Player Matchup

Odin
Odin
DasQuietMan
Odin
Level 100
God Stats
1W - 1L
1,733 SR
Queue Stats
16W - 17L
1,512 Elo+
Party 1
Susano
Susano
GrtWhtPanda
Susano
Level 141
God Stats
0W - 1L
1,729 SR
Queue Stats
12W - 11L
1,351 Elo+
Party 2
Xing Tian
Xing Tian
I AM HOMICID3
Xing Tian
Level 119
God Stats
4W - 4L
1,592 SR
Queue Stats
21W - 29L
1,471 Elo+
Party 1
Ra
Ra
Neko Exp
Ra
Level 49
God Stats
0W - 1L
1,283 SR
Queue Stats
4W - 3L
1,485 Elo+
Party 1
Izanami
Izanami
Remerses
Izanami
Level 26
God Stats
0W - 3L
1,482 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 2
Team Averages
Level 87
1,564 SR
1,446 Elo+

VS

Team Averages
Level 84
1,633 SR
1,666 Elo+
Ra
Ra
Eviscerator11
Ra
Level 61
God Stats
5W - 4L
1,519 SR
Queue Stats
26W - 20L
1,604 Elo+
Party 3
Thoth
Thoth
HarbearCountdown
Thoth
Level 48
God Stats
1W - 1L
1,524 SR
Queue Stats
41W - 22L
1,677 Elo+
Party 3
Cliodhna
Cliodhna
I-Sana-I
Cliodhna
Level 89
God Stats
2W - 0L
1,502 SR
Queue Stats
14W - 10L
1,646 Elo+
Solo
Hachiman
Hachiman
XChiefSpartanX
Hachiman
Level 104
God Stats
6W - 6L
1,748 SR
Queue Stats
21W - 11L
1,732 Elo+
Party 3
Anubis
Anubis
dinoman101010
Anubis
Level 119
God Stats
3W - 1L
1,870 SR
Queue Stats
82W - 46L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 6
11,204
862
8,141
12,512
14,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
17
3 / 6 / 3
10,246
788
9,850
13,421
4,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
I AM HOMICID3
Xing Tian
15
2 / 4 / 6
9,558
735
3,902
17,643
13,327
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
2 / 7 / 8
10,219
786
4,534
11,139
3,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Remerses
Izanami
16
2 / 5 / 6
9,229
710
7,743
13,181
4,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 8
11,653
896
11,364
10,705
5,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 3 / 12
9,541
734
12,894
6,165
2,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
I-Sana-I
Cliodhna
16
0 / 1 / 7
9,320
717
8,326
9,791
3,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
17
7 / 4 / 9
11,587
891
8,753
6,996
2,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
8 / 2 / 10
11,797
907
17,478
12,682
7,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
69
14
Kills
23
23
Deaths
14
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
5
1
6
8
W
7
4
8
2.75
L
Susano
3
6
3
0.75
W
1
3
12
2.33
L
Xing Tian
I AM HOMICID3
Xing Tian
2
4
6
1.25
W
Cliodhna
I-Sana-I
Cliodhna
0
1
7
3.5
L
2
7
8
0.86
L
Izanami
Remerses
Izanami
2
5
6
1
W
Hachiman
7
4
9
2.88
W
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,170
Damage
58,815
67,896
Taken
46,339
41,231
Mitigated
20,992
8,703
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,141
2,407
0
483
12,512
14,565
1,076
5,814
6,538
0
22,396
W
11,364
986
2,096
3,640
10,705
5,051
987
2,030
8,675
55,249
0
L
Susano
9,850
1,303
0
250
13,421
4,685
0
9,135
4,046
0
39,578
W
12,894
488
0
0
6,165
2,015
1,323
1,073
5,092
22,735
0
L
Xing Tian
I AM HOMICID3
Xing Tian
3,902
282
1,475
3,201
17,643
13,327
0
10,375
6,968
12,770
0
W
Cliodhna
I-Sana-I
Cliodhna
8,326
0
0
2,826
9,791
3,846
1,831
1,804
7,987
0
38,005
L
4,534
475
891
955
11,139
3,814
0
7,305
3,690
27,251
0
L
Izanami
Remerses
Izanami
7,743
3,817
0
1,448
13,181
4,840
0
8,304
4,679
0
32,438
W
Hachiman
8,753
5,123
0
310
6,996
2,647
2,599
1,682
5,314
0
22,176
W
17,478
1,917
0
6,629
12,682
7,433
393
2,642
10,040
53,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
53,898
259
Minions Killed
344
6
Camps Cleared
11
1,218,163
Distance Traveled
1,204,403
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,204
862
41
3
2
254,677
0
W
Ra
11,653
896
126
10
4
254,744
0
L
Susano
10,246
788
73
6
4
249,869
1
W
Thoth
9,541
734
34
3
0
229,918
1
L
Xing Tian
9,558
735
17
1
0
258,422
0
W
Cliodhna
9,320
717
71
5
3
268,620
0
L
Ra
10,219
786
48
4
0
221,292
0
L
Izanami
9,229
710
80
6
0
233,903
1
W
Hachiman
11,587
891
36
3
1
234,028
0
W
Anubis
11,797
907
77
6
3
217,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role