Player Matchup

Merlin
Merlin
About15babies
Merlin
Level 89
God Stats
0W - 1L
1,515 SR
Queue Stats
6W - 11L
1,451 Elo+
Party 1
Ares
Ares
CamprInDisguise
Ares
Level 113
God Stats
0W - 2L
1,947 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 1
Hachiman
Hachiman
CombatWombat96
Hachiman
Level 16
God Stats
9W - 6L
1,499 SR
Queue Stats
24W - 34L
1,429 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hobbes99
Morgan Le Fay
Level 64
God Stats
2W - 7L
1,446 SR
Queue Stats
42W - 59L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
gwasho
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,444 Elo+
Party 1
Team Averages
Level 57
1,581 SR
1,445 Elo+

VS

Team Averages
Level 86
1,659 SR
1,580 Elo+
Morgan Le Fay
Morgan Le Fay
Gahstly
Morgan Le Fay
Level 23
God Stats
5W - 2L
1,706 SR
Queue Stats
64W - 38L
1,591 Elo+
Party 3
Zeus
Zeus
Marconut2
Zeus
Level 148
God Stats
9W - 5L
1,779 SR
Queue Stats
409W - 277L
1,594 Elo+
Party 3
Achilles
Achilles
PonyApeHands
Achilles
Level 35
God Stats
7W - 4L
1,603 SR
Queue Stats
258W - 265L
1,517 Elo+
Solo
Cabrakan
Cabrakan
ProfessorOrthrus
Cabrakan
Level 139
God Stats
4W - 2L
1,609 SR
Queue Stats
388W - 257L
1,620 Elo+
Party 3
Neith
Neith
Rayark4116
Neith
Level 86
God Stats
22W - 16L
1,598 SR
Queue Stats
270W - 230L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
8,680
868
11,223
14,819
5,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 6 / 1
9,500
950
5,462
20,928
21,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
15
0 / 6 / 2
8,380
838
4,138
11,772
4,193
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
Hobbes99
Morgan Le Fay
15
0 / 3 / 1
8,555
856
7,835
14,312
5,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
gwasho
Sun Wukong
15
1 / 6 / 1
8,798
880
4,086
16,504
12,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

145

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gahstly
Morgan Le Fay
17
2 / 1 / 15
10,171
1,017
13,154
8,748
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
18
8 / 0 / 10
11,296
1,130
33,909
3,835
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
PonyApeHands
Achilles
16
3 / 1 / 11
9,532
953
8,923
11,327
8,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 14
11,295
1,130
10,552
11,463
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
16
6 / 0 / 5
10,076
1,008
6,806
1,843
850
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
2
Kills
24
24
Deaths
2
6
Assists
55
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
6
1
0.25
L
Hachiman
0
6
2
0.17
W
Morgan Le Fay
Gahstly
Morgan Le Fay
2
1
15
9.5
L
Morgan Le Fay
Hobbes99
Morgan Le Fay
0
3
1
0.17
W
Zeus
8
0
10
13
W
Achilles
PonyApeHands
Achilles
3
1
11
8.5
W
5
0
14
12
W
Neith
6
0
5
8.5
L
Sun Wukong
gwasho
Sun Wukong
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,744
Damage
73,344
78,335
Taken
37,216
49,363
Mitigated
32,935
6,053
Healing
3,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,223
521
0
1,120
14,819
5,670
0
11,646
3,126
54,121
0
L
5,462
352
0
2,588
20,928
21,881
0
14,518
6,178
12,446
0
L
Hachiman
4,138
3,009
0
594
11,772
4,193
0
8,753
2,930
0
13,225
W
Morgan Le Fay
Gahstly
Morgan Le Fay
13,154
1,393
0
139
8,748
4,021
0
6,055
2,553
44,823
0
L
Morgan Le Fay
Hobbes99
Morgan Le Fay
7,835
419
109
907
14,312
5,419
0
9,743
4,396
28,229
0
W
Zeus
33,909
1,149
0
0
3,835
1,583
0
2,803
1,032
57,642
0
W
Achilles
PonyApeHands
Achilles
8,923
2,748
0
979
11,327
8,891
0
6,549
4,604
0
16,287
W
10,552
1,543
0
1,168
11,463
17,590
0
7,871
3,371
16,002
0
W
Neith
6,806
3,412
0
797
1,843
850
0
1,242
601
0
27,690
L
Sun Wukong
gwasho
Sun Wukong
4,086
1,366
0
735
16,504
12,200
0
12,955
3,411
0
14,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,913
Gold Earned
52,370
178
Minions Killed
219
7
Camps Cleared
9
921,041
Distance Traveled
971,344
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,680
868
86
9
3
204,414
1
L
Ares
9,500
950
12
1
1
177,364
0
L
Hachiman
8,380
838
18
2
1
146,137
1
W
Morgan Le Fay
10,171
1,017
85
9
1
215,460
2
L
Morgan Le Fay
8,555
856
50
5
0
196,302
1
W
Zeus
11,296
1,130
58
6
4
202,473
2
W
Achilles
9,532
953
16
2
1
187,440
3
W
Cabrakan
11,295
1,130
7
1
1
199,976
3
W
Neith
10,076
1,008
53
5
2
165,995
0
L
Sun Wukong
8,798
880
12
1
2
196,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role