Player Matchup

Ra
Ra
Aelitus
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,484 Elo+
Party 2
Susano
Susano
DudeManChase
Susano
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
FarmerJohnBR
Kumbhakarna
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
34W - 34L
1,545 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Persistenc3
Ah Muzen Cab
Level 63
God Stats
4W - 1L
1,574 SR
Queue Stats
46W - 46L
1,532 Elo+
Party 2
Ymir
Ymir
SilverSnake66
Ymir
Level 16
God Stats
24W - 23L
1,646 SR
Queue Stats
33W - 27L
1,607 Elo+
Solo
Team Averages
Level 30
1,511 SR
1,535 Elo+

VS

Team Averages
Level 17
1,438 SR
1,482 Elo+
Charybdis
Charybdis
Alphacuremom222
Charybdis
Level 21
God Stats
53W - 42L
1,627 SR
Queue Stats
197W - 167L
1,539 Elo+
Party 1
Ares
Ares
Bminuz
Ares
Level 16
God Stats
2W - 5L
1,218 SR
Queue Stats
59W - 43L
1,518 Elo+
Party 1
Ra
Ra
aceliah
Ra
Level 28
God Stats
0W - 3L
1,256 SR
Queue Stats
201W - 165L
1,590 Elo+
Party 1
Guan Yu
Guan Yu
chrisiscool12
Guan Yu
Level 15
God Stats
31W - 21L
1,589 SR
Queue Stats
32W - 23L
1,505 Elo+
Party 1
Ymir
Ymir
happyhaunter1
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 18
10,482
1,048
13,262
5,609
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
16
5 / 4 / 16
9,869
987
11,139
8,904
3,902
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
FarmerJohnBR
Kumbhakarna
17
4 / 1 / 24
10,766
1,077
7,962
15,331
19,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Persistenc3
Ah Muzen Cab
18
12 / 0 / 20
11,923
1,192
42,790
9,825
4,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 21
12,072
1,207
9,413
13,947
14,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

299

VS

Team 2 Tickets

80

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alphacuremom222
Charybdis
15
3 / 5 / 4
9,684
968
13,864
17,879
8,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
Bminuz
Ares
15
0 / 7 / 5
9,090
909
4,970
17,112
17,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 7 / 2
9,788
979
14,607
12,290
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
15
1 / 6 / 6
8,894
889
7,295
16,280
20,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 7 / 4
9,162
916
5,688
26,578
30,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
28
32
Kills
7
7
Deaths
32
99
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
18
6.5
L
Charybdis
Alphacuremom222
Charybdis
3
5
4
1
L
Ares
Bminuz
Ares
0
7
5
0.36
W
Susano
5
4
16
3.25
W
Kumbhakarna
FarmerJohnBR
Kumbhakarna
4
1
24
16
W
Ah Muzen Cab
Persistenc3
Ah Muzen Cab
12
0
20
22
W
7
0
21
17.5
L
3
7
2
0.57
L
Guan Yu
1
6
6
0.67
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,566
Damage
46,424
53,616
Taken
90,139
44,549
Mitigated
82,161
11,301
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,262
457
2,124
1,030
5,609
2,535
0
2,522
3,087
38,039
0
L
Charybdis
Alphacuremom222
Charybdis
13,864
6,920
0
685
17,879
8,354
0
6,597
11,282
0
35,629
L
Ares
Bminuz
Ares
4,970
483
0
579
17,112
17,344
0
5,237
11,875
9,112
0
W
Susano
11,139
2,667
0
0
8,904
3,902
0
5,130
3,725
0
18,525
W
Kumbhakarna
FarmerJohnBR
Kumbhakarna
7,962
1,444
0
792
15,331
19,213
0
7,253
7,611
12,643
0
W
Ah Muzen Cab
Persistenc3
Ah Muzen Cab
42,790
20,660
0
3,461
9,825
4,338
0
3,892
5,841
0
70,370
W
9,413
1,073
0
3,894
13,947
14,561
0
6,468
7,165
23,074
0
L
14,607
814
3,672
1,193
12,290
5,737
0
4,647
7,643
50,023
0
L
Guan Yu
7,295
718
3,550
3,111
16,280
20,250
0
6,177
10,103
0
11,717
L
5,688
853
0
1,816
26,578
30,476
0
7,979
18,599
19,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,112
Gold Earned
46,618
186
Minions Killed
178
5
Camps Cleared
8
942,645
Distance Traveled
861,667
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,482
1,048
66
7
0
192,599
0
L
Charybdis
9,684
968
24
2
4
169,702
0
L
Ares
9,090
909
11
1
2
161,397
1
W
Susano
9,869
987
22
2
2
171,139
0
W
Kumbhakarna
10,766
1,077
9
1
1
190,039
0
W
Ah Muzen Cab
11,923
1,192
49
5
0
196,599
0
W
Ymir
12,072
1,207
40
4
2
192,269
1
L
Ra
9,788
979
96
10
1
169,771
4
L
Guan Yu
8,894
889
8
1
0
190,550
0
L
Ymir
9,162
916
39
4
1
170,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role