Player Matchup

Bastet
Bastet
KieKaii
Bastet
Level 89
God Stats
5W - 4L
1,549 SR
Queue Stats
22W - 29L
1,471 Elo+
Party 1
Odin
Odin
SpecialEdTed587
Odin
Level 7
God Stats
4W - 1L
1,881 SR
Queue Stats
4W - 2L
1,568 Elo+
Party 1
Discordia
Discordia
Waytocold
Discordia
Level 136
God Stats
0W - 1L
1,643 SR
Queue Stats
197W - 174L
1,633 Elo+
Party 1
Team Averages
Level 77
1,691 SR
1,557 Elo+

VS

Team Averages
Level 74
1,457 SR
1,496 Elo+
Cerberus
Cerberus
AceMythos
Cerberus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 50L
1,567 Elo+
Party 2
Janus
Janus
TacoMouse
Janus
Level 27
God Stats
8W - 12L
1,347 SR
Queue Stats
65W - 70L
1,376 Elo+
Party 2
Hou Yi
Hou Yi
sRyze
Hou Yi
Level 108
God Stats
2W - 1L
1,524 SR
Queue Stats
91W - 59L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
KieKaii
Bastet
18
9 / 8 / 7
15,084
754
25,853
29,003
10,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 10 / 9
11,853
593
5,231
27,706
23,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Waytocold
Discordia
18
8 / 9 / 5
13,987
699
28,820
16,187
5,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AceMythos
Cerberus
19
7 / 3 / 16
14,437
722
20,342
35,898
37,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
TacoMouse
Janus
17
7 / 10 / 9
13,510
676
16,162
18,038
5,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
sRyze
Hou Yi
20
13 / 5 / 10
14,704
735
26,776
20,072
7,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
62
18
Kills
27
27
Deaths
18
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AceMythos
Cerberus
7
3
16
5
L
Bastet
KieKaii
Bastet
9
8
7
1.56
L
1
10
9
0.55
W
Janus
TacoMouse
Janus
7
10
9
1.15
L
Discordia
Waytocold
Discordia
8
9
5
1.17
W
Hou Yi
sRyze
Hou Yi
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,904
Damage
63,280
72,896
Taken
74,008
39,592
Mitigated
50,258
11,477
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AceMythos
Cerberus
20,342
1,635
561
15,872
35,898
37,368
267
12,311
22,814
49,544
0
L
Bastet
KieKaii
Bastet
25,853
5,563
0
3,559
29,003
10,225
13
13,460
15,299
0
45,159
L
5,231
2,173
180
6,216
27,706
23,498
470
14,046
13,228
2,577
16,739
W
Janus
TacoMouse
Janus
16,162
1,989
0
2,027
18,038
5,769
560
7,827
9,887
44,299
0
L
Discordia
Waytocold
Discordia
28,820
1,015
0
1,522
16,187
5,869
1,242
8,556
7,547
71,118
0
W
Hou Yi
sRyze
Hou Yi
26,776
13,093
0
3,064
20,072
7,121
1,001
8,476
11,094
0
66,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
42,651
183
Minions Killed
260
5
Camps Cleared
12
956,560
Distance Traveled
960,366
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,437
722
79
4
0
366,233
2
L
Bastet
15,084
754
42
2
1
344,391
3
L
Odin
11,853
593
33
2
3
314,765
1
W
Janus
13,510
676
68
3
5
290,875
2
L
Discordia
13,987
699
108
5
1
297,404
1
W
Hou Yi
14,704
735
113
6
7
303,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role