Player Matchup

Guan Yu
Guan Yu
DestroyerGameYT
Guan Yu
Level 145
God Stats
4W - 3L
1,487 SR
Queue Stats
515W - 593L
1,482 Elo+
Solo
Anubis
Anubis
Herotaka
Anubis
Level 146
God Stats
1W - 0L
1,452 SR
Queue Stats
23W - 22L
1,508 Elo+
Party 1
Ymir
Ymir
Jabreezy23
Ymir
Level 156
God Stats
1W - 0L
1,163 SR
Queue Stats
16W - 12L
1,501 Elo+
Party 1
Izanami
Izanami
Papaplur
Izanami
Level 122
God Stats
5W - 1L
1,703 SR
Queue Stats
67W - 60L
1,515 Elo+
Party 1
Chernobog
Chernobog
SiriusPadfoot22
Chernobog
Level 155
God Stats
3W - 0L
1,843 SR
Queue Stats
111W - 108L
1,456 Elo+
Solo
Team Averages
Level 145
1,529 SR
1,493 Elo+

VS

Team Averages
Level 104
1,336 SR
1,402 Elo+
Anhur
Anhur
MuensterGirl75
Anhur
Level 89
God Stats
1W - 7L
1,280 SR
Queue Stats
257W - 315L
1,444 Elo+
Solo
Susano
Susano
SAUL291100
Susano
Level 106
God Stats
5W - 7L
1,349 SR
Queue Stats
360W - 387L
1,392 Elo+
Solo
Terra
Terra
WiscoBadgers
Terra
Level 154
God Stats
2W - 6L
1,290 SR
Queue Stats
830W - 839L
1,405 Elo+
Solo
Ne Zha
Ne Zha
temp-759453
Ne Zha
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 44L
1,355 Elo+
Solo
Cthulhu
Cthulhu
xTrigger
Cthulhu
Level 106
God Stats
1W - 3L
1,259 SR
Queue Stats
235W - 274L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 17
11,465
819
9,909
27,076
17,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Herotaka
Anubis
17
4 / 4 / 16
10,576
755
11,293
10,455
4,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 2 / 19
12,690
906
17,733
27,910
23,644
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Papaplur
Izanami
16
6 / 3 / 17
10,480
749
26,188
10,470
4,527
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
SiriusPadfoot22
Chernobog
19
9 / 4 / 18
11,860
847
15,218
16,028
5,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 8
10,978
784
16,244
14,235
5,977
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Susano
SAUL291100
Susano
16
3 / 10 / 4
9,819
701
16,846
16,313
7,032
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 7 / 7
10,608
758
9,585
23,241
28,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
0 / 6 / 9
8,583
613
10,991
14,228
5,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
xTrigger
Cthulhu
16
5 / 5 / 7
9,544
682
21,552
22,243
23,173
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
51
32
Kills
16
16
Deaths
32
87
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Anubis
Herotaka
Anubis
4
4
16
3
W
8
2
19
8.75
L
4
4
8
2
W
Izanami
Papaplur
Izanami
6
3
17
4.83
L
Susano
SAUL291100
Susano
3
10
4
0.5
W
Chernobog
SiriusPadfoot22
Chernobog
9
4
18
4.5
L
4
7
7
1.07
L
Ne Zha
0
6
9
0.75
L
Cthulhu
xTrigger
Cthulhu
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,341
Damage
75,218
91,939
Taken
90,260
55,304
Mitigated
70,569
49,345
Healing
25,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,909
1,519
9,823
14,511
27,076
17,060
559
9,742
17,334
0
21,931
W
Anubis
Herotaka
Anubis
11,293
40
1,800
2,469
10,455
4,090
707
3,380
7,075
26,452
0
W
17,733
2,015
2,352
10,950
27,910
23,644
705
6,605
21,305
32,619
0
L
16,244
7,230
1,460
4,322
14,235
5,977
0
5,572
8,663
0
36,263
W
Izanami
Papaplur
Izanami
26,188
11,690
1,521
1,543
10,470
4,527
2,152
4,180
6,290
0
47,145
L
Susano
SAUL291100
Susano
16,846
736
507
815
16,313
7,032
98
5,980
10,333
0
26,420
W
Chernobog
SiriusPadfoot22
Chernobog
15,218
8,164
918
3,458
16,028
5,983
3,302
7,230
8,798
0
36,082
L
9,585
1,701
5,378
3,453
23,241
28,626
0
6,853
16,388
20,908
0
L
Ne Zha
10,991
2,750
229
1,290
14,228
5,761
0
6,774
7,454
0
22,121
L
Cthulhu
xTrigger
Cthulhu
21,552
459
3,824
4,229
22,243
23,173
108
3,847
18,396
36,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,071
Gold Earned
49,532
166
Minions Killed
126
0
Camps Cleared
0
1,168,896
Distance Traveled
1,093,029
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,465
819
25
2
0
269,050
1
W
Anubis
10,576
755
38
3
0
230,378
0
W
Ymir
12,690
906
27
2
0
246,955
0
L
Anhur
10,978
784
48
3
0
247,783
0
W
Izanami
10,480
749
35
3
0
212,354
0
L
Susano
9,819
701
29
2
0
176,959
1
W
Chernobog
11,860
847
41
3
0
210,159
2
L
Terra
10,608
758
14
1
0
208,165
0
L
Ne Zha
8,583
613
16
1
0
230,663
0
L
Cthulhu
9,544
682
19
1
0
229,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role