Player Matchup

Cerberus
Cerberus
Cerbisawife
Cerberus
Level 7
God Stats
5W - 4L
1,671 SR
Queue Stats
5W - 4L
1,631 Elo+
Party 2
Zeus
Zeus
EMTpromises
Zeus
Level 160
God Stats
0W - 5L
1,518 SR
Queue Stats
333W - 314L
1,614 Elo+
Party 2
Erlang Shen
Erlang Shen
G0D3RICK
Erlang Shen
Level 128
God Stats
4W - 6L
1,446 SR
Queue Stats
293W - 278L
1,590 Elo+
Party 2
Kali
Kali
LokiIsAWife
Kali
Level 13
God Stats
1W - 1L
1,814 SR
Queue Stats
9W - 6L
1,668 Elo+
Party 2
Persephone
Persephone
Rose1997
Persephone
Level 63
God Stats
10W - 9L
1,590 SR
Queue Stats
229W - 240L
1,528 Elo+
Party 2
Team Averages
Level 74
1,608 SR
1,606 Elo+

VS

Team Averages
Level 94
1,517 SR
1,490 Elo+
Agni
Agni
 
Agni
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlvckestHeart
Medusa
Level 45
God Stats
2W - 2L
1,409 SR
Queue Stats
187W - 204L
1,412 Elo+
Solo
Achilles
Achilles
Chase7Petty
Achilles
Level 128
God Stats
7W - 7L
1,576 SR
Queue Stats
334W - 318L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
Warsonggultch
Tsukuyomi
Level 24
God Stats
2W - 1L
1,599 SR
Queue Stats
34W - 28L
1,546 Elo+
Party 1
Ares
Ares
alcivarjoel
Ares
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 154L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cerbisawife
Cerberus
13
1 / 4 / 0
7,753
485
3,603
12,421
7,786
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 1
8,638
540
9,497
11,337
3,944
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
G0D3RICK
Erlang Shen
13
3 / 5 / 0
8,089
506
4,654
12,724
10,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 1
7,892
493
3,345
11,905
4,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Rose1997
Persephone
12
0 / 10 / 1
7,624
477
2,641
13,910
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
16 / 1 / 3
11,994
750
18,563
7,724
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 4 / 7
8,315
520
4,339
8,844
2,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
Chase7Petty
Achilles
14
3 / 0 / 1
8,953
560
8,407
8,443
7,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Warsonggultch
Tsukuyomi
15
6 / 2 / 4
9,428
589
4,787
9,292
3,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 0 / 10
8,759
547
4,894
10,772
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
52
7
Kills
27
28
Deaths
7
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
16
1
3
17.5
W
0
4
7
0.88
L
Cerberus
Cerbisawife
Cerberus
1
4
0
0.25
W
Achilles
Chase7Petty
Achilles
3
0
1
3.5
L
3
4
1
0.88
L
Erlang Shen
G0D3RICK
Erlang Shen
3
5
0
0.6
L
0
5
1
0.1
L
Persephone
Rose1997
Persephone
0
10
1
0.05
W
Tsukuyomi
Warsonggultch
Tsukuyomi
6
2
4
4
W
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
40,990
62,297
Taken
45,075
31,293
Mitigated
27,269
14,066
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,563
1,851
139
2,105
7,724
2,743
58
2,042
5,532
96,061
0
W
4,339
1,721
0
250
8,844
2,865
614
5,555
3,289
0
56,270
L
Cerberus
Cerbisawife
Cerberus
3,603
281
0
3,106
12,421
7,786
0
0
12,421
40,894
0
W
Achilles
Chase7Petty
Achilles
8,407
1,831
0
3,039
8,443
7,989
0
3,401
5,042
0
51,084
L
9,497
1,401
0
3,676
11,337
3,944
218
3,708
7,571
68,498
0
L
Erlang Shen
G0D3RICK
Erlang Shen
4,654
898
166
3,518
12,724
10,592
0
4,942
7,712
9,244
27,440
L
3,345
1,395
0
1,482
11,905
4,432
0
4,649
7,124
0
59,110
L
Persephone
Rose1997
Persephone
2,641
164
0
2,118
13,910
4,539
108
9,685
3,864
37,748
0
W
Tsukuyomi
Warsonggultch
Tsukuyomi
4,787
1,832
0
3,518
9,292
3,929
302
1,799
7,481
0
51,933
W
4,894
317
712
3,072
10,772
9,743
0
4,009
6,687
21,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
47,449
511
Minions Killed
454
0
Camps Cleared
0
1,494,008
Distance Traveled
1,615,669
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,994
750
158
10
0
346,788
1
W
Medusa
8,315
520
102
6
0
290,051
5
L
Cerberus
7,753
485
115
7
0
290,115
0
W
Achilles
8,953
560
78
5
0
330,220
2
L
Zeus
8,638
540
135
8
0
293,723
7
L
Erlang Shen
8,089
506
62
4
0
328,574
4
L
Kali
7,892
493
117
7
0
287,225
0
L
Persephone
7,624
477
82
5
0
294,371
7
W
Tsukuyomi
9,428
589
98
6
0
317,108
4
W
Ares
8,759
547
18
1
0
331,502
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role