Player Matchup

Gilgamesh
Gilgamesh
Demonic Hound97
Gilgamesh
Level 106
God Stats
25W - 22L
1,319 SR
Queue Stats
70W - 80L
1,435 Elo+
Solo
Ravana
Ravana
GuillotineGraves
Ravana
Level 98
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 1L
1,697 Elo+
Party 3
Xbalanque
Xbalanque
HavelTheRock12
Xbalanque
Level 100
God Stats
0W - 1L
1,486 SR
Queue Stats
36W - 51L
1,388 Elo+
Party 3
Zeus
Zeus
ShrekIsMySmurf
Zeus
Level 83
God Stats
0W - 1L
1,295 SR
Queue Stats
15W - 18L
1,451 Elo+
Party 3
Terra
Terra
WarbossNog
Terra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,386 Elo+
Party 3
Team Averages
Level 81
1,363 SR
1,472 Elo+

VS

Team Averages
Level 83
1,561 SR
1,435 Elo+
Hel
Hel
 
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Bnwy
Artemis
Level 150
God Stats
1W - 0L
1,702 SR
Queue Stats
64W - 50L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
FeliMarie
Nu Wa
Level 46
God Stats
19W - 17L
1,607 SR
Queue Stats
69W - 61L
1,450 Elo+
Party 2
Ganesha
Ganesha
Ganstarific23
Ganesha
Level 68
God Stats
1W - 0L
1,529 SR
Queue Stats
3W - 6L
1,290 Elo+
Party 1
Tyr
Tyr
creamated13
Tyr
Level 29
God Stats
2W - 1L
1,468 SR
Queue Stats
14W - 16L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demonic Hound97
Gilgamesh
12
0 / 4 / 1
6,300
630
4,255
11,177
7,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 6 / 1
7,334
733
8,196
9,563
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
HavelTheRock12
Xbalanque
12
1 / 6 / 2
6,787
679
12,157
9,626
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 1
6,084
608
6,229
7,127
2,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
10
0 / 6 / 0
5,764
576
1,317
12,675
7,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
7 / 1 / 12
9,127
913
8,920
9,016
3,618
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Bnwy
Artemis
14
4 / 3 / 9
8,013
801
10,067
7,793
2,537
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
FeliMarie
Nu Wa
14
3 / 0 / 17
8,067
807
13,082
6,438
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
12
0 / 0 / 18
7,804
780
4,334
8,396
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
11 / 0 / 9
10,142
1,014
7,363
10,044
6,260
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
90
4
Kills
25
26
Deaths
4
5
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
12
13
W
Artemis
Bnwy
Artemis
4
3
9
2.83
L
Gilgamesh
Demonic Hound97
Gilgamesh
0
4
1
0.13
W
Nu Wa
FeliMarie
Nu Wa
3
0
17
11.5
W
Ganesha
0
0
18
9
L
3
6
1
0.58
L
Xbalanque
HavelTheRock12
Xbalanque
1
6
2
0.33
L
0
4
1
0.13
L
Terra
0
6
0
0
W
11
0
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,154
Damage
43,766
50,168
Taken
41,687
23,475
Mitigated
24,693
6,337
Healing
13,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
8,920
649
4,302
3,727
9,016
3,618
91
1,579
7,437
25,442
0
W
Artemis
Bnwy
Artemis
10,067
4,631
0
1,287
7,793
2,537
1,964
261
7,532
0
26,150
L
Gilgamesh
Demonic Hound97
Gilgamesh
4,255
484
0
209
11,177
7,646
0
5,454
5,605
5,258
17,331
W
Nu Wa
FeliMarie
Nu Wa
13,082
4,121
0
2,035
6,438
2,684
184
1,204
5,234
22,761
0
W
Ganesha
4,334
483
0
953
8,396
9,594
0
2,568
5,828
12,834
0
L
8,196
1,636
599
1,405
9,563
3,628
0
4,554
4,887
0
18,958
L
Xbalanque
HavelTheRock12
Xbalanque
12,157
5,162
0
1,491
9,626
2,842
0
4,966
4,413
0
27,927
L
6,229
910
0
1,005
7,127
2,279
0
3,042
3,943
26,289
0
L
Terra
1,317
338
735
893
12,675
7,080
0
7,677
4,716
2,827
0
W
7,363
577
0
1,569
10,044
6,260
0
3,306
6,738
0
16,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,269
Gold Earned
43,153
160
Minions Killed
161
7
Camps Cleared
7
828,406
Distance Traveled
970,482
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,127
913
52
5
3
208,771
1
W
Artemis
8,013
801
48
5
2
162,317
2
L
Gilgamesh
6,300
630
38
4
1
186,866
1
W
Nu Wa
8,067
807
27
3
1
191,527
0
W
Ganesha
7,804
780
0
0
0
191,932
0
L
Ravana
7,334
733
27
3
1
178,704
1
L
Xbalanque
6,787
679
38
4
2
132,037
1
L
Zeus
6,084
608
55
6
3
166,608
2
L
Terra
5,764
576
2
0
0
164,191
0
W
Tyr
10,142
1,014
34
3
1
215,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role