Player Matchup

Janus
Janus
EnjoiGrinch
Janus
Level 126
God Stats
0W - 2L
1,578 SR
Queue Stats
90W - 97L
1,553 Elo+
Party 1
Sun Wukong
Sun Wukong
HaruDxD
Sun Wukong
Level 149
God Stats
4W - 5L
1,677 SR
Queue Stats
186W - 173L
1,526 Elo+
Solo
Loki
Loki
KPbish
Loki
Level 89
God Stats
3W - 5L
1,698 SR
Queue Stats
37W - 44L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
Skystrife
Ah Puch
Level 53
God Stats
0W - 1L
1,664 SR
Queue Stats
2W - 7L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Tails_025
Danzaburou
Level 123
God Stats
8W - 7L
1,620 SR
Queue Stats
53W - 60L
1,470 Elo+
Party 1
Team Averages
Level 108
1,647 SR
1,518 Elo+

VS

Team Averages
Level 110
1,577 SR
1,640 Elo+
Geb
Geb
Bscott09
Geb
Level 115
God Stats
10W - 1L
1,693 SR
Queue Stats
77W - 42L
1,663 Elo+
Party 2
Scylla
Scylla
Dumbest2089
Scylla
Level 146
God Stats
38W - 11L
1,736 SR
Queue Stats
124W - 57L
1,696 Elo+
Party 2
Jing Wei
Jing Wei
Fett2915
Jing Wei
Level 122
God Stats
7W - 4L
1,630 SR
Queue Stats
185W - 116L
1,616 Elo+
Party 2
Osiris
Osiris
bxxjakec
Osiris
Level 123
God Stats
1W - 0L
1,326 SR
Queue Stats
15W - 5L
1,644 Elo+
Party 2
Ra
Ra
cormoranstrike
Ra
Level 44
God Stats
5W - 0L
1,500 SR
Queue Stats
188W - 139L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,073
720
14,045
11,595
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
HaruDxD
Sun Wukong
18
1 / 2 / 1
9,534
681
4,933
11,498
8,362
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Loki
KPbish
Loki
13
0 / 7 / 6
8,160
583
5,284
13,602
5,009
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Skystrife
Ah Puch
14
0 / 7 / 3
8,112
579
4,789
11,487
4,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Tails_025
Danzaburou
14
2 / 7 / 4
8,620
616
8,824
14,681
5,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
11,259
804
6,742
15,286
16,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
20
15 / 1 / 7
13,600
971
20,638
11,121
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Fett2915
Jing Wei
18
1 / 0 / 10
10,426
745
7,344
6,634
3,026
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
bxxjakec
Osiris
17
6 / 4 / 14
11,733
838
15,740
14,181
19,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 3 / 6
9,966
712
6,768
11,172
5,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
8
Kills
28
28
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
W
Scylla
15
1
7
18.5
L
5
5
1
1.1
W
Jing Wei
Fett2915
Jing Wei
1
0
10
6
L
Sun Wukong
HaruDxD
Sun Wukong
1
2
1
0.75
L
Loki
KPbish
Loki
0
7
6
0.43
L
Ah Puch
Skystrife
Ah Puch
0
7
3
0.21
L
Danzaburou
Tails_025
Danzaburou
2
7
4
0.57
W
Osiris
bxxjakec
Osiris
6
4
14
3.25
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,875
Damage
57,232
62,863
Taken
58,394
27,372
Mitigated
49,875
7,621
Healing
12,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,742
575
0
2,443
15,286
16,900
0
3,797
11,347
14,571
0
W
Scylla
20,638
3,138
0
3,180
11,121
4,750
53
4,529
6,418
63,428
0
L
14,045
878
0
1,290
11,595
4,361
0
6,806
4,472
39,676
0
W
Jing Wei
Fett2915
Jing Wei
7,344
4,654
0
250
6,634
3,026
4,252
1,265
5,275
0
54,500
L
Sun Wukong
HaruDxD
Sun Wukong
4,933
645
0
2,523
11,498
8,362
0
4,934
6,129
0
45,240
L
Loki
KPbish
Loki
5,284
617
0
250
13,602
5,009
1
6,018
7,238
0
12,135
L
Ah Puch
Skystrife
Ah Puch
4,789
348
0
1,194
11,487
4,279
0
7,673
3,628
23,459
0
L
Danzaburou
Tails_025
Danzaburou
8,824
3,403
0
2,364
14,681
5,361
0
8,763
5,546
0
21,894
W
Osiris
bxxjakec
Osiris
15,740
3,082
0
1,471
14,181
19,974
9
4,643
9,267
0
26,350
W
6,768
1,643
2,054
2,787
11,172
5,225
464
3,808
7,203
17,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,499
Gold Earned
56,984
289
Minions Killed
326
7
Camps Cleared
4
1,177,699
Distance Traveled
1,439,878
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,259
804
10
1
0
321,547
1
W
Scylla
13,600
971
129
9
1
299,994
2
L
Janus
10,073
720
71
5
6
246,860
3
W
Jing Wei
10,426
745
122
9
3
285,815
1
L
Sun Wukong
9,534
681
109
8
1
266,278
2
L
Loki
8,160
583
17
1
0
240,036
1
L
Ah Puch
8,112
579
50
4
0
218,981
1
L
Danzaburou
8,620
616
42
3
0
205,544
2
W
Osiris
11,733
838
31
2
0
267,393
1
W
Ra
9,966
712
34
2
0
265,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role