Player Matchup

Scylla
Scylla
 
Scylla
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Kingklaus007
Ganesha
Level 18
God Stats
29W - 49L
1,359 SR
Queue Stats
67W - 110L
1,294 Elo+
Solo
Jormungandr
Jormungandr
NocteRuinam
Jormungandr
Level 67
God Stats
10W - 10L
1,482 SR
Queue Stats
51W - 64L
1,352 Elo+
Solo
Anhur
Anhur
TastePeachy
Anhur
Level 106
God Stats
8W - 4L
1,486 SR
Queue Stats
396W - 448L
1,352 Elo+
Party 2
Mercury
Mercury
private_gunny
Mercury
Level 83
God Stats
1W - 1L
1,335 SR
Queue Stats
253W - 301L
1,351 Elo+
Party 2
Team Averages
Level 72
1,433 SR
1,370 Elo+

VS

Team Averages
Level 48
1,439 SR
1,235 Elo+
Cliodhna
Cliodhna
BigDealious
Cliodhna
Level 64
God Stats
39W - 35L
1,405 SR
Queue Stats
127W - 132L
1,319 Elo+
Party 1
Agni
Agni
Blourpi
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,150 Elo+
Party 1
Scylla
Scylla
ChefHuss
Scylla
Level 32
God Stats
0W - 3L
1,383 SR
Queue Stats
16W - 23L
1,102 Elo+
Party 1
Danzaburou
Danzaburou
HAWKIN-The-Loot
Danzaburou
Level 82
God Stats
10W - 15L
1,461 SR
Queue Stats
47W - 62L
1,327 Elo+
Solo
Geb
Geb
TheRooty
Geb
Level 34
God Stats
18W - 28L
1,447 SR
Queue Stats
21W - 36L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 3 / 5
11,191
861
14,671
6,588
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
Kingklaus007
Ganesha
16
1 / 0 / 10
9,251
712
6,134
7,534
7,784
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
NocteRuinam
Jormungandr
16
3 / 2 / 4
10,024
771
5,651
11,354
8,974
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
3 / 1 / 4
9,842
757
6,162
8,792
3,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
14
1 / 3 / 1
8,332
641
5,799
7,252
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
BigDealious
Cliodhna
16
5 / 4 / 2
10,058
774
10,911
10,415
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
Blourpi
Agni
14
1 / 1 / 5
8,265
636
4,398
5,954
2,231
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
ChefHuss
Scylla
16
2 / 3 / 4
9,414
724
8,090
7,203
2,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
HAWKIN-The-Loot
Danzaburou
15
1 / 3 / 0
8,293
638
6,785
10,866
3,962
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 2 / 3
8,374
644
5,364
12,566
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
13
Kills
9
9
Deaths
13
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
5
2.5
L
Cliodhna
BigDealious
Cliodhna
5
4
2
1.5
L
Agni
Blourpi
Agni
1
1
5
3.5
L
Scylla
ChefHuss
Scylla
2
3
4
1.33
L
Danzaburou
HAWKIN-The-Loot
Danzaburou
1
3
0
0.33
W
Ganesha
Kingklaus007
Ganesha
1
0
10
6
W
Jormungandr
NocteRuinam
Jormungandr
3
2
4
2.5
W
3
1
4
5
L
0
2
3
0.75
W
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,417
Damage
35,548
41,520
Taken
47,004
25,189
Mitigated
23,709
5,219
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,671
503
8
1,020
6,588
2,284
1,265
2,373
4,215
45,643
0
L
Cliodhna
BigDealious
Cliodhna
10,911
630
0
906
10,415
4,005
0
7,138
3,113
0
38,312
L
Agni
Blourpi
Agni
4,398
167
112
469
5,954
2,231
0
2,062
3,834
17,829
0
L
Scylla
ChefHuss
Scylla
8,090
213
0
1,674
7,203
2,447
0
3,854
3,296
21,223
0
L
Danzaburou
HAWKIN-The-Loot
Danzaburou
6,785
1,973
0
3,115
10,866
3,962
0
5,136
5,628
0
36,662
W
Ganesha
Kingklaus007
Ganesha
6,134
131
737
469
7,534
7,784
510
3,410
4,124
14,068
0
W
Jormungandr
NocteRuinam
Jormungandr
5,651
1,033
0
1,231
11,354
8,974
517
4,194
7,160
23,986
0
W
6,162
1,514
0
1,447
8,792
3,239
2,039
4,493
4,299
0
34,332
L
5,364
232
175
1,318
12,566
11,064
0
7,932
4,384
17,320
0
W
Mercury
5,799
1,339
0
307
7,252
2,908
0
3,798
3,454
0
25,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,640
Gold Earned
44,404
281
Minions Killed
241
7
Camps Cleared
8
1,289,126
Distance Traveled
1,265,773
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,191
861
83
6
2
252,465
0
L
Cliodhna
10,058
774
73
6
5
272,930
0
L
Agni
8,265
636
33
3
0
278,061
3
L
Scylla
9,414
724
33
3
2
231,975
0
L
Danzaburou
8,293
638
86
7
1
206,790
4
W
Ganesha
9,251
712
0
0
0
282,277
0
W
Jormungandr
10,024
771
53
4
0
258,125
0
W
Anhur
9,842
757
96
7
1
230,785
0
L
Geb
8,374
644
16
1
0
276,017
0
W
Mercury
8,332
641
49
4
4
265,474
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role