
1,015
50
4
0
249,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role