Player Matchup

Medusa
Medusa
Bronze III
UnworldlyEric
Medusa
Bronze III
Level 46
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 46
1,439 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,574 SR
1,500 MMR
Skadi
Skadi
Bronze III
GovernorToast
Skadi
Bronze III
Level 126
God Stats
1W - 2L
1,574 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
7,084
886
4,010
8,423
2,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabKaliTiamatUllrChronos

VS

Bans
AnubisCliodhnaGilgameshPersephoneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 0
8,234
1,029
7,337
6,370
2,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
2
Kills
6
6
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
6
2
0
3
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,010
Damage
7,337
8,423
Taken
6,370
2,739
Mitigated
2,270
892
Healing
1,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,337
3,475
0
1,216
6,370
2,270
819
789
5,581
0
38,451
L
4,010
1,377
0
892
8,423
2,739
170
198
8,225
0
35,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,084
Gold Earned
8,234
72
Minions Killed
72
5
Camps Cleared
2
155,010
Distance Traveled
160,996
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,234
1,029
72
9
2
160,996
3
L
Medusa
7,084
886
72
9
5
155,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role