Player Matchup

Susano
Susano
Eternitywolfxx
Susano
Level 128
God Stats
9W - 5L
1,635 SR
Queue Stats
238W - 227L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Fortifyed
Gilgamesh
Level 140
God Stats
1W - 0L
1,556 SR
Queue Stats
4W - 0L
1,889 Elo+
Party 2
Amaterasu
Amaterasu
JustaSimpleFool
Amaterasu
Level 117
God Stats
3W - 0L
1,715 SR
Queue Stats
75W - 48L
1,614 Elo+
Solo
Thoth
Thoth
LootGoblinMojo
Thoth
Level 114
God Stats
14W - 2L
1,798 SR
Queue Stats
80W - 30L
1,877 Elo+
Party 2
Heimdallr
Heimdallr
UltiMurday
Heimdallr
Level 68
God Stats
7W - 5L
1,704 SR
Queue Stats
314W - 326L
1,541 Elo+
Solo
Team Averages
Level 113
1,682 SR
1,697 Elo+

VS

Team Averages
Level 105
1,611 SR
1,571 Elo+
Janus
Janus
AIzhar
Janus
Level 89
God Stats
1W - 1L
1,553 SR
Queue Stats
261W - 290L
1,542 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UegCornbread
Tsukuyomi
Level 56
God Stats
7W - 8L
1,518 SR
Queue Stats
86W - 78L
1,598 Elo+
Party 3
King Arthur
King Arthur
XEnenraX
King Arthur
Level 143
God Stats
7W - 13L
1,566 SR
Queue Stats
124W - 133L
1,523 Elo+
Party 1
Jing Wei
Jing Wei
brandon158
Jing Wei
Level 129
God Stats
3W - 4L
1,589 SR
Queue Stats
286W - 263L
1,581 Elo+
Solo
Kuzenbo
Kuzenbo
killdey
Kuzenbo
Level 107
God Stats
5W - 2L
1,830 SR
Queue Stats
84W - 72L
1,611 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,024
617
6,514
7,428
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Fortifyed
Gilgamesh
11
1 / 1 / 12
6,920
532
5,774
9,672
6,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
JustaSimpleFool
Amaterasu
14
4 / 0 / 0
8,572
659
7,170
9,571
8,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
10 / 2 / 6
8,838
680
14,637
5,299
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
UltiMurday
Heimdallr
13
2 / 0 / 4
7,617
586
6,684
5,482
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AIzhar
Janus
8
0 / 7 / 1
5,591
430
2,808
8,813
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
UegCornbread
Tsukuyomi
12
1 / 7 / 1
6,938
534
3,401
11,085
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

King Arthur
XEnenraX
King Arthur
10
0 / 3 / 0
6,069
467
6,087
9,188
4,525
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
brandon158
Jing Wei
11
1 / 2 / 0
6,390
492
2,782
9,573
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
killdey
Kuzenbo
8
1 / 3 / 1
5,675
437
5,932
14,091
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
22
Kills
3
3
Deaths
22
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
AIzhar
Janus
0
7
1
0.07
W
5
0
6
8
W
Gilgamesh
Fortifyed
Gilgamesh
1
1
12
7
W
Amaterasu
JustaSimpleFool
Amaterasu
4
0
0
4
W
10
2
6
6.5
L
Tsukuyomi
UegCornbread
Tsukuyomi
1
7
1
0.21
W
Heimdallr
UltiMurday
Heimdallr
2
0
4
4
L
King Arthur
XEnenraX
King Arthur
0
3
0
0
L
Jing Wei
brandon158
Jing Wei
1
2
0
0.5
L
Kuzenbo
killdey
Kuzenbo
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,779
Damage
21,010
37,452
Taken
52,750
21,156
Mitigated
22,461
14,476
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AIzhar
Janus
2,808
51
0
535
8,813
2,181
0
3,962
4,595
29,761
0
W
6,514
1,718
0
4,294
7,428
2,345
0
930
6,498
0
43,430
W
Gilgamesh
Fortifyed
Gilgamesh
5,774
1,803
746
2,109
9,672
6,904
0
4,645
4,805
0
24,101
W
Amaterasu
JustaSimpleFool
Amaterasu
7,170
2,967
0
3,826
9,571
8,079
548
988
8,583
2,422
55,116
W
14,637
769
0
586
5,299
1,795
0
1,900
3,343
59,445
0
L
Tsukuyomi
UegCornbread
Tsukuyomi
3,401
570
0
2,998
11,085
3,342
0
2,612
8,361
0
34,442
W
Heimdallr
UltiMurday
Heimdallr
6,684
2,015
0
2,915
5,482
2,033
948
974
4,480
0
58,712
L
King Arthur
XEnenraX
King Arthur
6,087
755
0
2,682
9,188
4,525
0
1,268
7,888
4,296
28,760
L
Jing Wei
brandon158
Jing Wei
2,782
2,090
0
3,163
9,573
2,018
0
1,688
7,824
0
38,454
L
Kuzenbo
killdey
Kuzenbo
5,932
2,508
0
3,843
14,091
10,395
0
4,934
8,929
14,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,971
Gold Earned
30,663
468
Minions Killed
325
0
Camps Cleared
0
1,390,923
Distance Traveled
1,291,614
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,591
430
61
5
0
255,196
3
W
Susano
8,024
617
86
7
0
320,030
7
W
Gilgamesh
6,920
532
37
3
0
286,579
3
W
Amaterasu
8,572
659
128
10
0
249,769
3
W
Thoth
8,838
680
117
9
0
273,262
5
L
Tsukuyomi
6,938
534
79
6
0
259,652
0
W
Heimdallr
7,617
586
100
8
0
261,283
3
L
King Arthur
6,069
467
80
6
0
227,873
0
L
Jing Wei
6,390
492
88
7
0
268,174
6
L
Kuzenbo
5,675
437
17
1
0
280,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role