Player Matchup

Neith
Neith
HoriAyami
Neith
Level 27
God Stats
32W - 28L
1,560 SR
Queue Stats
181W - 193L
1,400 Elo+
Solo
Cabrakan
Cabrakan
Petterman
Cabrakan
Level 24
God Stats
2W - 2L
1,401 SR
Queue Stats
7W - 4L
1,690 Elo+
Solo
Geb
Geb
X7DYNIMIUS
Geb
Level 26
God Stats
17W - 8L
1,721 SR
Queue Stats
149W - 119L
1,540 Elo+
Solo
Pele
Pele
Zarmp
Pele
Level 29
God Stats
10W - 14L
1,454 SR
Queue Stats
207W - 181L
1,508 Elo+
Solo
Thanatos
Thanatos
rc556c
Thanatos
Level 14
God Stats
12W - 17L
1,284 SR
Queue Stats
38W - 27L
1,385 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,505 Elo+

VS

Team Averages
Level 33
1,534 SR
1,520 Elo+
Loki
Loki
LegitSnack
Loki
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 21L
1,703 Elo+
Party 2
Discordia
Discordia
LethalToxin808
Discordia
Level 86
God Stats
1W - 2L
1,482 SR
Queue Stats
167W - 134L
1,632 Elo+
Party 2
Hachiman
Hachiman
MrBlueDreamz258
Hachiman
Level 8
God Stats
0W - 2L
1,321 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 1
Hercules
Hercules
SeaQuenchedBEAR
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,382 Elo+
Party 1
Achilles
Achilles
YouSeemMadBro
Achilles
Level 28
God Stats
7W - 2L
1,868 SR
Queue Stats
130W - 138L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HoriAyami
Neith
19
7 / 2 / 27
12,514
1,251
23,542
10,959
4,858
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cabrakan
Petterman
Cabrakan
18
13 / 6 / 17
12,921
1,292
19,932
15,040
11,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
7 / 3 / 27
12,438
1,244
12,375
18,745
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
Zarmp
Pele
19
8 / 2 / 23
11,658
1,166
18,353
16,573
6,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
rc556c
Thanatos
17
5 / 6 / 12
10,331
1,033
6,154
11,313
4,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

209

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 10 / 7
10,639
1,064
16,618
17,127
5,658
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
LethalToxin808
Discordia
17
9 / 3 / 6
12,029
1,203
25,685
7,796
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
16
0 / 12 / 8
9,415
942
5,627
15,330
5,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
16
3 / 8 / 11
10,449
1,045
8,915
24,726
24,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
YouSeemMadBro
Achilles
16
2 / 7 / 11
10,305
1,031
9,512
22,099
27,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
62
40
Kills
19
19
Deaths
40
106
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Neith
HoriAyami
Neith
7
2
27
10.25
L
5
10
7
0.85
L
Discordia
LethalToxin808
Discordia
9
3
6
4
L
Hachiman
0
12
8
0.33
W
Cabrakan
Petterman
Cabrakan
13
6
17
3.58
L
Hercules
3
8
11
1.06
W
7
3
27
6.83
L
Achilles
YouSeemMadBro
Achilles
2
7
11
1.07
W
Pele
Zarmp
Pele
8
2
23
9.75
W
Thanatos
rc556c
Thanatos
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,356
Damage
66,357
72,630
Taken
87,078
48,199
Mitigated
66,082
13,046
Healing
5,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
HoriAyami
Neith
23,542
12,438
0
1,488
10,959
4,858
0
2,174
8,597
0
42,797
L
16,618
5,326
0
100
17,127
5,658
0
9,437
7,427
0
29,281
L
Discordia
LethalToxin808
Discordia
25,685
2,000
0
632
7,796
2,764
0
1,596
6,134
52,904
0
L
Hachiman
5,627
3,959
0
0
15,330
5,168
0
5,461
9,701
0
25,450
W
Cabrakan
Petterman
Cabrakan
19,932
1,829
0
2,341
15,040
11,747
0
6,141
8,381
32,300
0
L
Hercules
8,915
2,985
0
3,509
24,726
24,945
0
8,189
16,222
0
16,404
W
12,375
2,546
0
1,136
18,745
21,044
0
3,607
14,339
24,240
0
L
Achilles
YouSeemMadBro
Achilles
9,512
3,612
0
1,459
22,099
27,547
0
6,594
15,287
0
24,160
W
Pele
Zarmp
Pele
18,353
3,040
0
3,994
16,573
6,375
0
7,336
8,776
0
37,196
W
Thanatos
rc556c
Thanatos
6,154
1,168
36
4,051
11,313
4,175
0
5,218
5,861
0
21,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,862
Gold Earned
52,837
177
Minions Killed
179
8
Camps Cleared
6
937,473
Distance Traveled
923,564
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,514
1,251
31
3
4
171,654
2
L
Loki
10,639
1,064
26
3
1
199,311
2
L
Discordia
12,029
1,203
71
7
2
209,833
3
L
Hachiman
9,415
942
34
3
1
140,397
0
W
Cabrakan
12,921
1,292
39
4
0
168,120
1
L
Hercules
10,449
1,045
14
1
0
195,911
0
W
Geb
12,438
1,244
14
1
0
189,885
1
L
Achilles
10,305
1,031
34
3
2
178,112
0
W
Pele
11,658
1,166
60
6
2
235,773
0
W
Thanatos
10,331
1,033
33
3
2
172,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role